Player Matchup

Hades
Hades
 
Hades
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LilMood
Ymir
Level 158
God Stats
4W - 3L
1,505 SR
Queue Stats
209W - 141L
1,646 Elo+
Party 1
Hera
Hera
ThiccStepMom
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
andregduarte
Guan Yu
Level 159
God Stats
10W - 9L
1,527 SR
Queue Stats
146W - 153L
1,450 Elo+
Solo
Thanatos
Thanatos
daddykitten
Thanatos
Level 26
God Stats
4W - 4L
1,630 SR
Queue Stats
35W - 25L
1,587 Elo+
Party 1
Team Averages
Level 132
1,532 SR
1,558 Elo+

VS

Team Averages
Level 114
1,566 SR
1,527 Elo+
Ra
Ra
ArtoriasBelmont
Ra
Level 129
God Stats
2W - 2L
1,521 SR
Queue Stats
163W - 147L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
PR Klixkz
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
PharmacyNerd
Thanatos
Level 102
God Stats
19W - 15L
1,609 SR
Queue Stats
173W - 154L
1,573 Elo+
Solo
Anubis
Anubis
Sanony
Anubis
Level 65
God Stats
32W - 17L
1,702 SR
Queue Stats
124W - 113L
1,524 Elo+
Party 2
Izanami
Izanami
So1oGhostRider
Izanami
Level 156
God Stats
5W - 2L
1,498 SR
Queue Stats
451W - 424L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 0 / 3
6,323
575
4,022
9,077
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
LilMood
Ymir
9
1 / 1 / 11
6,315
574
6,527
10,335
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 2
6,546
595
3,992
5,691
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
andregduarte
Guan Yu
10
0 / 2 / 0
5,347
486
3,560
8,601
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
daddykitten
Thanatos
11
9 / 1 / 0
6,543
595
7,735
9,305
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,312
574
3,182
7,420
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PR Klixkz
Sylvanus
7
0 / 2 / 0
4,767
433
2,867
6,818
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
PharmacyNerd
Thanatos
10
1 / 3 / 1
5,239
476
3,184
8,734
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Sanony
Anubis
11
3 / 3 / 2
6,574
598
6,375
9,001
4,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 0
5,778
525
5,429
8,108
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
7
7
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
3
3.5
L
3
2
0
1.5
W
Ymir
LilMood
Ymir
1
1
11
6.5
L
Sylvanus
PR Klixkz
Sylvanus
0
2
0
0
L
Thanatos
PharmacyNerd
Thanatos
1
3
1
0.5
L
Anubis
Sanony
Anubis
3
3
2
1.33
L
0
4
0
0
W
2
3
2
1
W
Guan Yu
andregduarte
Guan Yu
0
2
0
0
W
Thanatos
daddykitten
Thanatos
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
21,037
43,009
Taken
40,081
21,563
Mitigated
16,265
18,908
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,022
1,197
508
5,392
9,077
3,936
666
525
8,552
42,154
0
L
3,182
929
0
3,601
7,420
2,106
0
1,366
6,054
41,521
1,783
W
Ymir
LilMood
Ymir
6,527
2,061
0
3,233
10,335
7,756
0
4,934
5,329
18,872
941
L
Sylvanus
PR Klixkz
Sylvanus
2,867
1,081
142
1,441
6,818
4,113
0
2,137
4,681
12,771
0
L
Thanatos
PharmacyNerd
Thanatos
3,184
493
0
6,453
8,734
2,993
0
1,841
6,893
0
26,050
L
Anubis
Sanony
Anubis
6,375
402
0
3,947
9,001
4,111
210
4,641
4,360
44,438
1,629
L
5,429
3,252
0
2,152
8,108
2,942
72
4,230
3,878
0
52,880
W
3,992
721
0
500
5,691
1,555
261
2,487
3,204
39,540
773
W
Guan Yu
andregduarte
Guan Yu
3,560
190
0
2,210
8,601
4,768
0
1,811
6,790
0
34,253
W
Thanatos
daddykitten
Thanatos
7,735
2,864
0
7,065
9,305
3,548
0
2,532
6,773
0
33,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
28,670
258
Minions Killed
286
0
Camps Cleared
0
1,115,105
Distance Traveled
957,601
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,323
575
70
6
0
205,668
0
L
Ra
6,312
574
66
6
0
203,599
1
W
Ymir
6,315
574
23
2
0
229,061
1
L
Sylvanus
4,767
433
20
2
0
145,831
0
L
Thanatos
5,239
476
45
4
0
249,637
0
L
Anubis
6,574
598
68
6
0
185,582
0
L
Izanami
5,778
525
87
8
0
172,952
1
W
Hera
6,546
595
74
7
0
213,796
0
W
Guan Yu
5,347
486
47
4
0
211,545
0
W
Thanatos
6,543
595
44
4
0
255,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role