Player Matchup

Thanatos
Thanatos
ArtfulPanda5413
Thanatos
Level 64
God Stats
16W - 12L
1,554 SR
Queue Stats
140W - 116L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FizzY05
Morgan Le Fay
Level 45
God Stats
3W - 0L
1,756 SR
Queue Stats
106W - 86L
1,509 Elo+
Party 2
Chaac
Chaac
Jormanegandr
Chaac
Level 76
God Stats
3W - 1L
1,897 SR
Queue Stats
7W - 6L
1,596 Elo+
Party 3
Janus
Janus
LostCause101255
Janus
Level 85
God Stats
25W - 15L
1,642 SR
Queue Stats
70W - 47L
1,594 Elo+
Solo
Sol
Sol
Tavitoowavy
Sol
Level 49
God Stats
3W - 2L
1,771 SR
Queue Stats
26W - 19L
1,576 Elo+
Party 3
Team Averages
Level 64
1,724 SR
1,559 Elo+

VS

Team Averages
Level 55
1,623 SR
1,504 Elo+
Ratatoskr
Ratatoskr
Avicate
Ratatoskr
Level 62
God Stats
16W - 18L
1,655 SR
Queue Stats
188W - 188L
1,503 Elo+
Party 1
Bellona
Bellona
Leucistic
Bellona
Level 69
God Stats
5W - 3L
1,790 SR
Queue Stats
283W - 241L
1,550 Elo+
Solo
Nox
Nox
Lucidty
Nox
Level 28
God Stats
3W - 3L
1,786 SR
Queue Stats
58W - 64L
1,465 Elo+
Party 1
Anubis
Anubis
j2fjefferson
Anubis
Level 60
God Stats
1W - 3L
1,479 SR
Queue Stats
129W - 106L
1,491 Elo+
Solo
Hachiman
Hachiman
leanendz
Hachiman
Level 57
God Stats
12W - 19L
1,403 SR
Queue Stats
228W - 247L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 6 / 1
7,698
550
6,356
14,684
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
FizzY05
Morgan Le Fay
13
2 / 4 / 1
8,405
600
6,656
8,803
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 6
7,307
522
6,746
13,123
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 0 / 2
9,850
704
6,218
6,023
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 2
8,929
638
12,057
9,079
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Avicate
Ratatoskr
13
5 / 4 / 5
7,639
546
7,505
13,572
5,207
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Leucistic
Bellona
14
7 / 2 / 0
8,297
593
8,692
10,943
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
10
1 / 4 / 4
6,282
449
1,836
8,570
5,805
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
2 / 3 / 0
6,990
499
5,938
10,121
4,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
leanendz
Hachiman
11
0 / 5 / 4
6,260
447
5,558
12,360
4,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
18
Kills
15
15
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
6
1
0.75
L
Ratatoskr
Avicate
Ratatoskr
5
4
5
1.88
W
Morgan Le Fay
FizzY05
Morgan Le Fay
2
4
1
0.63
W
1
2
6
2
L
Bellona
Leucistic
Bellona
7
2
0
3.5
W
4
0
2
5
L
Nox
1
4
4
0.75
W
7
3
2
2.67
L
Anubis
2
3
0
0.67
L
Hachiman
leanendz
Hachiman
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
29,529
51,712
Taken
55,566
27,997
Mitigated
28,981
17,993
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,356
1,297
0
9,352
14,684
5,447
0
2,908
11,556
0
31,398
L
Ratatoskr
Avicate
Ratatoskr
7,505
3,210
0
4,649
13,572
5,207
0
3,310
9,827
0
50,574
W
Morgan Le Fay
FizzY05
Morgan Le Fay
6,656
766
0
1,448
8,803
3,689
0
297
7,899
37,434
1,730
W
6,746
640
128
2,494
13,123
13,648
357
2,555
10,517
502
31,576
L
Bellona
Leucistic
Bellona
8,692
1,687
0
3,512
10,943
9,285
0
4,299
5,802
0
55,788
W
6,218
217
0
1,750
6,023
2,147
519
1,613
4,410
87,835
1,876
L
Nox
1,836
392
0
1,239
8,570
5,805
0
4,566
3,747
8,500
0
W
12,057
6,447
0
2,821
9,079
3,066
3,417
401
8,630
65,724
0
L
Anubis
5,938
109
0
3,068
10,121
4,315
0
5,014
4,742
56,196
0
L
Hachiman
leanendz
Hachiman
5,558
3,127
0
2,478
12,360
4,369
0
6,502
5,489
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
35,468
413
Minions Killed
342
0
Camps Cleared
0
1,454,537
Distance Traveled
1,366,889
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,698
550
50
4
0
299,720
0
L
Ratatoskr
7,639
546
79
6
0
332,006
2
W
Morgan Le Fay
8,405
600
69
5
0
274,219
0
W
Chaac
7,307
522
36
3
0
322,072
4
L
Bellona
8,297
593
82
6
0
308,301
0
W
Janus
9,850
704
161
12
0
300,806
4
L
Nox
6,282
449
9
1
0
187,613
0
W
Sol
8,929
638
97
7
0
257,720
0
L
Anubis
6,990
499
107
8
0
260,747
7
L
Hachiman
6,260
447
65
5
0
278,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role