Player Matchup

Bastet
Bastet
Anritaa
Bastet
Level 121
God Stats
0W - 5L
1,500 SR
Queue Stats
145W - 161L
1,431 Elo+
Party 1
Hercules
Hercules
DanteBaked
Hercules
Level 98
God Stats
2W - 1L
1,825 SR
Queue Stats
163W - 177L
1,507 Elo+
Solo
Arachne
Arachne
Eyeoftheliger4
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,264 Elo+
Party 1
Chernobog
Chernobog
PockiezXoX
Chernobog
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,416 Elo+
Party 1
Tyr
Tyr
skepticallemon
Tyr
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
237W - 236L
1,441 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,412 Elo+

VS

Team Averages
Level 92
1,458 SR
1,450 Elo+
Athena
Athena
Marløwe
Athena
Level 139
God Stats
3W - 2L
1,250 SR
Queue Stats
81W - 93L
1,461 Elo+
Party 2
Osiris
Osiris
Mogwai69
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,316 Elo+
Party 2
Xing Tian
Xing Tian
ParksandWreck666
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,503 Elo+
Party 3
Erlang Shen
Erlang Shen
hunter737
Erlang Shen
Level 68
God Stats
13W - 10L
1,539 SR
Queue Stats
562W - 521L
1,452 Elo+
Solo
Poseidon
Poseidon
qwazisgotahunch3
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anritaa
Bastet
15
4 / 5 / 3
7,807
781
5,689
10,126
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
DanteBaked
Hercules
13
1 / 4 / 4
6,712
671
8,093
12,675
13,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 6
7,154
715
3,265
9,372
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
PockiezXoX
Chernobog
13
0 / 4 / 3
6,782
678
7,754
11,005
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 4 / 5
6,082
608
5,016
12,386
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Marløwe
Athena
15
5 / 2 / 17
9,263
926
7,807
8,702
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Mogwai69
Osiris
14
4 / 2 / 13
8,190
819
8,005
9,832
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
15
6 / 0 / 16
9,763
976
12,350
10,288
11,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
hunter737
Erlang Shen
14
5 / 2 / 17
8,499
850
10,243
11,931
16,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 15
9,139
914
12,797
5,909
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
7
Kills
22
22
Deaths
8
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bastet
Anritaa
Bastet
4
5
3
1.1
L
Hercules
DanteBaked
Hercules
1
4
4
0.75
L
2
5
6
1
W
Athena
Marløwe
Athena
5
2
17
6.75
W
Osiris
Mogwai69
Osiris
4
2
13
5.25
W
Xing Tian
6
0
16
14
L
Chernobog
PockiezXoX
Chernobog
0
4
3
0.38
W
Erlang Shen
hunter737
Erlang Shen
5
2
17
6.75
W
2
2
15
4.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
51,202
55,564
Taken
46,662
44,620
Mitigated
53,208
15,023
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Anritaa
Bastet
5,689
1,399
631
1,797
10,126
4,994
0
6,240
3,640
0
12,979
L
Hercules
DanteBaked
Hercules
8,093
1,059
1,480
3,370
12,675
13,936
0
6,752
5,285
0
12,258
L
3,265
1,837
543
895
9,372
6,276
0
5,315
3,714
0
4,143
W
Athena
Marløwe
Athena
7,807
2,007
815
841
8,702
11,952
374
0
8,529
16,102
569
W
Osiris
Mogwai69
Osiris
8,005
1,440
201
1,079
9,832
10,885
421
0
9,664
0
13,473
W
Xing Tian
12,350
694
3,715
3,003
10,288
11,514
573
0
9,995
15,403
1,894
L
Chernobog
PockiezXoX
Chernobog
7,754
3,780
396
2,600
11,005
5,389
0
5,995
4,605
0
24,977
W
Erlang Shen
hunter737
Erlang Shen
10,243
4,539
2,809
3,252
11,931
16,106
561
0
11,709
0
16,136
W
12,797
1,031
0
640
5,909
2,751
1,534
0
5,865
34,648
57
L
5,016
330
1,411
1,900
12,386
14,025
0
7,007
4,844
0
6,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
44,854
73
Minions Killed
125
0
Camps Cleared
0
861,579
Distance Traveled
982,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,807
781
20
2
0
163,635
0
L
Hercules
6,712
671
10
1
0
189,987
0
L
Arachne
7,154
715
3
0
0
180,250
0
W
Athena
9,263
926
21
2
0
213,845
0
W
Osiris
8,190
819
23
2
0
188,653
0
W
Xing Tian
9,763
976
10
1
0
215,613
0
L
Chernobog
6,782
678
33
3
0
153,947
0
W
Erlang Shen
8,499
850
25
3
0
178,619
0
W
Poseidon
9,139
914
46
5
0
186,176
0
L
Tyr
6,082
608
7
1
0
173,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role