Player Matchup

Vamana
Vamana
ManSharks
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Ruthlang
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
SHDWMNYWYZRD
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ShadowInnkeep
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,256 Elo+
Solo
Cthulhu
Cthulhu
Y0un6qwa
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,686 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,488 Elo+

VS

Team Averages
Level 76
1,427 SR
1,363 Elo+
Yemoja
Yemoja
BalkanCowboy
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,263 Elo+
Party 3
Odin
Odin
Henpapi
Odin
Level 84
God Stats
1W - 0L
1,303 SR
Queue Stats
7W - 10L
1,319 Elo+
Party 2
Nut
Nut
I Skill Dutchs
Nut
Level 169
God Stats
2W - 0L
1,341 SR
Queue Stats
43W - 41L
1,460 Elo+
Party 2
Freya
Freya
Lanoah2311
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 2
Medusa
Medusa
ToTurntTyrone
Medusa
Level 87
God Stats
3W - 1L
1,490 SR
Queue Stats
64W - 53L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ManSharks
Vamana
9
0 / 4 / 2
4,752
950
2,365
6,681
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Ruthlang
Raijin
5
0 / 1 / 0
4,228
846
94
962
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,521
904
1,622
4,139
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Aphrodite
ShadowInnkeep
Aphrodite
11
1 / 3 / 1
5,066
1,013
2,105
5,152
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Y0un6qwa
Cthulhu
11
1 / 3 / 1
5,274
1,055
4,200
6,892
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 13
6,068
1,214
1,193
3,552
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
Henpapi
Odin
11
5 / 1 / 10
6,689
1,338
4,378
6,012
5,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 7
6,654
1,331
4,617
1,241
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
9
0 / 1 / 4
5,193
1,039
1,344
2,936
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 9
6,287
1,257
10,069
4,888
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
15
15
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
13
6.5
W
Odin
Henpapi
Odin
5
1
10
10
W
7
0
7
10.5
W
Freya
0
1
4
2
L
Vamana
ManSharks
Vamana
0
4
2
0.25
L
Raijin
Ruthlang
Raijin
0
1
0
0
L
0
4
0
0
L
Aphrodite
ShadowInnkeep
Aphrodite
1
3
1
0.5
W
3
0
9
7.5
L
Cthulhu
Y0un6qwa
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,386
Damage
21,601
23,826
Taken
18,629
16,832
Mitigated
11,801
3,467
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,193
364
2,616
615
3,552
2,125
220
712
2,802
4,002
0
W
Odin
Henpapi
Odin
4,378
783
472
1,018
6,012
5,986
36
1,736
4,153
705
8,474
W
4,617
2,476
238
369
1,241
605
1,024
346
851
0
5,964
W
Freya
1,344
627
305
730
2,936
1,129
921
737
2,120
4,095
0
L
Vamana
ManSharks
Vamana
2,365
406
0
230
6,681
4,518
0
771
5,910
0
4,093
L
Raijin
Ruthlang
Raijin
94
0
0
0
962
309
0
27
935
94
0
L
1,622
360
0
76
4,139
1,545
0
394
3,745
0
3,487
L
Aphrodite
ShadowInnkeep
Aphrodite
2,105
706
1,082
1,505
5,152
3,008
0
989
4,163
5,539
0
W
10,069
5,123
275
347
4,888
1,956
1,734
2,412
2,434
0
20,937
L
Cthulhu
Y0un6qwa
Cthulhu
4,200
352
0
574
6,892
7,452
0
967
5,925
8,764
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
30,891
29
Minions Killed
56
0
Camps Cleared
0
362,278
Distance Traveled
473,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,068
1,214
3
1
0
78,577
0
W
Odin
6,689
1,338
12
2
0
107,509
0
W
Nut
6,654
1,331
8
2
0
93,917
0
W
Freya
5,193
1,039
6
1
0
95,337
0
L
Vamana
4,752
950
5
1
0
91,223
0
L
Raijin
4,228
846
0
0
0
13,427
0
L
Loki
4,521
904
5
1
0
56,086
0
L
Aphrodite
5,066
1,013
11
2
0
95,134
0
W
Medusa
6,287
1,257
27
5
0
98,504
0
L
Cthulhu
5,274
1,055
8
2
0
106,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role