Player Matchup

Bacchus
Bacchus
Gold III
Asorttam
Bacchus
Gold III
Level 155
God Stats
1W - 0L
1,230 SR
Queue Stats
8W - 3L
1,720 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Zegxy
Hou Yi
Gold IV
Level 195
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 69L
1,371 MMR
Party 1
Poseidon
Poseidon
Gold III
xoxoxxmaryy
Poseidon
Gold III
Level 154
God Stats
3W - 2L
1,408 SR
Queue Stats
79W - 74L
1,496 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 168
1,379 SR
1,529 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,441 SR
1,485 MMR
Mulan
Mulan
Bronze III
DXCKat
Mulan
Bronze III
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Ra
Ra
Bronze III
PabloEscobar_FPS
Ra
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,455 MMR
Solo
Sobek
Sobek
Bronze III
iirailgun
Sobek
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asorttam
Bacchus
13
2 / 0 / 5
7,447
745
5,008
7,112
7,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Zegxy
Hou Yi
14
3 / 0 / 4
8,623
862
7,853
4,352
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
xoxoxxmaryy
Poseidon
13
2 / 0 / 4
7,560
756
4,404
3,586
1,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AresAh Muzen CabThothAphroditeArachne

VS

Bans
AthenaScyllaUllrKukulkanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DXCKat
Mulan
11
0 / 4 / 0
6,384
638
4,549
9,679
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,179
618
1,610
3,897
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
iirailgun
Sobek
12
0 / 1 / 0
6,334
633
3,418
7,704
8,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Asorttam
Bacchus
2
0
5
4.5
L
Mulan
DXCKat
Mulan
0
4
0
0
L
0
2
0
0
W
Hou Yi
Zegxy
Hou Yi
3
0
4
5
L
Sobek
iirailgun
Sobek
0
1
0
0
W
Poseidon
xoxoxxmaryy
Poseidon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,265
Damage
9,577
15,050
Taken
21,280
11,417
Mitigated
18,149
4,427
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Asorttam
Bacchus
5,008
902
0
2,476
7,112
7,867
0
2,999
3,840
14,841
317
L
Mulan
DXCKat
Mulan
4,549
186
0
928
9,679
8,464
0
5,005
4,602
1,312
21,600
L
1,610
196
683
654
3,897
1,408
0
1,284
2,603
16,447
0
W
Hou Yi
Zegxy
Hou Yi
7,853
4,400
0
1,153
4,352
2,023
1,496
1,398
2,807
0
44,584
L
Sobek
iirailgun
Sobek
3,418
145
0
2,532
7,704
8,277
0
3,027
4,607
18,371
0
W
Poseidon
xoxoxxmaryy
Poseidon
4,404
825
0
798
3,586
1,527
31
1,464
2,065
28,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
18,897
153
Minions Killed
102
0
Camps Cleared
0
582,032
Distance Traveled
537,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,447
745
14
1
0
198,650
0
L
Mulan
6,384
638
43
4
0
178,584
0
L
Ra
6,179
618
32
3
0
160,685
0
W
Hou Yi
8,623
862
83
8
0
182,308
0
L
Sobek
6,334
633
27
3
0
198,531
0
W
Poseidon
7,560
756
56
6
0
201,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role