Player Matchup

Janus
Janus
Aldo_HBK
Janus
Level 146
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Devaceous
Xing Tian
Level 53
God Stats
10W - 5L
1,500 SR
Queue Stats
84W - 94L
1,290 Elo+
Party 1
Hercules
Hercules
Only_Flaccid7
Hercules
Level 105
God Stats
9W - 1L
1,321 SR
Queue Stats
156W - 167L
1,393 Elo+
Party 1
Nut
Nut
SC_SUPER_COSTAL_
Nut
Level 227
God Stats
3W - 3L
1,412 SR
Queue Stats
45W - 47L
1,480 Elo+
Party 2
Awilix
Awilix
temp-0168367
Awilix
Level 69
God Stats
25W - 18L
1,321 SR
Queue Stats
140W - 142L
1,255 Elo+
Party 1
Team Averages
Level 120
1,413 SR
1,363 Elo+

VS

Team Averages
Level 117
1,443 SR
1,391 Elo+
Bakasura
Bakasura
ChineseLore
Bakasura
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,415 Elo+
Party 3
Chaac
Chaac
CursingBugle852
Chaac
Level 82
God Stats
6W - 5L
1,322 SR
Queue Stats
8W - 10L
1,279 Elo+
Solo
Fafnir
Fafnir
Gunnar_0507
Fafnir
Level 144
God Stats
4W - 4L
1,545 SR
Queue Stats
248W - 254L
1,485 Elo+
Solo
Kukulkan
Kukulkan
maywoner
Kukulkan
Level 124
God Stats
0W - 2L
1,350 SR
Queue Stats
23W - 26L
1,370 Elo+
Party 3
Nut
Nut
spooky_gelatine5
Nut
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 145L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aldo_HBK
Janus
11
0 / 1 / 2
6,512
501
4,480
4,229
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Devaceous
Xing Tian
10
0 / 0 / 3
6,607
508
3,822
9,333
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Only_Flaccid7
Hercules
14
2 / 0 / 0
7,962
612
3,981
7,832
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 0 / 0
6,743
519
1,957
6,000
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
14
3 / 1 / 0
7,323
563
3,284
12,866
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChineseLore
Bakasura
13
2 / 2 / 0
6,695
515
6,336
12,483
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
6,287
484
4,522
8,489
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
8
0 / 0 / 0
4,965
382
825
3,266
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
maywoner
Kukulkan
11
0 / 1 / 0
6,651
512
3,961
5,783
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,464
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Aldo_HBK
Janus
0
1
2
1
L
Bakasura
ChineseLore
Bakasura
2
2
0
1
L
0
2
0
0
W
Xing Tian
Devaceous
Xing Tian
0
0
3
1.5
L
Fafnir
0
0
0
0
W
Hercules
Only_Flaccid7
Hercules
2
0
0
2
W
0
0
0
0
L
Kukulkan
maywoner
Kukulkan
0
1
0
0
L
0
0
0
0
W
Awilix
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
15,644
40,260
Taken
30,021
23,829
Mitigated
15,520
17,168
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aldo_HBK
Janus
4,480
396
0
1,220
4,229
1,347
543
1,164
2,785
45,508
23
L
Bakasura
ChineseLore
Bakasura
6,336
3,972
0
3,771
12,483
6,882
0
3,940
8,543
0
50,265
L
4,522
322
0
2,209
8,489
4,227
0
545
7,377
0
40,496
W
Xing Tian
Devaceous
Xing Tian
3,822
672
0
1,609
9,333
7,511
281
1,832
6,901
22,244
0
L
Fafnir
825
228
0
1,301
3,266
2,353
0
869
2,397
7,463
0
W
Hercules
Only_Flaccid7
Hercules
3,981
1,264
0
4,649
7,832
7,839
0
0
7,785
465
48,210
W
1,957
701
0
2,054
6,000
2,204
2,515
952
5,048
0
52,311
L
Kukulkan
maywoner
Kukulkan
3,961
275
0
517
5,783
2,058
466
3,199
2,584
50,939
915
L
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
3,284
1,286
0
7,636
12,866
4,928
21
706
11,717
0
50,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
27,062
354
Minions Killed
281
0
Camps Cleared
0
1,182,913
Distance Traveled
934,966
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,512
501
74
6
0
216,277
0
L
Bakasura
6,695
515
105
8
0
308,224
0
L
Chaac
6,287
484
71
5
0
238,771
0
W
Xing Tian
6,607
508
30
2
0
223,746
1
L
Fafnir
4,965
382
10
1
0
143,944
0
W
Hercules
7,962
612
88
7
0
253,165
0
W
Nut
6,743
519
75
6
0
184,961
0
L
Kukulkan
6,651
512
95
7
0
244,027
0
L
Nut
2,464
190
0
0
0
0
0
W
Awilix
7,323
563
87
7
0
304,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role