Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PAPA_BACH
Thor
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
Papa_hawk01
Aphrodite
Level 85
God Stats
1W - 3L
1,214 SR
Queue Stats
21W - 16L
1,472 Elo+
Party 2
Mulan
Mulan
TXC_vitormrv
Mulan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 138L
1,540 Elo+
Solo
Cerberus
Cerberus
papa-bbysin
Cerberus
Level 78
God Stats
2W - 2L
1,285 SR
Queue Stats
22W - 29L
1,434 Elo+
Party 2
Team Averages
Level 102
1,400 SR
1,482 Elo+

VS

Team Averages
Level 92
1,518 SR
1,350 Elo+
Kuzenbo
Kuzenbo
JOTTABJ
Kuzenbo
Level 121
God Stats
5W - 5L
1,606 SR
Queue Stats
37W - 29L
1,602 Elo+
Solo
Tiamat
Tiamat
XxAC_DRXGZxX
Tiamat
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,574 Elo+
Solo
Anubis
Anubis
issa_david0228
Anubis
Level 44
God Stats
0W - 1L
1,487 SR
Queue Stats
67W - 76L
1,056 Elo+
Party 1
Nemesis
Nemesis
issa_steven2020
Nemesis
Level 26
God Stats
2W - 8L
1,413 SR
Queue Stats
22W - 42L
1,075 Elo+
Party 1
Ishtar
Ishtar
mpmiron
Ishtar
Level 148
God Stats
2W - 3L
1,584 SR
Queue Stats
25W - 36L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 0 / 6
10,655
666
16,005
13,610
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
2 / 0 / 8
7,943
496
7,784
11,456
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Papa_hawk01
Aphrodite
13
0 / 1 / 15
7,868
492
4,502
7,963
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
9 / 2 / 7
10,002
625
7,221
12,629
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
papa-bbysin
Cerberus
15
12 / 0 / 4
9,911
619
13,289
16,481
7,974
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JOTTABJ
Kuzenbo
9
0 / 7 / 1
6,078
380
3,663
16,766
12,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
12
1 / 8 / 1
7,127
445
6,893
13,793
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 10 / 0
6,342
396
9,371
14,732
6,519
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 0
5,831
364
4,150
12,989
3,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
mpmiron
Ishtar
9
0 / 4 / 0
5,897
369
3,325
8,698
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
33
Kills
2
3
Deaths
33
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
6
13
L
Kuzenbo
JOTTABJ
Kuzenbo
0
7
1
0.07
W
Thor
2
0
8
6
W
Aphrodite
Papa_hawk01
Aphrodite
0
1
15
7.5
W
9
2
7
6.25
L
Tiamat
1
8
1
0.19
L
1
10
0
0.1
L
0
4
0
0
L
Ishtar
mpmiron
Ishtar
0
4
0
0
W
Cerberus
papa-bbysin
Cerberus
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
27,402
62,139
Taken
66,978
27,902
Mitigated
32,998
28,242
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,005
9,090
0
9,068
13,610
4,449
3,477
6,879
6,357
96,323
6,054
L
Kuzenbo
JOTTABJ
Kuzenbo
3,663
1,032
0
424
16,766
12,987
0
10,119
6,647
20,684
199
W
Thor
7,784
3,380
0
180
11,456
4,426
1,029
3,792
7,348
0
44,141
W
Aphrodite
Papa_hawk01
Aphrodite
4,502
1,001
4,504
3,306
7,963
5,058
386
2,903
4,782
33,495
2,296
W
7,221
807
0
3,580
12,629
5,995
474
2,997
9,496
0
62,352
L
Tiamat
6,893
422
0
1,289
13,793
6,796
0
6,818
6,975
37,914
0
L
9,371
759
0
2,629
14,732
6,519
0
7,285
7,447
40,303
0
L
4,150
1,324
0
1,163
12,989
3,949
0
2,568
10,421
0
21,116
L
Ishtar
mpmiron
Ishtar
3,325
1,366
0
1,494
8,698
2,747
0
6,556
2,142
0
23,394
W
Cerberus
papa-bbysin
Cerberus
13,289
816
765
6,839
16,481
7,974
687
2,721
13,672
75,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
31,275
549
Minions Killed
229
0
Camps Cleared
0
1,604,135
Distance Traveled
1,297,586
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,655
666
156
10
0
297,299
0
L
Kuzenbo
6,078
380
44
3
0
267,850
3
W
Thor
7,943
496
59
4
0
366,796
2
W
Aphrodite
7,868
492
61
4
0
296,021
4
W
Mulan
10,002
625
97
6
0
292,226
0
L
Tiamat
7,127
445
79
5
0
268,388
0
L
Anubis
6,342
396
50
3
0
226,659
0
L
Nemesis
5,831
364
24
2
0
302,117
0
L
Ishtar
5,897
369
32
2
0
232,572
1
W
Cerberus
9,911
619
176
11
0
351,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role