Player Matchup

Kukulkan
Kukulkan
DraZzAy
Kukulkan
Level 37
God Stats
13W - 2L
1,907 SR
Queue Stats
52W - 21L
1,669 Elo+
Party 1
Charybdis
Charybdis
DraeZzAy
Charybdis
Level 8
God Stats
10W - 2L
1,765 SR
Queue Stats
17W - 7L
1,598 Elo+
Party 1
Yemoja
Yemoja
Emma001
Yemoja
Level 23
God Stats
69W - 80L
1,491 SR
Queue Stats
115W - 115L
1,487 Elo+
Party 1
Bacchus
Bacchus
P100 Looper
Bacchus
Level 16
God Stats
6W - 0L
1,864 SR
Queue Stats
33W - 8L
1,819 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TobeyMahomes
Tsukuyomi
Level 12
God Stats
1W - 0L
1,722 SR
Queue Stats
26W - 9L
1,686 Elo+
Party 1
Team Averages
Level 19
1,750 SR
1,652 Elo+

VS

Team Averages
Level 11
1,522 SR
1,472 Elo+
Fenrir
Fenrir
Echowe22
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Party 2
Hercules
Hercules
Fantazmo52503
Hercules
Level 18
God Stats
2W - 3L
1,389 SR
Queue Stats
5W - 6L
1,508 Elo+
Party 2
Nike
Nike
GigaChadPimpPapa
Nike
Level 6
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 3L
1,644 Elo+
Party 2
Eset
Eset
PebisGatto
Eset
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
x_Dr_Frog_x
Danzaburou
Level 14
God Stats
1W - 2L
1,748 SR
Queue Stats
6W - 18L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraZzAy
Kukulkan
18
7 / 0 / 14
10,696
891
16,295
8,571
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
DraeZzAy
Charybdis
18
3 / 0 / 5
10,803
900
7,592
6,960
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Emma001
Yemoja
16
2 / 3 / 7
9,378
782
3,989
7,337
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
P100 Looper
Bacchus
16
5 / 2 / 13
9,934
828
11,415
11,381
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tsukuyomi
TobeyMahomes
Tsukuyomi
18
5 / 0 / 12
10,688
891
18,496
8,298
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Echowe22
Fenrir
16
3 / 3 / 1
9,276
773
9,621
13,504
7,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Fantazmo52503
Hercules
16
0 / 4 / 4
9,048
754
5,758
15,581
10,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
8,334
695
6,938
15,445
9,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 8 / 2
8,486
707
2,984
11,500
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
x_Dr_Frog_x
Danzaburou
15
1 / 3 / 2
8,737
728
4,408
11,833
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
22
Kills
5
5
Deaths
22
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DraZzAy
Kukulkan
7
0
14
14
W
Charybdis
DraeZzAy
Charybdis
3
0
5
5.5
L
Fenrir
Echowe22
Fenrir
3
3
1
1.17
W
Yemoja
Emma001
Yemoja
2
3
7
1.83
L
Hercules
Fantazmo52503
Hercules
0
4
4
0.5
L
0
4
3
0.38
W
Bacchus
P100 Looper
Bacchus
5
2
13
5.75
L
1
8
2
0.25
W
Tsukuyomi
TobeyMahomes
Tsukuyomi
5
0
12
11
L
Danzaburou
x_Dr_Frog_x
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
29,709
42,547
Taken
67,863
32,795
Mitigated
36,606
9,745
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DraZzAy
Kukulkan
16,295
702
0
503
8,571
4,143
376
795
7,776
41,158
0
W
Charybdis
DraeZzAy
Charybdis
7,592
4,347
0
1,845
6,960
3,400
1,084
0
6,960
0
48,331
L
Fenrir
Echowe22
Fenrir
9,621
1,407
0
1,423
13,504
7,114
408
4,640
8,609
0
25,649
W
Yemoja
Emma001
Yemoja
3,989
526
1,434
525
7,337
4,902
415
874
6,463
15,159
0
L
Hercules
Fantazmo52503
Hercules
5,758
781
0
4,047
15,581
10,467
252
4,430
10,899
0
32,536
L
6,938
614
0
1,590
15,445
9,144
0
6,324
8,788
0
19,507
W
Bacchus
P100 Looper
Bacchus
11,415
965
0
3,510
11,381
16,172
0
659
10,722
19,358
0
L
2,984
364
0
234
11,500
4,842
0
7,686
3,564
13,798
0
W
Tsukuyomi
TobeyMahomes
Tsukuyomi
18,496
5,265
0
1,928
8,298
4,178
935
656
7,642
0
41,710
L
Danzaburou
x_Dr_Frog_x
Danzaburou
4,408
1,060
0
1,809
11,833
5,039
152
7,268
4,304
0
21,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,499
Gold Earned
43,881
258
Minions Killed
181
0
Camps Cleared
0
1,281,039
Distance Traveled
1,188,487
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,696
891
66
6
0
271,755
0
W
Charybdis
10,803
900
93
8
0
245,626
0
L
Fenrir
9,276
773
42
4
0
255,279
0
W
Yemoja
9,378
782
28
2
0
184,509
13
L
Hercules
9,048
754
65
5
0
258,621
0
L
Nike
8,334
695
21
2
0
236,278
0
W
Bacchus
9,934
828
18
2
0
282,163
0
L
Eset
8,486
707
13
1
0
210,074
0
W
Tsukuyomi
10,688
891
53
4
0
296,986
0
L
Danzaburou
8,737
728
40
3
0
228,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role