Player Matchup

Bellona
Bellona
HammeredOrc5361
Bellona
Level 41
God Stats
55W - 43L
1,571 SR
Queue Stats
338W - 326L
1,410 Elo+
Party 2
Achilles
Achilles
IllIIllIIIllI
Achilles
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 156L
1,426 Elo+
Party 2
Athena
Athena
QueensFreya
Athena
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
36W - 39L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
justinwc123
Danzaburou
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,492 Elo+
Party 3
Sol
Sol
zufrantic
Sol
Level 64
God Stats
2W - 2L
1,193 SR
Queue Stats
22W - 9L
1,617 Elo+
Party 3
Team Averages
Level 56
1,417 SR
1,475 Elo+

VS

Team Averages
Level 25
1,454 SR
1,318 Elo+
Neith
Neith
BRACK3TS
Neith
Level 3
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Mulan
Mulan
MajinPrince21
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Kali
Kali
NoxisSolo
Kali
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,338 Elo+
Party 1
Yu Huang
Yu Huang
Profoundsubset1
Yu Huang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 1
Shiva
Shiva
maniaticolocorol
Shiva
Level 43
God Stats
17W - 21L
1,369 SR
Queue Stats
190W - 204L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,306
573
5,390
8,350
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IllIIllIIIllI
Achilles
10
3 / 2 / 6
6,219
565
5,006
8,062
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 0 / 3
6,159
560
3,337
10,264
9,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
justinwc123
Danzaburou
10
3 / 1 / 1
5,885
535
4,043
6,303
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
7 / 1 / 0
8,454
769
8,168
8,517
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRACK3TS
Neith
8
0 / 3 / 2
4,655
423
5,168
7,538
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,138
467
3,471
9,171
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
10
2 / 5 / 2
5,518
502
4,318
10,751
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
9
2 / 5 / 0
5,333
485
4,697
6,467
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,462
497
3,582
8,445
6,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
5
5
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
BRACK3TS
Neith
0
3
2
0.33
W
1
1
1
1.5
W
Achilles
IllIIllIIIllI
Achilles
3
2
6
3
L
1
2
0
0.5
L
Kali
2
5
2
0.6
L
Yu Huang
2
5
0
0.4
W
Athena
1
0
3
2.5
W
Danzaburou
justinwc123
Danzaburou
3
1
1
3.5
L
0
0
2
1
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,944
Damage
21,236
41,496
Taken
42,372
28,443
Mitigated
19,926
13,549
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BRACK3TS
Neith
5,168
2,309
0
1,358
7,538
2,381
333
1,306
6,232
0
25,798
W
5,390
1,637
0
2,602
8,350
8,587
0
0
8,350
0
35,800
W
Achilles
IllIIllIIIllI
Achilles
5,006
1,351
0
513
8,062
4,519
0
271
7,791
0
37,108
L
3,471
264
0
2,259
9,171
4,598
0
0
8,424
0
20,367
L
Kali
4,318
2,986
0
1,361
10,751
4,434
0
3,378
7,373
0
33,439
L
Yu Huang
4,697
509
0
970
6,467
2,485
0
4,816
1,651
24,737
0
W
Athena
3,337
1,313
0
2,898
10,264
9,974
241
0
10,264
24,631
1,923
W
Danzaburou
justinwc123
Danzaburou
4,043
2,251
0
2,017
6,303
2,329
616
853
5,450
0
28,575
L
3,582
421
385
2,850
8,445
6,028
0
1,477
6,968
0
29,406
W
8,168
2,706
0
5,519
8,517
3,034
1,486
3,573
4,944
60,116
13,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
26,106
314
Minions Killed
215
0
Camps Cleared
0
1,047,561
Distance Traveled
1,051,901
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,655
423
30
3
0
179,487
0
W
Bellona
6,306
573
45
4
0
182,477
1
W
Achilles
6,219
565
51
5
0
246,840
1
L
Mulan
5,138
467
29
3
0
224,344
0
L
Kali
5,518
502
59
5
0
250,144
0
L
Yu Huang
5,333
485
51
5
0
186,490
0
W
Athena
6,159
560
48
4
0
227,012
0
W
Danzaburou
5,885
535
38
3
0
187,816
0
L
Shiva
5,462
497
46
4
0
211,436
0
W
Sol
8,454
769
132
12
0
203,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role