Player Matchup

Hachiman
Hachiman
Aquire-OBD
Hachiman
Level 28
God Stats
1W - 2L
1,776 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Anubis
Anubis
Sworddestroyer0
Anubis
Level 40
God Stats
6W - 13L
1,402 SR
Queue Stats
25W - 51L
1,234 Elo+
Party 1
Arachne
Arachne
Vital-OBD
Arachne
Level 41
God Stats
0W - 2L
1,239 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 2
Loki
Loki
hitman-_-2741
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
noslen2000
Achilles
Level 29
God Stats
1W - 10L
1,554 SR
Queue Stats
26W - 51L
1,234 Elo+
Party 1
Team Averages
Level 32
1,494 SR
1,402 Elo+

VS

Team Averages
Level 49
1,469 SR
1,430 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BossmanJaydyn260
Ymir
Level 28
God Stats
12W - 7L
1,627 SR
Queue Stats
38W - 43L
1,377 Elo+
Party 3
Sylvanus
Sylvanus
Lil-G-Man05
Sylvanus
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 227L
1,421 Elo+
Party 3
Apollo
Apollo
SinisterMrGhost
Apollo
Level 46
God Stats
1W - 5L
1,218 SR
Queue Stats
78W - 91L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aquire-OBD
Hachiman
6
0 / 3 / 0
4,026
403
1,570
4,311
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,269
527
3,672
5,809
2,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Vital-OBD
Arachne
7
0 / 2 / 0
4,279
428
1,299
5,730
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 6 / 0
4,207
421
1,439
7,401
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
noslen2000
Achilles
8
1 / 3 / 0
4,843
484
2,892
7,812
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
6,166
617
4,001
3,732
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
11
1 / 0 / 0
5,809
581
1,049
5,700
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 7
6,474
647
3,771
8,578
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Lil-G-Man05
Sylvanus
11
5 / 1 / 0
6,950
695
4,643
6,056
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
6 / 0 / 3
6,459
646
4,669
4,173
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Fenrir
 
Fenrir
1
0
0
1
L
Hachiman
Aquire-OBD
Hachiman
0
3
0
0
W
2
1
7
5.5
W
Sylvanus
Lil-G-Man05
Sylvanus
5
1
0
5
W
6
0
3
7.5
L
1
1
0
1
L
Arachne
Vital-OBD
Arachne
0
2
0
0
L
0
6
0
0
L
Achilles
noslen2000
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,872
Damage
18,133
31,063
Taken
28,239
15,181
Mitigated
14,316
4,416
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,001
897
0
740
3,732
960
247
2,424
1,308
35,600
291
W
Fenrir
 
Fenrir
1,049
344
0
1,313
5,700
2,380
283
968
4,732
0
42,905
L
Hachiman
Aquire-OBD
Hachiman
1,570
972
0
270
4,311
1,401
0
1,267
3,044
0
13,394
W
3,771
1,027
0
2,734
8,578
5,957
555
139
8,439
22,004
794
W
Sylvanus
Lil-G-Man05
Sylvanus
4,643
1,795
0
1,743
6,056
3,544
407
0
5,606
31,877
9,171
W
4,669
3,239
0
1,842
4,173
1,475
2,889
141
4,032
0
28,491
L
3,672
240
0
2,471
5,809
2,802
0
2,689
3,120
38,897
0
L
Arachne
Vital-OBD
Arachne
1,299
978
0
734
5,730
2,161
0
1,524
4,206
0
18,818
L
1,439
712
0
185
7,401
2,232
0
2,878
4,523
0
10,275
L
Achilles
noslen2000
Achilles
2,892
1,009
0
756
7,812
6,585
0
3,526
4,286
0
21,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,624
Gold Earned
31,858
164
Minions Killed
270
0
Camps Cleared
0
838,881
Distance Traveled
906,843
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,166
617
64
6
0
178,723
0
W
Fenrir
5,809
581
67
7
0
228,107
0
L
Hachiman
4,026
403
18
2
0
113,605
0
W
Ymir
6,474
647
33
3
0
185,940
5
W
Sylvanus
6,950
695
65
7
0
146,564
0
W
Apollo
6,459
646
41
4
0
167,509
1
L
Anubis
5,269
527
56
6
0
180,657
0
L
Arachne
4,279
428
41
4
0
143,260
0
L
Loki
4,207
421
15
2
0
208,560
0
L
Achilles
4,843
484
34
3
0
192,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role