Player Matchup

Izanami
Izanami
FalconRed64
Izanami
Level 130
God Stats
2W - 2L
1,238 SR
Queue Stats
122W - 137L
1,464 Elo+
Party 2
Bellona
Bellona
Givenpole
Bellona
Level 45
God Stats
12W - 5L
1,648 SR
Queue Stats
125W - 127L
1,485 Elo+
Party 2
Ymir
Ymir
SkinnyOneshot
Ymir
Level 128
God Stats
9W - 17L
1,212 SR
Queue Stats
127W - 150L
1,471 Elo+
Party 2
Anubis
Anubis
StickyHand2
Anubis
Level 109
God Stats
3W - 3L
1,680 SR
Queue Stats
116W - 124L
1,476 Elo+
Party 2
Awilix
Awilix
Tlp3938
Awilix
Level 89
God Stats
33W - 18L
1,627 SR
Queue Stats
125W - 130L
1,463 Elo+
Party 2
Team Averages
Level 100
1,481 SR
1,472 Elo+

VS

Team Averages
Level 118
1,495 SR
1,460 Elo+
Nut
Nut
 
Nut
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
ATF OverDose
Sol
Level 113
God Stats
4W - 2L
1,794 SR
Queue Stats
6W - 7L
1,534 Elo+
Party 1
Osiris
Osiris
KARMA TGF
Osiris
Level 128
God Stats
0W - 4L
1,186 SR
Queue Stats
179W - 183L
1,455 Elo+
Party 1
Bakasura
Bakasura
Robo High
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,548 Elo+
Party 1
Athena
Athena
XelemQc
Athena
Level 88
God Stats
4W - 9L
1,494 SR
Queue Stats
73W - 72L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FalconRed64
Izanami
12
1 / 2 / 4
6,999
636
5,708
6,834
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Givenpole
Bellona
12
3 / 0 / 1
7,307
664
10,151
10,202
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 0 / 2
6,294
572
4,307
6,832
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
0 / 1 / 4
5,853
532
7,140
5,235
2,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Tlp3938
Awilix
11
1 / 2 / 2
5,719
520
3,753
9,862
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 2 / 2
5,233
476
3,288
6,970
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 0
5,642
513
3,618
6,425
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
KARMA TGF
Osiris
11
0 / 2 / 0
5,695
518
6,949
14,442
12,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Robo High
Bakasura
11
1 / 1 / 2
5,398
491
3,370
10,597
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
XelemQc
Athena
9
2 / 2 / 2
5,482
498
4,544
9,231
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
5
5
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
2
1
L
1
1
0
1
W
Izanami
FalconRed64
Izanami
1
2
4
1.5
W
Bellona
Givenpole
Bellona
3
0
1
3.5
L
Osiris
KARMA TGF
Osiris
0
2
0
0
L
Bakasura
Robo High
Bakasura
1
1
2
2
W
3
0
2
4
W
Anubis
0
1
4
2
W
Awilix
Tlp3938
Awilix
1
2
2
1
L
Athena
XelemQc
Athena
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
21,769
38,965
Taken
47,665
24,453
Mitigated
29,410
15,933
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,288
1,354
0
1,252
6,970
2,653
0
655
6,268
0
39,601
L
3,618
573
0
3,390
6,425
1,596
0
4,003
2,422
39,224
725
W
Izanami
FalconRed64
Izanami
5,708
4,313
0
2,214
6,834
2,442
759
640
6,133
0
69,720
W
Bellona
Givenpole
Bellona
10,151
4,451
0
3,744
10,202
11,843
39
52
10,150
0
55,136
L
Osiris
KARMA TGF
Osiris
6,949
3,080
0
6,804
14,442
12,986
0
1,218
12,027
0
48,194
L
Bakasura
Robo High
Bakasura
3,370
2,257
0
3,530
10,597
4,595
0
1,605
8,992
0
36,899
W
4,307
900
1,181
1,869
6,832
3,916
0
1,710
4,898
22,314
0
W
Anubis
7,140
487
0
2,385
5,235
2,727
0
3,632
1,603
45,048
1,379
W
Awilix
Tlp3938
Awilix
3,753
1,279
0
4,540
9,862
3,525
0
1,795
7,877
0
40,578
L
Athena
XelemQc
Athena
4,544
927
166
2,088
9,231
7,580
0
3,826
5,405
14,543
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
27,450
383
Minions Killed
313
0
Camps Cleared
0
1,059,989
Distance Traveled
1,058,861
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,233
476
64
6
0
195,959
0
L
Sol
5,642
513
76
7
0
199,622
0
W
Izanami
6,999
636
131
12
0
187,565
2
W
Bellona
7,307
664
100
9
0
205,157
0
L
Osiris
5,695
518
78
7
0
201,849
3
L
Bakasura
5,398
491
73
7
0
238,392
1
W
Ymir
6,294
572
22
2
0
223,191
2
W
Anubis
5,853
532
56
5
0
189,221
1
W
Awilix
5,719
520
74
7
0
254,855
0
L
Athena
5,482
498
22
2
0
223,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role