Player Matchup

Rama
Rama
BMOE52
Rama
Level 88
God Stats
11W - 19L
1,374 SR
Queue Stats
322W - 304L
1,501 Elo+
Party 1
Tiamat
Tiamat
SomeCallMeSp
Tiamat
Level 104
God Stats
29W - 38L
1,456 SR
Queue Stats
348W - 342L
1,503 Elo+
Party 1
Cerberus
Cerberus
SwordOfFayt
Cerberus
Level 65
God Stats
6W - 8L
1,410 SR
Queue Stats
83W - 81L
1,476 Elo+
Party 1
Team Averages
Level 86
1,413 SR
1,493 Elo+

VS

Team Averages
Level 78
1,449 SR
1,487 Elo+
King Arthur
King Arthur
King escanor384
King Arthur
Level 45
God Stats
2W - 5L
1,280 SR
Queue Stats
81W - 93L
1,458 Elo+
Solo
Persephone
Persephone
Matelos
Persephone
Level 88
God Stats
4W - 1L
1,568 SR
Queue Stats
7W - 4L
1,516 Elo+
Solo
Hachiman
Hachiman
averagejoe1977
Hachiman
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BMOE52
Rama
13
4 / 3 / 2
9,204
657
10,978
15,619
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
2 / 4 / 2
8,425
602
8,587
11,085
7,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SwordOfFayt
Cerberus
13
0 / 5 / 4
8,238
588
6,181
17,723
14,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
King escanor384
King Arthur
16
4 / 2 / 8
11,094
792
12,153
14,161
14,904
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Matelos
Persephone
16
5 / 2 / 6
10,766
769
13,063
9,397
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
16
3 / 3 / 8
10,152
725
12,213
8,430
3,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
BMOE52
Rama
4
3
2
1.67
W
King Arthur
King escanor384
King Arthur
4
2
8
4
W
Persephone
Matelos
Persephone
5
2
6
4
L
Tiamat
2
4
2
0.75
L
Cerberus
SwordOfFayt
Cerberus
0
5
4
0.4
W
Hachiman
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
37,429
44,427
Taken
31,988
27,939
Mitigated
21,643
8,569
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BMOE52
Rama
10,978
8,020
0
5,760
15,619
6,697
0
4,093
11,484
0
41,446
W
King Arthur
King escanor384
King Arthur
12,153
1,051
0
901
14,161
14,904
71
4,344
9,486
0
38,082
W
Persephone
Matelos
Persephone
13,063
1,084
249
2,968
9,397
3,352
1,273
4,997
4,087
42,096
1,210
L
Tiamat
8,587
125
0
1,729
11,085
7,041
272
3,393
7,656
19,846
781
L
Cerberus
SwordOfFayt
Cerberus
6,181
199
0
1,080
17,723
14,201
0
5,160
12,485
21,784
613
W
Hachiman
12,213
8,450
0
792
8,430
3,387
1,953
4,073
4,208
0
33,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
32,012
132
Minions Killed
173
0
Camps Cleared
0
727,738
Distance Traveled
735,184
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,204
657
66
5
0
235,991
0
W
King Arthur
11,094
792
53
4
0
274,696
1
W
Persephone
10,766
769
60
4
0
233,257
6
L
Tiamat
8,425
602
22
2
0
260,744
0
L
Cerberus
8,238
588
44
3
0
231,003
0
W
Hachiman
10,152
725
60
4
0
227,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role