Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AVGlatina1
Freya
Level 75
God Stats
4W - 0L
1,724 SR
Queue Stats
84W - 103L
1,512 Elo+
Party 1
Geb
Geb
Alesstone
Geb
Level 46
God Stats
21W - 12L
1,543 SR
Queue Stats
180W - 191L
1,402 Elo+
Party 1
Martichoras
Martichoras
RaginKJin
Martichoras
Level 168
God Stats
2W - 3L
1,309 SR
Queue Stats
172W - 153L
1,524 Elo+
Solo
Loki
Loki
wibinichinime
Loki
Level 129
God Stats
4W - 1L
1,562 SR
Queue Stats
141W - 156L
1,460 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,480 Elo+

VS

Team Averages
Level 98
1,644 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
BMMask
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,436 SR
Queue Stats
205W - 192L
1,580 Elo+
Party 3
Awilix
Awilix
JoBien
Awilix
Level 138
God Stats
9W - 3L
1,982 SR
Queue Stats
99W - 97L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
SmiteToo
The Morrigan
Level 17
God Stats
2W - 5L
1,333 SR
Queue Stats
29W - 24L
1,513 Elo+
Party 2
Khepri
Khepri
ryanforsure
Khepri
Level 106
God Stats
8W - 5L
1,843 SR
Queue Stats
66W - 66L
1,541 Elo+
Party 2
Anhur
Anhur
tqgspades
Anhur
Level 69
God Stats
20W - 16L
1,623 SR
Queue Stats
99W - 89L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 10
8,208
547
8,018
11,667
8,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Freya
16
5 / 0 / 1
9,327
622
8,982
6,312
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 0
6,634
442
3,571
9,770
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
RaginKJin
Martichoras
15
2 / 0 / 5
8,457
564
10,235
7,767
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 3
7,577
505
3,680
13,143
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BMMask
Ah Muzen Cab
15
4 / 2 / 1
9,147
610
9,666
10,755
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
JoBien
Awilix
13
3 / 4 / 1
7,442
496
6,040
12,867
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SmiteToo
The Morrigan
14
1 / 0 / 0
7,516
501
2,973
8,292
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Khepri
11
0 / 3 / 2
6,852
457
2,730
11,065
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
tqgspades
Anhur
14
0 / 3 / 0
7,635
509
3,115
11,108
4,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
8
8
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
10
6
W
Freya
5
0
1
5.5
W
1
4
0
0.25
L
Ah Muzen Cab
BMMask
Ah Muzen Cab
4
2
1
2.25
L
Awilix
JoBien
Awilix
3
4
1
0.88
W
Martichoras
RaginKJin
Martichoras
2
0
5
4.5
L
The Morrigan
SmiteToo
The Morrigan
1
0
0
1
L
Khepri
0
3
2
0.33
L
Anhur
tqgspades
Anhur
0
3
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
24,524
48,659
Taken
54,087
24,596
Mitigated
25,663
21,235
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,018
1,421
1,985
5,703
11,667
8,923
299
2,136
9,531
37,588
1,814
W
Freya
8,982
2,435
0
3,840
6,312
2,676
998
660
5,652
68,540
11,769
W
3,571
44
0
992
9,770
4,699
76
0
9,770
30,600
527
L
Ah Muzen Cab
BMMask
Ah Muzen Cab
9,666
4,018
0
2,229
10,755
4,012
455
4,606
5,643
0
75,951
L
Awilix
JoBien
Awilix
6,040
2,414
0
1,926
12,867
5,342
0
1,982
10,871
0
50,664
W
Martichoras
RaginKJin
Martichoras
10,235
3,475
0
2,825
7,767
3,643
547
1,675
6,092
0
84,936
L
The Morrigan
SmiteToo
The Morrigan
2,973
430
0
2,843
8,292
3,137
0
1,897
6,395
72,189
4,378
L
Khepri
2,730
121
54
1,892
11,065
8,502
0
4,165
6,900
11,351
1,479
L
Anhur
tqgspades
Anhur
3,115
1,889
0
3,680
11,108
4,670
0
6,856
4,252
0
69,295
W
3,680
822
0
5,890
13,143
4,655
144
729
12,414
0
60,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
38,592
482
Minions Killed
472
0
Camps Cleared
0
1,398,844
Distance Traveled
1,449,383
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,208
547
41
3
0
283,297
3
W
Freya
9,327
622
124
8
0
290,851
0
W
Geb
6,634
442
79
5
0
224,204
0
L
Ah Muzen Cab
9,147
610
114
8
0
294,385
2
L
Awilix
7,442
496
70
5
0
336,964
2
W
Martichoras
8,457
564
136
9
0
277,721
0
L
The Morrigan
7,516
501
126
8
0
295,179
0
L
Khepri
6,852
457
29
2
0
272,557
3
L
Anhur
7,635
509
133
9
0
250,298
4
W
Loki
7,577
505
102
7
0
322,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role