Player Matchup

Tiamat
Tiamat
ZoidSwift
Tiamat
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Cerberus
Cerberus
kattylove
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,572 Elo+
Solo
Hercules
Hercules
kyleistrash
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,465 Elo+
Solo
Tyr
Tyr
lmrezin
Tyr
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
59W - 82L
1,377 Elo+
Solo
Cupid
Cupid
nHImmortal
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,482 Elo+
Party 2
Team Averages
Level 86
1,541 SR
1,479 Elo+

VS

Team Averages
Level 60
1,524 SR
1,376 Elo+
Thor
Thor
HappyKitsune
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Solo
Sol
Sol
OParadoxO
Sol
Level 25
God Stats
3W - 1L
1,806 SR
Queue Stats
43W - 58L
1,467 Elo+
Party 1
He Bo
He Bo
Th3bigM00se
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,514 Elo+
Party 1
Cupid
Cupid
XxREAPERxX12314
Cupid
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,277 Elo+
Solo
Osiris
Osiris
devildude34
Osiris
Level 117
God Stats
6W - 6L
1,313 SR
Queue Stats
107W - 113L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ZoidSwift
Tiamat
19
2 / 3 / 3
9,382
670
11,764
9,987
6,565
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
kattylove
Cerberus
15
2 / 9 / 4
9,152
654
13,778
23,376
28,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
kyleistrash
Hercules
9
0 / 0 / 1
7,040
503
2,480
5,592
3,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
7
0 / 3 / 1
6,704
479
1,750
4,290
4,228
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
20
6 / 4 / 4
10,982
784
13,125
13,998
7,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 9
11,264
805
8,951
11,723
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 3 / 11
9,670
691
8,554
10,577
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 9
11,461
819
14,267
11,093
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 13
11,031
788
9,548
11,068
4,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
18
3 / 2 / 13
11,077
791
8,137
14,868
18,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
10
Kills
19
19
Deaths
10
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
1
3
11
2.17
W
7
3
9
3.83
W
1
1
13
7.5
L
Tiamat
ZoidSwift
Tiamat
2
3
3
1.17
W
Osiris
3
2
13
4.75
L
Cerberus
kattylove
Cerberus
2
9
4
0.44
L
Hercules
kyleistrash
Hercules
0
0
1
0.5
L
Tyr
0
3
1
0.17
L
Cupid
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
49,457
57,243
Taken
59,329
50,131
Mitigated
37,599
16,896
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,951
2,035
85
370
11,723
5,586
1,543
4,962
6,761
0
25,840
W
8,554
2,965
1,690
2,947
10,577
3,927
1,815
5,233
5,344
24,152
1,242
W
14,267
778
1,095
1,645
11,093
4,625
919
4,261
6,832
25,368
0
W
9,548
5,213
4,478
4,930
11,068
4,919
2,845
5,320
5,748
0
33,916
L
Tiamat
ZoidSwift
Tiamat
11,764
489
334
1,721
9,987
6,565
0
4,557
5,430
29,010
0
W
Osiris
8,137
1,943
2,095
3,011
14,868
18,542
709
5,624
9,244
199
17,192
L
Cerberus
kattylove
Cerberus
13,778
662
381
3,979
23,376
28,416
0
8,446
14,930
27,546
142
L
Hercules
kyleistrash
Hercules
2,480
194
0
3,675
5,592
3,411
0
1,319
4,273
0
4,485
L
Tyr
1,750
97
195
378
4,290
4,228
0
2,104
2,186
0
2,527
L
Cupid
13,125
4,233
1,631
4,602
13,998
7,511
0
6,363
7,635
0
34,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
54,503
129
Minions Killed
143
0
Camps Cleared
0
777,475
Distance Traveled
1,374,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,264
805
24
2
0
289,404
0
W
Sol
9,670
691
23
2
0
253,316
0
W
He Bo
11,461
819
15
1
0
264,070
0
W
Cupid
11,031
788
70
5
0
282,907
0
L
Tiamat
9,382
670
29
2
0
229,133
0
W
Osiris
11,077
791
11
1
0
285,002
0
L
Cerberus
9,152
654
49
4
0
156,335
0
L
Hercules
7,040
503
3
0
0
78,685
0
L
Tyr
6,704
479
0
0
0
84,012
0
L
Cupid
10,982
784
48
3
0
229,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role