Player Matchup

Ares
Ares
PHANTOMSP104
Ares
Level 65
God Stats
10W - 5L
1,644 SR
Queue Stats
36W - 45L
1,474 Elo+
Party 1
Thoth
Thoth
PresidentBobcat
Thoth
Level 180
God Stats
6W - 8L
1,367 SR
Queue Stats
191W - 165L
1,546 Elo+
Party 1
Rama
Rama
SirHaBachi
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,392 Elo+
Party 1
Chaac
Chaac
TurboTigerr
Chaac
Level 148
God Stats
15W - 13L
1,659 SR
Queue Stats
212W - 215L
1,474 Elo+
Party 1
Da Ji
Da Ji
creake17
Da Ji
Level 119
God Stats
5W - 2L
1,829 SR
Queue Stats
135W - 126L
1,539 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,485 Elo+

VS

Team Averages
Level 135
1,612 SR
1,571 Elo+
Ishtar
Ishtar
AladdinA
Ishtar
Level 149
God Stats
0W - 1L
1,734 SR
Queue Stats
157W - 133L
1,531 Elo+
Solo
Hel
Hel
DynamicY
Hel
Level 163
God Stats
0W - 4L
1,208 SR
Queue Stats
241W - 207L
1,614 Elo+
Party 2
Susano
Susano
ImagineWagonz
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,463 Elo+
Solo
Atlas
Atlas
TheSecretJesus
Atlas
Level 58
God Stats
4W - 6L
1,638 SR
Queue Stats
81W - 70L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
orbityr
Danzaburou
Level 157
God Stats
5W - 6L
1,981 SR
Queue Stats
116W - 92L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,619
660
1,667
3,965
2,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
5,191
742
2,504
2,093
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 2
4,505
644
1,538
5,017
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 0
5,497
785
3,672
4,982
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
creake17
Da Ji
9
2 / 0 / 0
4,666
667
2,171
5,372
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AladdinA
Ishtar
6
0 / 1 / 0
3,833
548
1,771
4,012
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 1 / 1
4,547
650
1,436
4,394
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,243
606
1,573
5,559
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 1
4,164
595
1,981
5,606
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
orbityr
Danzaburou
8
2 / 2 / 0
4,813
688
4,490
5,011
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
4
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AladdinA
Ishtar
0
1
0
0
L
0
1
1
0.5
L
1
0
0
1
W
1
0
2
2
W
1
1
2
2
W
1
3
2
0.67
L
1
2
1
0.75
W
1
0
0
1
W
Da Ji
creake17
Da Ji
2
0
0
2
L
Danzaburou
orbityr
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,552
Damage
11,251
21,429
Taken
24,582
8,700
Mitigated
10,506
7,493
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AladdinA
Ishtar
1,771
773
0
1,700
4,012
1,666
0
0
4,012
0
16,590
L
1,436
187
308
1,951
4,394
1,137
0
1,304
2,836
34,902
0
L
1,573
415
0
354
5,559
2,217
0
630
4,853
0
30,434
W
1,667
159
0
924
3,965
2,137
0
883
3,082
10,480
0
W
2,504
90
0
270
2,093
702
0
1,352
741
33,774
1,182
W
1,538
1,267
0
902
5,017
1,735
0
958
4,059
0
18,838
L
1,981
776
0
1,641
5,606
3,846
0
1,010
4,556
11,885
0
W
3,672
1,375
0
2,061
4,982
2,129
0
140
4,486
0
41,588
W
Da Ji
creake17
Da Ji
2,171
429
0
3,336
5,372
1,997
0
84
5,288
0
28,552
L
Danzaburou
orbityr
Danzaburou
4,490
2,319
0
1,270
5,011
1,640
0
771
4,200
0
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
21,600
266
Minions Killed
221
0
Camps Cleared
0
817,609
Distance Traveled
761,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,833
548
39
6
0
107,551
2
L
Hel
4,547
650
71
10
0
167,348
1
L
Susano
4,243
606
50
7
0
194,316
0
W
Ares
4,619
660
15
2
0
162,994
0
W
Thoth
5,191
742
85
12
0
163,761
0
W
Rama
4,505
644
40
6
0
140,040
0
L
Atlas
4,164
595
13
2
0
157,169
0
W
Chaac
5,497
785
70
10
0
161,795
0
W
Da Ji
4,666
667
56
8
0
189,019
0
L
Danzaburou
4,813
688
48
7
0
135,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role