Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
H_hellsing
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Hercinit
Heimdallr
Level 174
God Stats
35W - 26L
1,572 SR
Queue Stats
126W - 110L
1,544 Elo+
Solo
Mercury
Mercury
Stinkjoy69
Mercury
Level 129
God Stats
8W - 8L
1,496 SR
Queue Stats
48W - 61L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
TurtleBoy510
Gilgamesh
Level 104
God Stats
3W - 7L
1,296 SR
Queue Stats
129W - 110L
1,539 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,513 Elo+

VS

Team Averages
Level 117
1,625 SR
1,545 Elo+
Vulcan
Vulcan
DiabolusMortem
Vulcan
Level 154
God Stats
27W - 20L
1,689 SR
Queue Stats
104W - 122L
1,528 Elo+
Party 1
Nut
Nut
FatcookieOp
Nut
Level 108
God Stats
4W - 4L
1,513 SR
Queue Stats
204W - 174L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Freddykurger420
Cu Chulainn
Level 144
God Stats
8W - 7L
1,828 SR
Queue Stats
50W - 42L
1,595 Elo+
Party 1
Ganesha
Ganesha
MenstralGunner0
Ganesha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Solo
Hun Batz
Hun Batz
Palavicini03
Hun Batz
Level 147
God Stats
10W - 7L
1,595 SR
Queue Stats
250W - 228L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 0 / 6
8,294
592
6,948
9,412
5,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
H_hellsing
Scylla
13
1 / 0 / 1
7,368
526
4,084
5,282
1,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Heimdallr
Hercinit
Heimdallr
15
6 / 0 / 3
8,692
621
12,049
7,760
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Stinkjoy69
Mercury
14
3 / 0 / 3
7,242
517
5,843
12,937
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TurtleBoy510
Gilgamesh
12
2 / 2 / 2
6,956
497
6,757
14,761
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,401
529
7,898
7,185
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 0
6,216
444
4,302
9,798
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Freddykurger420
Cu Chulainn
13
1 / 3 / 0
7,432
531
9,702
13,422
12,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,589
399
2,348
16,903
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Palavicini03
Hun Batz
10
0 / 3 / 0
5,898
421
2,114
9,888
5,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
17
Kills
2
2
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
6
8
L
1
2
0
0.5
L
0
2
0
0
L
Cu Chulainn
Freddykurger420
Cu Chulainn
1
3
0
0.33
W
Scylla
H_hellsing
Scylla
1
0
1
1.5
W
Heimdallr
Hercinit
Heimdallr
6
0
3
7.5
L
0
7
0
0
L
Hun Batz
Palavicini03
Hun Batz
0
3
0
0
W
Mercury
Stinkjoy69
Mercury
3
0
3
4.5
W
Gilgamesh
TurtleBoy510
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
26,364
50,152
Taken
57,196
27,873
Mitigated
34,477
18,752
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,948
1,046
915
6,760
9,412
5,198
0
1,294
8,074
43,585
1,129
L
7,898
5,093
0
998
7,185
3,390
82
2,023
5,162
60,791
751
L
4,302
2,559
0
2,726
9,798
3,797
0
1,611
8,187
0
48,068
L
Cu Chulainn
Freddykurger420
Cu Chulainn
9,702
1,661
0
1,896
13,422
12,990
0
1,430
11,294
9,903
53,032
W
Scylla
H_hellsing
Scylla
4,084
1,184
0
2,802
5,282
1,799
0
2,920
2,346
55,852
128
W
Heimdallr
Hercinit
Heimdallr
12,049
7,175
0
4,328
7,760
3,644
0
444
7,316
0
87,418
L
2,348
740
0
3,104
16,903
9,203
0
5,669
11,234
20,640
0
L
Hun Batz
Palavicini03
Hun Batz
2,114
451
0
1,800
9,888
5,097
0
234
9,613
0
47,842
W
Mercury
Stinkjoy69
Mercury
5,843
2,010
0
1,624
12,937
5,015
0
4,100
8,643
0
60,224
W
Gilgamesh
TurtleBoy510
Gilgamesh
6,757
2,002
0
2,323
14,761
12,217
0
3,467
11,187
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
32,536
480
Minions Killed
376
0
Camps Cleared
0
1,313,099
Distance Traveled
1,332,438
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,294
592
66
5
0
264,486
0
L
Vulcan
7,401
529
120
9
0
277,500
0
L
Nut
6,216
444
84
6
0
302,164
1
L
Cu Chulainn
7,432
531
97
7
0
260,002
0
W
Scylla
7,368
526
104
7
0
215,209
0
W
Heimdallr
8,692
621
133
10
0
245,739
3
L
Ganesha
5,589
399
6
0
0
245,947
0
L
Hun Batz
5,898
421
69
5
0
246,825
0
W
Mercury
7,242
517
92
7
0
329,292
0
W
Gilgamesh
6,956
497
85
6
0
258,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role