Player Matchup

Amaterasu
Amaterasu
Dragonclawer28
Amaterasu
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
SOrigi
Xbalanque
Level 95
God Stats
32W - 27L
2,011 SR
Queue Stats
334W - 317L
1,499 Elo+
Solo
Bacchus
Bacchus
THAJUICE87
Bacchus
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 278L
1,416 Elo+
Solo
Neith
Neith
dropdeadsykes21
Neith
Level 20
God Stats
6W - 6L
1,508 SR
Queue Stats
6W - 8L
1,551 Elo+
Party 2
Chronos
Chronos
hoodiedj23
Chronos
Level 105
God Stats
1W - 6L
1,342 SR
Queue Stats
165W - 175L
1,518 Elo+
Solo
Team Averages
Level 96
1,572 SR
1,507 Elo+

VS

Team Averages
Level 150
1,468 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeluxeLeonardo
Baron Samedi
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
King Arthur
King Arthur
Omen hunter247
King Arthur
Level 148
God Stats
3W - 3L
1,339 SR
Queue Stats
28W - 24L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
PyschMeDaddy
Sylvanus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 45L
1,409 Elo+
Solo
Ishtar
Ishtar
sebas3940
Ishtar
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dragonclawer28
Amaterasu
17
4 / 2 / 6
11,319
1,029
8,573
19,489
21,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
SOrigi
Xbalanque
17
4 / 5 / 4
11,405
1,037
22,253
16,958
7,795
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
THAJUICE87
Bacchus
15
0 / 3 / 1
9,522
866
3,403
5,784
3,718
16
0 / 2 / 4
9,769
888
5,444
7,600
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
hoodiedj23
Chronos
17
3 / 4 / 4
11,624
1,057
10,208
11,234
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

183

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 0 / 8
11,670
1,061
8,620
7,829
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
DeluxeLeonardo
Baron Samedi
16
1 / 4 / 8
10,357
942
6,090
9,714
6,739
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Omen hunter247
King Arthur
17
7 / 1 / 5
12,096
1,100
11,164
12,002
14,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
PyschMeDaddy
Sylvanus
17
3 / 6 / 7
10,855
987
11,039
20,312
15,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
sebas3940
Ishtar
17
3 / 0 / 8
11,263
1,024
15,957
5,395
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
16
16
Deaths
11
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
8
6
W
Baron Samedi
DeluxeLeonardo
Baron Samedi
1
4
8
1.25
L
Amaterasu
Dragonclawer28
Amaterasu
4
2
6
3.5
W
King Arthur
Omen hunter247
King Arthur
7
1
5
9.5
W
Sylvanus
PyschMeDaddy
Sylvanus
3
6
7
1.08
L
Xbalanque
SOrigi
Xbalanque
4
5
4
1.2
L
Bacchus
THAJUICE87
Bacchus
0
3
1
0.17
L
0
2
4
1
L
Chronos
hoodiedj23
Chronos
3
4
4
1.25
W
Ishtar
sebas3940
Ishtar
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,881
Damage
52,870
61,065
Taken
55,252
40,435
Mitigated
45,939
8,480
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,620
7,120
0
2,137
7,829
5,499
0
1,191
6,638
0
33,920
W
Baron Samedi
DeluxeLeonardo
Baron Samedi
6,090
1,318
876
624
9,714
6,739
0
1,998
7,716
15,525
1,203
L
Amaterasu
Dragonclawer28
Amaterasu
8,573
4,203
0
3,611
19,489
21,406
0
5,672
13,773
0
25,300
W
King Arthur
Omen hunter247
King Arthur
11,164
1,158
0
0
12,002
14,800
0
2,782
9,220
191
29,216
W
Sylvanus
PyschMeDaddy
Sylvanus
11,039
2,970
2,626
3,228
20,312
15,987
0
5,182
15,130
24,647
1,518
L
Xbalanque
SOrigi
Xbalanque
22,253
12,686
0
3,465
16,958
7,795
0
4,189
12,743
0
45,102
L
Bacchus
THAJUICE87
Bacchus
3,403
77
139
432
5,784
3,718
0
840
2,297
7,258
0
L
5,444
1,752
0
361
7,600
2,819
0
1,893
5,675
0
11,997
L
Chronos
hoodiedj23
Chronos
10,208
2,808
0
472
11,234
4,697
0
3,894
7,279
60,652
122
W
Ishtar
sebas3940
Ishtar
15,957
11,182
0
667
5,395
2,914
0
2,385
3,010
0
39,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,639
Gold Earned
56,241
252
Minions Killed
214
3
Camps Cleared
13
815,957
Distance Traveled
926,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,670
1,061
55
5
9
249,429
0
W
Baron Samedi
10,357
942
36
3
0
118,762
0
L
Amaterasu
11,319
1,029
36
3
0
203,641
0
W
King Arthur
12,096
1,100
35
3
4
210,270
0
W
Sylvanus
10,855
987
33
3
0
159,849
0
L
Xbalanque
11,405
1,037
55
5
1
185,959
0
L
Bacchus
9,522
866
10
1
1
77,415
0
L
Neith
9,769
888
20
2
0
159,402
0
L
Chronos
11,624
1,057
131
12
1
189,540
0
W
Ishtar
11,263
1,024
55
5
0
188,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role