Player Matchup

Aphrodite
Aphrodite
CLoggsRun
Aphrodite
Level 126
God Stats
3W - 4L
1,458 SR
Queue Stats
339W - 396L
1,398 Elo+
Solo
King Arthur
King Arthur
Hanboban
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Bacchus
Bacchus
ItJustSaysBear
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
KingRenge
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 1
Ares
Ares
aBoostedeGirl
Ares
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,593 Elo+

VS

Team Averages
Level 57
1,442 SR
1,316 Elo+
Agni
Agni
BSF701
Agni
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 19L
1,295 Elo+
Solo
Aphrodite
Aphrodite
Born2bMellow
Aphrodite
Level 109
God Stats
1W - 2L
1,286 SR
Queue Stats
123W - 124L
1,366 Elo+
Solo
Skadi
Skadi
chharrliie
Skadi
Level 125
God Stats
1W - 4L
1,606 SR
Queue Stats
81W - 99L
1,382 Elo+
Solo
Chaac
Chaac
its_Bonzer
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,200 Elo+
Solo
Maman Brigitte
Maman Brigitte
jhapen
Maman Brigitte
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CLoggsRun
Aphrodite
2
0 / 0 / 0
4,190
299
0
0
0
King Arthur
Hanboban
King Arthur
20
5 / 6 / 14
11,503
822
8,708
17,610
24,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 4 / 20
11,530
824
18,468
17,987
36,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
KingRenge
Hun Batz
19
9 / 6 / 21
11,894
850
23,159
14,161
10,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

20
13 / 3 / 16
13,154
940
17,722
19,340
29,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BSF701
Agni
18
3 / 9 / 5
10,321
737
9,204
15,989
7,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Born2bMellow
Aphrodite
18
2 / 7 / 6
10,102
722
9,603
19,479
11,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
2
0 / 0 / 0
3,852
275
0
0
0
Chaac
17
3 / 7 / 9
10,382
742
13,106
20,671
30,965
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
jhapen
Maman Brigitte
19
8 / 10 / 0
11,362
812
11,194
20,123
10,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
33
Kills
16
19
Deaths
33
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
BSF701
Agni
3
9
5
0.61
L
Aphrodite
Born2bMellow
Aphrodite
2
7
6
0.71
W
Aphrodite
CLoggsRun
Aphrodite
0
0
0
0
W
King Arthur
Hanboban
King Arthur
5
6
14
2
W
6
4
20
4
W
Hun Batz
KingRenge
Hun Batz
9
6
21
3.25
W
13
3
16
7
L
Skadi
0
0
0
0
L
Chaac
3
7
9
1.07
L
Maman Brigitte
jhapen
Maman Brigitte
8
10
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,057
Damage
43,107
69,098
Taken
76,262
100,728
Mitigated
60,691
14,109
Healing
18,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BSF701
Agni
9,204
997
47
478
15,989
7,632
326
7,206
8,783
30,505
0
L
Aphrodite
Born2bMellow
Aphrodite
9,603
1,649
5,511
7,228
19,479
11,888
613
9,807
9,672
23,402
0
W
Aphrodite
CLoggsRun
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Hanboban
King Arthur
8,708
1,931
0
0
17,610
24,489
342
8,155
9,390
181
20,189
W
18,468
1,717
2,643
4,835
17,987
36,399
1,164
6,560
11,377
32,384
2,113
W
Hun Batz
KingRenge
Hun Batz
23,159
4,914
0
80
14,161
10,442
4,252
6,731
6,935
0
43,834
W
17,722
1,423
1,193
5,358
19,340
29,398
2,322
7,861
11,436
23,179
1,305
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
13,106
2,386
416
1,962
20,671
30,965
102
8,157
12,514
0
21,528
L
Maman Brigitte
jhapen
Maman Brigitte
11,194
687
687
2,205
20,123
10,206
427
9,725
10,398
18,614
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
46,019
105
Minions Killed
116
0
Camps Cleared
0
937,449
Distance Traveled
803,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,321
737
49
4
0
177,343
0
L
Aphrodite
10,102
722
38
3
0
188,563
0
W
Aphrodite
4,190
299
0
0
0
0
0
W
King Arthur
11,503
822
27
2
0
226,159
0
W
Bacchus
11,530
824
28
2
0
233,255
0
W
Hun Batz
11,894
850
32
2
0
220,167
0
W
Ares
13,154
940
18
1
0
257,868
0
L
Skadi
3,852
275
0
0
0
0
0
L
Chaac
10,382
742
20
1
0
235,069
0
L
Maman Brigitte
11,362
812
9
1
0
202,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role