Player Matchup

Izanami
Izanami
Asherofdarkness
Izanami
Level 55
God Stats
2W - 4L
1,300 SR
Queue Stats
27W - 29L
1,445 Elo+
Party 2
Hades
Hades
KSI Doekilla44
Hades
Level 65
God Stats
11W - 9L
1,136 SR
Queue Stats
124W - 121L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sphortek
Cu Chulainn
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 17L
1,189 Elo+
Party 1
Bacchus
Bacchus
berlin704
Bacchus
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 20L
1,189 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gstopyra9740
Tsukuyomi
Level 27
God Stats
2W - 2L
1,492 SR
Queue Stats
6W - 13L
1,350 Elo+
Party 2
Team Averages
Level 42
1,386 SR
1,321 Elo+

VS

Team Averages
Level 55
1,445 SR
1,394 Elo+
Zeus
Zeus
Manquin125460
Zeus
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
162W - 143L
1,432 Elo+
Solo
Vamana
Vamana
YGPKIN
Vamana
Level 42
God Stats
16W - 17L
1,526 SR
Queue Stats
150W - 157L
1,420 Elo+
Solo
Da Ji
Da Ji
iiRektBotzz
Da Ji
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 70L
1,413 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 77
God Stats
462W - 419L
1,526 SR
Queue Stats
464W - 424L
1,473 Elo+
Solo
Mercury
Mercury
vicmi14
Mercury
Level 68
God Stats
0W - 5L
1,174 SR
Queue Stats
51W - 50L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,038
503
5,273
11,404
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 0
6,733
561
4,613
9,154
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sphortek
Cu Chulainn
12
4 / 1 / 0
7,264
605
5,705
10,597
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
berlin704
Bacchus
9
1 / 2 / 2
6,221
518
5,987
8,881
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
gstopyra9740
Tsukuyomi
11
0 / 3 / 0
5,845
487
3,097
10,597
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,606
551
8,373
6,848
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
YGPKIN
Vamana
4
0 / 2 / 0
4,363
364
1,955
3,901
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
5,981
498
5,129
10,901
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 2 / 3
7,005
584
12,286
13,301
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
vicmi14
Mercury
11
5 / 2 / 3
6,708
559
4,562
6,722
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
10
Kills
13
13
Deaths
10
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
6
1
0.42
W
3
1
0
3
L
2
3
1
0.83
W
Cu Chulainn
Sphortek
Cu Chulainn
4
1
0
4
L
Vamana
YGPKIN
Vamana
0
2
0
0
W
Bacchus
berlin704
Bacchus
1
2
2
1
W
Tsukuyomi
gstopyra9740
Tsukuyomi
0
3
0
0
L
1
1
1
1.5
L
5
2
3
3.25
L
Mercury
vicmi14
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
32,305
50,633
Taken
41,673
27,701
Mitigated
16,874
12,079
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,273
3,497
0
2,120
11,404
3,950
668
6,619
4,785
0
40,184
W
4,613
656
40
2,572
9,154
3,823
378
3,882
5,272
34,846
560
L
8,373
1,774
0
500
6,848
2,255
462
3,065
3,783
42,103
1,024
W
Cu Chulainn
Sphortek
Cu Chulainn
5,705
1,492
0
1,100
10,597
7,713
243
484
10,113
0
39,249
L
Vamana
YGPKIN
Vamana
1,955
1,062
0
1,241
3,901
1,899
0
0
3,901
0
10,207
W
Bacchus
berlin704
Bacchus
5,987
921
0
1,260
8,881
8,292
250
4,641
4,240
16,762
0
W
Tsukuyomi
gstopyra9740
Tsukuyomi
3,097
887
212
4,775
10,597
3,923
16
4,833
5,764
0
37,857
L
5,129
1,367
0
1,573
10,901
4,997
0
2,295
8,606
0
41,222
L
12,286
4,901
0
8,326
13,301
4,669
321
3,517
9,784
61,523
0
L
Mercury
vicmi14
Mercury
4,562
2,873
0
0
6,722
3,054
313
1,651
5,071
0
29,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
30,663
272
Minions Killed
292
0
Camps Cleared
0
1,076,658
Distance Traveled
940,259
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,038
503
65
5
0
196,165
1
W
Hades
6,733
561
63
5
0
205,210
0
L
Zeus
6,606
551
77
6
0
202,307
0
W
Cu Chulainn
7,264
605
64
5
0
218,631
0
L
Vamana
4,363
364
16
1
0
60,073
0
W
Bacchus
6,221
518
21
2
0
237,602
0
W
Tsukuyomi
5,845
487
59
5
0
219,050
0
L
Da Ji
5,981
498
73
6
0
260,695
1
L
Sol
7,005
584
81
7
0
201,255
0
L
Mercury
6,708
559
45
4
0
215,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role