Player Matchup

Kukulkan
Kukulkan
Its_Axel_Thoe
Kukulkan
Level 77
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 39L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
apollos_lost_bow
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Hun Batz
Hun Batz
hectorcruz1234
Hun Batz
Level 108
God Stats
25W - 35L
1,479 SR
Queue Stats
68W - 66L
1,514 Elo+
Party 2
Hades
Hades
kittypritty
Hades
Level 148
God Stats
12W - 14L
1,486 SR
Queue Stats
17W - 19L
1,462 Elo+
Solo
Jing Wei
Jing Wei
peldifier
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Team Averages
Level 84
1,493 SR
1,409 Elo+

VS

Team Averages
Level 115
1,482 SR
1,445 Elo+
Mulan
Mulan
 
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Darcka21
Tiamat
Level 123
God Stats
6W - 11L
1,239 SR
Queue Stats
246W - 251L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Mudd_Butt11
Cthulhu
Level 123
God Stats
14W - 5L
1,879 SR
Queue Stats
303W - 288L
1,395 Elo+
Solo
He Bo
He Bo
Titanswrath1103
He Bo
Level 127
God Stats
1W - 0L
1,293 SR
Queue Stats
58W - 55L
1,459 Elo+
Solo
Nut
Nut
electromex
Nut
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 20L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Its_Axel_Thoe
Kukulkan
11
0 / 0 / 3
6,178
618
1,849
2,673
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
4,678
468
2,769
11,850
5,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
9
5 / 2 / 0
5,679
568
4,929
7,758
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 3 / 0
3,727
373
186
3,735
1,179
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
peldifier
Jing Wei
8
1 / 2 / 0
4,728
473
3,747
7,645
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 0
6,996
700
1,189
5,023
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Darcka21
Tiamat
12
1 / 0 / 1
6,219
622
3,240
7,436
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mudd_Butt11
Cthulhu
9
3 / 1 / 3
6,269
627
7,110
7,205
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 1
5,074
507
1,514
4,468
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 2
6,006
601
7,775
5,744
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
8
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
W
Tiamat
Darcka21
Tiamat
1
0
1
1.5
L
Kukulkan
Its_Axel_Thoe
Kukulkan
0
0
3
1.5
W
Cthulhu
Mudd_Butt11
Cthulhu
3
1
3
4.5
W
0
4
1
0.13
L
0
3
1
0.17
W
3
0
2
4
L
Hun Batz
5
2
0
2.5
L
0
3
0
0
L
Jing Wei
peldifier
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
20,828
33,661
Taken
29,876
13,577
Mitigated
16,602
7,917
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,189
57
0
1,420
5,023
2,579
680
186
4,837
0
51,313
W
Tiamat
Darcka21
Tiamat
3,240
581
0
2,166
7,436
4,086
97
1,082
6,354
42,245
859
L
Kukulkan
Its_Axel_Thoe
Kukulkan
1,849
417
0
308
2,673
1,020
0
903
1,770
43,942
723
W
Cthulhu
Mudd_Butt11
Cthulhu
7,110
703
120
1,852
7,205
6,549
0
1,572
5,633
30,228
1,951
W
1,514
208
30
218
4,468
1,176
0
875
3,593
21,307
536
L
2,769
260
1,173
3,359
11,850
5,625
0
4,112
7,738
14,436
0
W
7,775
4,520
0
2,544
5,744
2,212
774
1,049
4,695
0
29,052
L
Hun Batz
4,929
1,349
0
499
7,758
3,173
0
4,001
3,757
0
26,524
L
186
90
0
720
3,735
1,179
0
0
3,735
7,298
0
L
Jing Wei
peldifier
Jing Wei
3,747
2,961
82
1,776
7,645
2,580
0
2,427
5,218
0
23,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
30,564
196
Minions Killed
301
0
Camps Cleared
0
901,515
Distance Traveled
906,663
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,996
700
92
9
0
145,155
2
W
Tiamat
6,219
622
89
9
0
234,407
0
L
Kukulkan
6,178
618
83
8
0
193,452
2
W
Cthulhu
6,269
627
32
3
0
197,564
2
W
He Bo
5,074
507
40
4
0
120,985
0
L
Cthulhu
4,678
468
18
2
0
202,950
0
W
Nut
6,006
601
48
5
0
208,552
0
L
Hun Batz
5,679
568
48
5
0
225,963
0
L
Hades
3,727
373
8
1
0
53,896
1
L
Jing Wei
4,728
473
39
4
0
225,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role