Player Matchup

Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HappeyGuns
Nu Wa
Level 128
God Stats
0W - 2L
1,179 SR
Queue Stats
43W - 47L
1,461 Elo+
Party 4
Freya
Freya
Kallatined
Freya
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 4
Charon
Charon
LumberLuck
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,502 Elo+
Solo
Bakasura
Bakasura
dr0pf34r
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 65
1,436 SR
1,479 Elo+

VS

Team Averages
Level 99
1,628 SR
1,479 Elo+
Achilles
Achilles
LilThiccy
Achilles
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 126L
1,397 Elo+
Party 2
Artemis
Artemis
MMD_Legend
Artemis
Level 46
God Stats
15W - 13L
1,553 SR
Queue Stats
102W - 105L
1,488 Elo+
Party 1
Ratatoskr
Ratatoskr
Scrumkid
Ratatoskr
Level 122
God Stats
6W - 7L
1,880 SR
Queue Stats
227W - 209L
1,536 Elo+
Party 2
King Arthur
King Arthur
thekingofallgame
King Arthur
Level 127
God Stats
33W - 25L
1,570 SR
Queue Stats
194W - 189L
1,513 Elo+
Party 1
Vulcan
Vulcan
wicqk
Vulcan
Level 89
God Stats
24W - 13L
1,639 SR
Queue Stats
412W - 387L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 2 / 4
7,666
451
9,961
18,425
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
11
1 / 8 / 3
7,474
440
9,815
12,797
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
15
2 / 4 / 2
7,982
470
8,709
14,617
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
LumberLuck
Charon
13
2 / 6 / 3
8,507
500
6,105
16,816
14,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
dr0pf34r
Bakasura
13
3 / 9 / 2
7,851
462
5,075
20,156
10,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LilThiccy
Achilles
18
3 / 1 / 4
11,054
650
9,860
17,348
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
MMD_Legend
Artemis
15
3 / 1 / 14
8,879
522
10,412
8,994
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Scrumkid
Ratatoskr
18
10 / 1 / 10
10,703
630
12,026
14,960
6,337
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
thekingofallgame
King Arthur
15
2 / 3 / 14
8,798
518
7,874
20,364
18,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vulcan
wicqk
Vulcan
16
11 / 2 / 9
10,708
630
20,743
10,843
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
29
29
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
4
1
L
Nu Wa
1
8
3
0.31
L
Freya
2
4
2
0.75
W
Achilles
LilThiccy
Achilles
3
1
4
5
L
Charon
LumberLuck
Charon
2
6
3
0.58
W
Artemis
MMD_Legend
Artemis
3
1
14
10
W
Ratatoskr
Scrumkid
Ratatoskr
10
1
10
15
L
Bakasura
dr0pf34r
Bakasura
3
9
2
0.44
W
King Arthur
thekingofallgame
King Arthur
2
3
14
3
W
Vulcan
wicqk
Vulcan
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
60,915
82,811
Taken
72,509
46,670
Mitigated
47,092
13,502
Healing
24,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,961
1,076
0
3,006
18,425
11,677
0
3,034
14,257
0
55,215
L
Nu Wa
9,815
2,464
0
500
12,797
4,588
0
4,922
7,327
36,935
1,241
L
Freya
8,709
2,017
0
4,700
14,617
6,198
0
2,482
12,017
60,724
0
W
Achilles
LilThiccy
Achilles
9,860
2,036
0
7,678
17,348
14,721
417
988
15,017
0
89,254
L
Charon
LumberLuck
Charon
6,105
1,193
0
2,071
16,816
14,029
0
4,345
12,165
31,983
238
W
Artemis
MMD_Legend
Artemis
10,412
3,958
0
2,539
8,994
3,890
1,572
4,792
3,502
0
52,608
W
Ratatoskr
Scrumkid
Ratatoskr
12,026
2,177
0
7,822
14,960
6,337
20
3,231
11,130
0
95,631
L
Bakasura
dr0pf34r
Bakasura
5,075
3,184
0
3,225
20,156
10,178
0
4,535
15,256
0
43,479
W
King Arthur
thekingofallgame
King Arthur
7,874
617
335
4,090
20,364
18,288
123
7,903
11,141
0
60,186
W
Vulcan
wicqk
Vulcan
20,743
3,731
0
2,256
10,843
3,856
210
5,796
4,182
78,154
1,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
50,142
400
Minions Killed
547
0
Camps Cleared
0
1,593,963
Distance Traveled
1,844,437
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,666
451
90
5
0
321,943
4
L
Nu Wa
7,474
440
75
4
0
266,949
0
L
Freya
7,982
470
110
6
0
324,780
0
W
Achilles
11,054
650
141
8
0
358,688
2
L
Charon
8,507
500
29
2
0
310,111
0
W
Artemis
8,879
522
67
4
0
336,168
0
W
Ratatoskr
10,703
630
131
8
0
426,408
0
L
Bakasura
7,851
462
96
6
0
370,180
0
W
King Arthur
8,798
518
79
5
0
367,877
0
W
Vulcan
10,708
630
129
8
0
355,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role