Player Matchup

Hou Yi
Hou Yi
BlownDaDro
Hou Yi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 161L
1,352 Elo+
Solo
Thoth
Thoth
DaddyTouchMyHole
Thoth
Level 26
God Stats
2W - 3L
1,285 SR
Queue Stats
131W - 350L
1,237 Elo+
Solo
Zhong Kui
Zhong Kui
FaramirsQuality
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,489 Elo+
Party 1
Sol
Sol
Imachickennugg
Sol
Level 69
God Stats
2W - 0L
1,735 SR
Queue Stats
58W - 73L
1,408 Elo+
Party 1
Terra
Terra
TZONE31
Terra
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 180L
1,390 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,375 Elo+

VS

Team Averages
Level 77
1,578 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
DopaminePlz
Tsukuyomi
Level 49
God Stats
2W - 1L
1,715 SR
Queue Stats
160W - 150L
1,494 Elo+
Solo
Charon
Charon
IrOnFiRsT18
Charon
Level 109
God Stats
1W - 2L
1,673 SR
Queue Stats
28W - 41L
1,378 Elo+
Solo
Thoth
Thoth
SLR obito
Thoth
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,515 Elo+
Solo
Tyr
Tyr
Soul-less_0WN-7
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 195L
1,466 Elo+
Solo
Chang'e
Chang'e
vadosemallard12
Chang'e
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 76L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlownDaDro
Hou Yi
17
2 / 2 / 11
10,346
862
9,711
9,945
4,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 3
7,145
595
1,165
5,512
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
FaramirsQuality
Zhong Kui
19
10 / 2 / 6
12,039
1,003
19,445
17,430
17,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 10
9,516
793
7,869
9,235
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
TZONE31
Terra
16
2 / 2 / 10
10,199
850
4,957
17,349
17,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DopaminePlz
Tsukuyomi
17
3 / 7 / 2
9,452
788
16,682
18,160
9,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
19
5 / 3 / 4
9,999
833
14,807
12,491
14,043
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
SLR obito
Thoth
1
0 / 0 / 0
3,144
262
0
0
0
8
0 / 3 / 1
6,540
545
2,455
6,745
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 4
9,770
814
6,466
11,695
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
16
Kills
11
12
Deaths
16
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BlownDaDro
Hou Yi
2
2
11
3.75
W
0
5
3
0.3
L
Tsukuyomi
DopaminePlz
Tsukuyomi
3
7
2
0.57
W
Zhong Kui
FaramirsQuality
Zhong Kui
10
2
6
6.5
W
2
1
10
7
L
Charon
5
3
4
2.33
L
Thoth
SLR obito
Thoth
0
0
0
0
L
0
3
1
0.17
W
Terra
TZONE31
Terra
2
2
10
3.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,147
Damage
40,410
59,471
Taken
49,091
44,955
Mitigated
33,865
28,611
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BlownDaDro
Hou Yi
9,711
3,944
0
251
9,945
4,452
3,609
3,006
6,939
0
28,996
W
1,165
243
0
0
5,512
1,645
0
1,507
4,005
2,822
0
L
Tsukuyomi
DopaminePlz
Tsukuyomi
16,682
2,727
917
2,586
18,160
9,552
0
10,402
7,758
0
35,106
W
Zhong Kui
FaramirsQuality
Zhong Kui
19,445
2,251
3,699
7,993
17,430
17,840
3,544
6,349
11,081
41,223
3,645
W
7,869
903
953
3,020
9,235
4,017
1,826
4,286
4,949
23,459
0
L
Charon
14,807
1,380
318
1,473
12,491
14,043
0
9,266
3,225
34,308
0
L
Thoth
SLR obito
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
2,455
606
63
475
6,745
4,931
0
4,717
2,028
0
4,137
W
Terra
TZONE31
Terra
4,957
422
5,848
6,847
17,349
17,001
550
6,125
11,224
9,271
0
L
6,466
450
4,091
4,542
11,695
5,339
0
7,857
3,838
15,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
38,905
131
Minions Killed
113
0
Camps Cleared
0
972,695
Distance Traveled
694,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,346
862
35
3
0
196,330
0
W
Thoth
7,145
595
5
0
0
93,597
0
L
Tsukuyomi
9,452
788
48
4
0
216,944
0
W
Zhong Kui
12,039
1,003
66
6
0
202,624
0
W
Sol
9,516
793
22
2
0
235,861
0
L
Charon
9,999
833
35
3
0
206,699
0
L
Thoth
3,144
262
0
0
0
0
0
L
Tyr
6,540
545
2
0
0
103,715
0
W
Terra
10,199
850
3
0
0
244,283
0
L
Chang'e
9,770
814
28
2
0
167,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role