Player Matchup

Bacchus
Bacchus
Silver III
Bboy_Quest_9
Bacchus
Silver III
Level 160
God Stats
6W - 5L
1,359 SR
Queue Stats
248W - 262L
1,324 MMR
Party 1
Yu Huang
Yu Huang
Gold V
Mando-World
Yu Huang
Gold V
Level 145
God Stats
171W - 160L
1,543 SR
Queue Stats
635W - 606L
1,377 MMR
Party 1
Bastet
Bastet
Gold V
MuLaN2293
Bastet
Gold V
Level 61
God Stats
10W - 11L
1,659 SR
Queue Stats
163W - 184L
1,477 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,520 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,528 SR
1,389 MMR
Baron Samedi
Baron Samedi
Silver I
Lil Fumble
Baron Samedi
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 198L
1,386 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
SinnetsOnKick
Sun Wukong
Gold V
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 86L
1,409 MMR
Party 2
Izanami
Izanami
Silver I
asocialscoob
Izanami
Silver I
Level 67
God Stats
5W - 2L
1,584 SR
Queue Stats
23W - 28L
1,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bboy_Quest_9
Bacchus
18
2 / 2 / 1
11,448
572
10,843
21,037
29,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Yu Huang
Mando-World
Yu Huang
18
2 / 4 / 2
11,777
589
14,335
10,392
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
MuLaN2293
Bastet
16
0 / 6 / 4
11,118
556
14,669
18,785
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesBake KujiraChaacMulanNe Zha

VS

Bans
AthenaNeithKuzenboFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lil Fumble
Baron Samedi
19
2 / 3 / 7
13,589
679
10,298
21,143
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SinnetsOnKick
Sun Wukong
20
10 / 0 / 2
15,243
762
19,515
19,459
23,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
asocialscoob
Izanami
18
0 / 1 / 5
12,562
628
11,211
9,665
4,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
12
12
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bboy_Quest_9
Bacchus
2
2
1
1.25
W
Baron Samedi
Lil Fumble
Baron Samedi
2
3
7
1.83
L
Yu Huang
Mando-World
Yu Huang
2
4
2
0.75
L
Bastet
MuLaN2293
Bastet
0
6
4
0.33
W
Sun Wukong
SinnetsOnKick
Sun Wukong
10
0
2
11
W
Izanami
asocialscoob
Izanami
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
41,024
50,214
Taken
50,267
42,220
Mitigated
39,258
6,686
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bboy_Quest_9
Bacchus
10,843
880
0
4,838
21,037
29,084
102
3,647
16,684
23,485
2,885
W
Baron Samedi
Lil Fumble
Baron Samedi
10,298
462
654
4,980
21,143
10,849
954
11,080
9,439
57,345
0
L
Yu Huang
Mando-World
Yu Huang
14,335
191
0
175
10,392
4,991
0
2,522
7,258
63,274
422
L
Bastet
MuLaN2293
Bastet
14,669
2,307
0
1,673
18,785
8,145
280
4,181
13,895
0
44,007
W
Sun Wukong
SinnetsOnKick
Sun Wukong
19,515
3,359
0
4,921
19,459
23,855
426
7,050
11,457
0
67,296
W
Izanami
asocialscoob
Izanami
11,211
7,539
0
3,014
9,665
4,554
1,044
4,410
5,025
0
70,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
41,394
182
Minions Killed
293
0
Camps Cleared
0
1,082,485
Distance Traveled
1,084,027
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,448
572
32
2
0
364,972
5
W
Baron Samedi
13,589
679
84
4
0
319,886
0
L
Yu Huang
11,777
589
97
5
0
333,694
5
L
Bastet
11,118
556
53
3
0
383,819
0
W
Sun Wukong
15,243
762
102
5
0
408,221
0
W
Izanami
12,562
628
107
5
0
355,920
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role