Player Matchup

Kukulkan
Kukulkan
Hanboban
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Izanami
Izanami
ItJustSaysBear
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 1
Fafnir
Fafnir
KingRenge
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Fenrir
Fenrir
SoloGoobi
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 235L
1,622 Elo+
Solo
The Morrigan
The Morrigan
aBoostedeGirl
The Morrigan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,552 Elo+

VS

Team Averages
Level 112
1,554 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Aogail
Zhong Kui
Level 140
God Stats
6W - 1L
1,667 SR
Queue Stats
225W - 230L
1,503 Elo+
Party 2
Chiron
Chiron
GeisT-Boy
Chiron
Level 129
God Stats
2W - 1L
1,703 SR
Queue Stats
51W - 59L
1,485 Elo+
Solo
Ganesha
Ganesha
HeWhoIsFeared58
Ganesha
Level 69
God Stats
4W - 2L
1,626 SR
Queue Stats
204W - 195L
1,543 Elo+
Solo
Medusa
Medusa
LTenny
Medusa
Level 104
God Stats
9W - 10L
1,265 SR
Queue Stats
309W - 287L
1,517 Elo+
Party 2
Persephone
Persephone
Wazuki
Persephone
Level 120
God Stats
6W - 3L
1,510 SR
Queue Stats
375W - 360L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hanboban
Kukulkan
14
2 / 4 / 6
8,518
774
10,390
9,515
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 6
8,925
811
7,597
12,260
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
KingRenge
Fafnir
13
0 / 6 / 6
8,162
742
5,855
15,663
16,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
SoloGoobi
Fenrir
14
4 / 4 / 5
8,653
787
7,086
19,326
14,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
aBoostedeGirl
The Morrigan
15
3 / 4 / 4
8,632
785
7,379
8,586
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aogail
Zhong Kui
15
4 / 5 / 11
9,293
845
12,864
12,600
16,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
GeisT-Boy
Chiron
18
5 / 1 / 8
10,136
921
6,510
5,767
3,054
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 3 / 16
9,514
865
15,300
12,896
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
LTenny
Medusa
17
7 / 1 / 8
9,946
904
10,293
8,042
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Wazuki
Persephone
18
5 / 1 / 15
10,596
963
17,092
9,480
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
11
Kills
21
21
Deaths
11
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aogail
Zhong Kui
4
5
11
1.9
W
Chiron
GeisT-Boy
Chiron
5
1
8
9
L
Kukulkan
Hanboban
Kukulkan
2
4
6
1.25
W
0
3
16
2.67
L
2
3
6
1.67
L
Fafnir
KingRenge
Fafnir
0
6
6
0.5
W
Medusa
LTenny
Medusa
7
1
8
11
L
Fenrir
SoloGoobi
Fenrir
4
4
5
1.63
W
Persephone
Wazuki
Persephone
5
1
15
12.5
L
The Morrigan
aBoostedeGirl
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
62,059
65,350
Taken
48,785
43,734
Mitigated
41,097
15,731
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aogail
Zhong Kui
12,864
303
749
1,180
12,600
16,771
0
5,469
7,131
15,868
467
W
Chiron
GeisT-Boy
Chiron
6,510
1,867
1,321
1,868
5,767
3,054
1,998
2,712
3,055
0
32,134
L
Kukulkan
Hanboban
Kukulkan
10,390
976
670
494
9,515
3,449
0
7,581
1,934
20,238
0
W
15,300
1,450
2,029
3,238
12,896
12,795
388
6,005
6,891
26,444
1,553
L
7,597
4,051
1,019
3,736
12,260
5,266
0
9,006
3,254
0
30,562
L
Fafnir
KingRenge
Fafnir
5,855
1,440
1,146
1,541
15,663
16,829
0
9,919
5,744
10,346
0
W
Medusa
LTenny
Medusa
10,293
4,050
0
1,421
8,042
3,922
1,560
4,020
4,022
0
20,606
L
Fenrir
SoloGoobi
Fenrir
7,086
1,575
319
5,354
19,326
14,966
0
11,229
8,097
0
8,487
W
Persephone
Wazuki
Persephone
17,092
663
533
1,426
9,480
4,555
442
4,861
4,607
34,367
0
L
The Morrigan
aBoostedeGirl
The Morrigan
7,379
581
529
923
8,586
3,224
0
6,444
2,135
19,098
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
49,485
124
Minions Killed
158
0
Camps Cleared
0
1,028,961
Distance Traveled
1,077,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,293
845
12
1
0
196,473
0
W
Chiron
10,136
921
67
6
0
208,137
0
L
Kukulkan
8,518
774
31
3
0
219,912
0
W
Ganesha
9,514
865
3
0
0
224,398
0
L
Izanami
8,925
811
57
5
0
202,344
0
L
Fafnir
8,162
742
3
0
0
178,225
0
W
Medusa
9,946
904
37
3
0
224,957
0
L
Fenrir
8,653
787
2
0
0
220,344
0
W
Persephone
10,596
963
39
4
0
223,558
0
L
The Morrigan
8,632
785
31
3
0
208,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role