Player Matchup

Horus
Horus
MACETANDOGODS
Horus
Level 82
God Stats
5W - 4L
1,581 SR
Queue Stats
144W - 177L
1,398 Elo+
Party 1
Chaac
Chaac
NatanaelOroo-_-
Chaac
Level 68
God Stats
23W - 23L
1,577 SR
Queue Stats
137W - 180L
1,442 Elo+
Party 3
Thor
Thor
Skalibur78
Thor
Level 108
God Stats
5W - 7L
1,640 SR
Queue Stats
155W - 212L
1,470 Elo+
Party 3
Medusa
Medusa
juanchitovila
Medusa
Level 59
God Stats
55W - 54L
1,616 SR
Queue Stats
156W - 194L
1,488 Elo+
Party 3
Chang'e
Chang'e
uojeff__
Chang'e
Level 127
God Stats
5W - 5L
1,476 SR
Queue Stats
147W - 173L
1,408 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,441 Elo+

VS

Team Averages
Level 60
1,368 SR
1,412 Elo+
Poseidon
Poseidon
LOLwate010
Poseidon
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 8L
1,356 Elo+
Solo
Awilix
Awilix
RickDS2006
Awilix
Level 59
God Stats
24W - 26L
1,410 SR
Queue Stats
229W - 235L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
familia-loki
Sun Wukong
Level 87
God Stats
2W - 2L
1,474 SR
Queue Stats
129W - 124L
1,494 Elo+
Solo
Xing Tian
Xing Tian
jake_dorgado
Xing Tian
Level 29
God Stats
5W - 3L
1,388 SR
Queue Stats
156W - 145L
1,425 Elo+
Party 2
Anhur
Anhur
lIR_as
Anhur
Level 58
God Stats
6W - 4L
1,285 SR
Queue Stats
156W - 162L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,791
386
2,208
11,683
9,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 0
7,835
522
8,175
14,823
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 0 / 2
9,024
602
6,663
10,539
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 3 / 2
6,662
444
8,364
9,881
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
uojeff__
Chang'e
13
2 / 4 / 3
7,660
511
7,036
11,884
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LOLwate010
Poseidon
14
5 / 3 / 3
8,648
577
9,925
8,618
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
RickDS2006
Awilix
14
5 / 2 / 5
8,173
545
10,099
11,193
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
familia-loki
Sun Wukong
15
1 / 1 / 2
8,715
581
8,247
12,038
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
jake_dorgado
Xing Tian
12
3 / 3 / 8
7,741
516
5,105
13,588
13,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
lIR_as
Anhur
14
1 / 1 / 6
7,810
521
6,073
8,924
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
15
15
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
LOLwate010
Poseidon
5
3
3
2.17
L
0
6
2
0.17
L
0
2
0
0
W
Awilix
RickDS2006
Awilix
5
2
5
3.75
L
8
0
2
9
W
Sun Wukong
familia-loki
Sun Wukong
1
1
2
2
W
Xing Tian
jake_dorgado
Xing Tian
3
3
8
2.33
L
0
3
2
0.33
W
Anhur
lIR_as
Anhur
1
1
6
4
L
Chang'e
uojeff__
Chang'e
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
39,449
58,810
Taken
54,361
29,389
Mitigated
36,599
20,689
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
LOLwate010
Poseidon
9,925
2,404
0
1,145
8,618
2,984
14
3,048
5,570
76,875
175
L
2,208
1,415
642
2,118
11,683
9,599
0
4,237
7,395
0
7,405
L
8,175
742
0
5,434
14,823
8,859
0
1,141
12,710
0
66,536
W
Awilix
RickDS2006
Awilix
10,099
4,463
0
732
11,193
5,407
0
1,834
9,359
0
64,168
L
6,663
1,094
0
6,565
10,539
4,345
0
927
9,612
0
69,540
W
Sun Wukong
familia-loki
Sun Wukong
8,247
1,711
0
4,259
12,038
11,334
0
0
12,038
0
67,883
W
Xing Tian
jake_dorgado
Xing Tian
5,105
449
0
1,635
13,588
13,386
66
1,599
11,989
19,327
1,058
L
8,364
2,791
0
1,780
9,881
2,780
0
2,929
6,952
0
55,479
W
Anhur
lIR_as
Anhur
6,073
3,112
0
3,255
8,924
3,488
1,328
555
8,369
0
65,988
L
Chang'e
uojeff__
Chang'e
7,036
302
760
3,390
11,884
3,806
52
5,740
6,144
53,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
41,087
415
Minions Killed
475
0
Camps Cleared
0
1,502,175
Distance Traveled
1,431,588
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,648
577
134
9
0
278,617
1
L
Horus
5,791
386
8
1
0
266,243
0
L
Chaac
7,835
522
118
8
0
302,714
4
W
Awilix
8,173
545
90
6
0
362,699
0
L
Thor
9,024
602
116
8
0
340,883
5
W
Sun Wukong
8,715
581
119
8
0
251,244
0
W
Xing Tian
7,741
516
23
2
0
273,490
2
L
Medusa
6,662
444
82
5
0
297,061
7
W
Anhur
7,810
521
109
7
0
265,538
0
L
Chang'e
7,660
511
91
6
0
295,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role