Player Matchup

Hun Batz
Hun Batz
Brandee65zy
Hun Batz
Level 97
God Stats
4W - 1L
1,700 SR
Queue Stats
86W - 83L
1,551 Elo+
Solo
Nox
Nox
Ooomushu
Nox
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 281L
1,502 Elo+
Solo
Neith
Neith
SoloMaster9437
Neith
Level 51
God Stats
1W - 2L
1,252 SR
Queue Stats
63W - 54L
1,644 Elo+
Party 1
Atlas
Atlas
TOUGHERTESTER27
Atlas
Level 126
God Stats
1W - 1L
1,469 SR
Queue Stats
21W - 11L
1,688 Elo+
Party 1
Sol
Sol
nellis428
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,401 Elo+
Solo
Team Averages
Level 66
1,484 SR
1,557 Elo+

VS

Team Averages
Level 82
1,549 SR
1,513 Elo+
He Bo
He Bo
Boostjunky
He Bo
Level 128
God Stats
1W - 2L
1,694 SR
Queue Stats
74W - 65L
1,530 Elo+
Solo
Susano
Susano
CesarLongZhanshi
Susano
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 239L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Ligma5808
Danzaburou
Level 106
God Stats
6W - 2L
1,736 SR
Queue Stats
382W - 388L
1,538 Elo+
Party 2
Tiamat
Tiamat
Pro Kitty Catz
Tiamat
Level 104
God Stats
3W - 8L
1,315 SR
Queue Stats
267W - 254L
1,515 Elo+
Party 2
Nut
Nut
mutual-atom24
Nut
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 141L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brandee65zy
Hun Batz
15
3 / 0 / 9
8,332
833
7,994
7,193
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 2 / 9
7,365
737
4,481
6,031
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 4
8,489
849
8,617
8,691
3,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 1 / 10
8,762
876
6,536
9,911
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 8
7,958
796
6,478
6,923
3,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 3 / 5
7,413
741
6,736
7,635
3,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 4
6,107
611
4,608
9,952
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Ligma5808
Danzaburou
14
0 / 2 / 4
7,236
724
5,275
7,107
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 4
7,561
756
7,851
5,212
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 3
7,449
745
5,470
7,289
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
14
Kills
8
8
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
3
5
1.83
W
Hun Batz
Brandee65zy
Hun Batz
3
0
9
7.5
L
0
6
4
0.33
L
Danzaburou
Ligma5808
Danzaburou
0
2
4
1
W
0
2
9
2.25
L
3
1
4
5
W
6
3
4
2.67
W
2
1
10
7
L
2
2
3
1.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
29,940
38,749
Taken
37,195
24,274
Mitigated
17,951
15,961
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,736
115
831
1,485
7,635
3,785
0
2,439
5,196
12,914
0
W
Hun Batz
Brandee65zy
Hun Batz
7,994
1,632
3,249
2,173
7,193
4,265
0
2,346
4,764
0
19,908
L
4,608
137
0
270
9,952
3,818
0
4,321
5,631
0
8,014
L
Danzaburou
Ligma5808
Danzaburou
5,275
753
703
2,230
7,107
3,033
114
3,753
3,354
0
21,312
W
4,481
142
656
1,228
6,031
3,002
132
2,961
2,985
17,896
0
L
7,851
210
953
1,527
5,212
3,062
124
2,169
3,043
15,100
0
W
8,617
938
761
1,714
8,691
3,947
320
3,407
4,979
0
14,014
W
6,536
2,493
2,146
2,039
9,911
9,961
0
3,121
6,566
14,468
913
L
5,470
1,363
864
1,634
7,289
4,253
0
4,579
2,710
0
15,711
W
6,478
1,217
764
1,231
6,923
3,099
1,592
2,752
4,120
12,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
35,766
114
Minions Killed
106
0
Camps Cleared
0
994,664
Distance Traveled
840,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,413
741
22
2
0
196,081
0
W
Hun Batz
8,332
833
25
3
0
229,429
0
L
Susano
6,107
611
7
1
0
159,480
0
L
Danzaburou
7,236
724
34
3
0
181,414
0
W
Nox
7,365
737
29
3
0
187,666
0
L
Tiamat
7,561
756
11
1
0
162,092
0
W
Neith
8,489
849
13
1
0
206,595
0
W
Atlas
8,762
876
20
2
0
180,465
0
L
Nut
7,449
745
32
3
0
141,928
0
W
Sol
7,958
796
27
3
0
190,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role