Player Matchup

Cernunnos
Cernunnos
Gold II
BigPapiS
Cernunnos
Gold II
Level 127
God Stats
16W - 14L
1,546 SR
Queue Stats
189W - 185L
1,611 MMR
Solo
Surtr
Surtr
Gold V
TRxShookOnez
Surtr
Gold V
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,602 MMR
Solo
Charon
Charon
Gold III
Xelifer
Charon
Gold III
Level 107
God Stats
1W - 2L
1,567 SR
Queue Stats
41W - 40L
1,601 MMR
Solo
Chronos
Chronos
Gold II
XxTeeJxX
Chronos
Gold II
Level 211
God Stats
2W - 2L
1,955 SR
Queue Stats
111W - 115L
1,593 MMR
Solo
Lancelot
Lancelot
Gold III
ZagueiroDoVasco
Lancelot
Gold III
Level 82
God Stats
12W - 15L
1,417 SR
Queue Stats
410W - 402L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,597 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,602 SR
1,580 MMR
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
ALEXVALL11
Osiris
Gold IV
Level 127
God Stats
7W - 5L
1,517 SR
Queue Stats
97W - 97L
1,600 MMR
Solo
Scylla
Scylla
Platinum V
BaneosInfinitos
Scylla
Platinum V
Level 87
God Stats
7W - 5L
1,763 SR
Queue Stats
85W - 82L
1,590 MMR
Solo
Artio
Artio
Gold II
SLAYA77777
Artio
Gold II
Level 210
God Stats
5W - 4L
1,730 SR
Queue Stats
199W - 193L
1,591 MMR
Solo
Charybdis
Charybdis
Silver I
ShockKnifeSimp
Charybdis
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigPapiS
Cernunnos
13
0 / 2 / 0
6,442
496
4,054
6,189
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,829
525
7,660
13,549
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Xelifer
Charon
11
0 / 4 / 0
6,315
486
5,908
13,518
8,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
XxTeeJxX
Chronos
11
0 / 5 / 1
6,901
531
5,734
11,317
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
13
3 / 1 / 0
7,021
540
5,006
14,125
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
HachimanThanatosMaman BrigitteBake Kujira

VS

Bans
AthenaThorAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 0 / 4
7,609
585
9,114
9,561
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
ALEXVALL11
Osiris
14
2 / 0 / 1
8,177
629
8,857
13,101
15,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 1
7,470
575
2,664
7,373
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
11
1 / 0 / 9
7,600
585
6,415
12,189
10,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
ShockKnifeSimp
Charybdis
15
6 / 0 / 1
9,188
707
13,904
8,798
3,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
4
7
W
Osiris
ALEXVALL11
Osiris
2
0
1
2.5
W
0
3
1
0.17
L
Cernunnos
BigPapiS
Cernunnos
0
2
0
0
W
Artio
1
0
9
5.5
W
Charybdis
ShockKnifeSimp
Charybdis
6
0
1
6.5
L
0
2
0
0
L
Charon
Xelifer
Charon
0
4
0
0
L
Chronos
XxTeeJxX
Chronos
0
5
1
0.1
L
Lancelot
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,362
Damage
40,954
58,698
Taken
51,022
30,603
Mitigated
36,463
14,671
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,114
4,944
0
600
9,561
4,121
0
2,716
6,798
0
50,652
W
Osiris
ALEXVALL11
Osiris
8,857
3,060
0
4,330
13,101
15,791
0
520
11,751
0
73,852
W
2,664
675
0
530
7,373
2,398
0
1,527
5,846
77,707
0
L
Cernunnos
BigPapiS
Cernunnos
4,054
1,580
0
2,492
6,189
2,301
0
429
5,760
0
54,658
W
Artio
6,415
408
915
4,114
12,189
10,451
0
4,866
7,323
16,849
4,249
W
Charybdis
ShockKnifeSimp
Charybdis
13,904
7,559
0
5,886
8,798
3,702
480
2,334
6,464
0
88,724
L
7,660
3,447
0
3,968
13,549
9,224
0
0
12,565
1,215
46,246
L
Charon
Xelifer
Charon
5,908
1,967
0
1,474
13,518
8,908
0
2,210
11,308
21,613
0
L
Chronos
XxTeeJxX
Chronos
5,734
2,041
0
1,553
11,317
4,185
986
3,759
7,558
54,197
146
L
Lancelot
5,006
1,155
0
5,184
14,125
5,985
0
1,593
12,483
0
55,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
40,044
396
Minions Killed
529
0
Camps Cleared
0
1,330,885
Distance Traveled
1,445,782
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,609
585
77
6
0
353,729
0
W
Osiris
8,177
629
131
10
0
262,348
6
W
Scylla
7,470
575
141
11
0
252,538
0
L
Cernunnos
6,442
496
98
8
0
246,131
5
W
Artio
7,600
585
19
1
0
319,434
3
W
Charybdis
9,188
707
161
12
0
257,733
3
L
Surtr
6,829
525
92
7
0
248,495
0
L
Charon
6,315
486
34
3
0
270,044
2
L
Chronos
6,901
531
84
6
0
234,948
6
L
Lancelot
7,021
540
88
7
0
331,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role