Player Matchup

Olorun
Olorun
 
Olorun
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Aesrod
Cthulhu
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 3
Cupid
Cupid
Elrós
Cupid
Level 27
God Stats
5W - 10L
1,234 SR
Queue Stats
11W - 16L
1,385 Elo+
Solo
Nox
Nox
NotPhenom
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,541 Elo+
Party 3
Hun Batz
Hun Batz
fishlover3
Hun Batz
Level 16
God Stats
2W - 2L
1,420 SR
Queue Stats
36W - 35L
1,390 Elo+
Party 2
Team Averages
Level 26
1,431 SR
1,427 Elo+

VS

Team Averages
Level 25
1,547 SR
1,424 Elo+
Nemesis
Nemesis
 
Nemesis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AlohaSoyMax
Ymir
Level 27
God Stats
8W - 10L
1,283 SR
Queue Stats
354W - 391L
1,343 Elo+
Solo
Hel
Hel
KeyHVT
Hel
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,274 Elo+
Party 1
Awilix
Awilix
Swervoh
Awilix
Level 28
God Stats
2W - 1L
1,830 SR
Queue Stats
31W - 35L
1,557 Elo+
Solo
Ne Zha
Ne Zha
rompetoto6969
Ne Zha
Level 29
God Stats
4W - 4L
1,621 SR
Queue Stats
57W - 76L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 0 / 1
5,187
1,037
1,171
2,066
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Aesrod
Cthulhu
10
0 / 0 / 6
4,991
998
2,213
3,868
2,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Elrós
Cupid
11
2 / 0 / 4
5,200
1,040
2,640
1,653
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 4
5,007
1,001
2,098
2,933
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
fishlover3
Hun Batz
10
3 / 0 / 4
5,411
1,082
3,655
4,241
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 0
4,561
912
1,477
3,357
1,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 0
4,774
955
2,369
6,588
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
KeyHVT
Hel
9
0 / 2 / 0
4,335
867
1,216
2,934
1,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Awilix
Swervoh
Awilix
10
0 / 1 / 0
4,682
936
2,171
3,130
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
4,140
828
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
7
Kills
0
0
Deaths
7
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
1
1.5
L
Nemesis
 
Nemesis
0
2
0
0
W
Cthulhu
Aesrod
Cthulhu
0
0
6
3
L
0
2
0
0
W
Cupid
Elrós
Cupid
2
0
4
4
L
Hel
KeyHVT
Hel
0
2
0
0
W
1
0
4
3
L
Awilix
Swervoh
Awilix
0
1
0
0
W
Hun Batz
fishlover3
Hun Batz
3
0
4
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,777
Damage
7,233
14,761
Taken
16,009
6,672
Mitigated
9,043
3,519
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,171
680
420
677
2,066
825
452
401
1,665
10,827
230
L
Nemesis
 
Nemesis
1,477
254
0
0
3,357
1,402
0
1,262
2,095
0
6,837
W
Cthulhu
Aesrod
Cthulhu
2,213
106
0
987
3,868
2,435
0
1,064
2,804
11,322
744
L
2,369
82
0
1,031
6,588
4,281
0
2,371
4,217
6,946
0
W
Cupid
Elrós
Cupid
2,640
1,077
212
737
1,653
559
0
412
1,241
0
9,739
L
Hel
KeyHVT
Hel
1,216
40
329
599
2,934
1,912
0
963
1,971
5,542
0
W
2,098
422
0
256
2,933
1,151
0
683
2,250
7,355
308
L
Awilix
Swervoh
Awilix
2,171
716
0
0
3,130
1,448
287
784
2,346
0
12,356
W
Hun Batz
fishlover3
Hun Batz
3,655
454
0
230
4,241
1,702
472
1,025
3,216
0
9,727
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
22,492
91
Minions Killed
57
0
Camps Cleared
0
605,478
Distance Traveled
443,695
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,187
1,037
25
5
0
113,110
0
L
Nemesis
4,561
912
13
3
0
116,605
0
W
Cthulhu
4,991
998
25
5
0
121,045
0
L
Ymir
4,774
955
8
2
0
105,627
2
W
Cupid
5,200
1,040
19
4
0
117,309
2
L
Hel
4,335
867
8
2
0
94,075
0
W
Nox
5,007
1,001
12
2
0
122,048
0
L
Awilix
4,682
936
28
6
0
127,388
0
W
Hun Batz
5,411
1,082
10
2
0
131,966
0
L
Ne Zha
4,140
828
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role