Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CrimsonHeaven
Surtr
Level 163
God Stats
10W - 1L
1,781 SR
Queue Stats
362W - 338L
1,560 Elo+
Party 1
Neith
Neith
GhighSD
Neith
Level 88
God Stats
4W - 1L
1,705 SR
Queue Stats
42W - 26L
1,596 Elo+
Solo
Sol
Sol
TROLLENCIO2000
Sol
Level 157
God Stats
5W - 2L
1,444 SR
Queue Stats
270W - 247L
1,526 Elo+
Party 1
Team Averages
Level 133
1,586 SR
1,536 Elo+

VS

Team Averages
Level 111
1,514 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BRUNOEM1599
Danzaburou
Level 105
God Stats
67W - 43L
1,545 SR
Queue Stats
188W - 178L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Megaserio
Kuzenbo
Level 143
God Stats
12W - 7L
1,734 SR
Queue Stats
75W - 89L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
QTrunx
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,459 Elo+
Solo
Ra
Ra
gnza
Ra
Level 63
God Stats
13W - 15L
1,288 SR
Queue Stats
281W - 271L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 1
3,947
658
1,276
3,973
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
 
Hun Batz
7
0 / 0 / 0
3,734
622
1,238
4,818
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 0
5,089
848
1,113
3,083
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
GhighSD
Neith
7
0 / 1 / 0
4,127
688
1,738
3,389
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 0
3,896
649
4,955
5,137
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
2
0 / 1 / 0
2,933
489
250
1,442
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
BRUNOEM1599
Danzaburou
6
0 / 1 / 1
3,695
616
2,100
4,480
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Megaserio
Kuzenbo
6
1 / 0 / 0
3,880
647
2,203
4,190
3,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
QTrunx
Tsukuyomi
7
1 / 0 / 0
3,753
626
1,659
4,469
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
gnza
Ra
7
0 / 0 / 0
3,866
644
1,096
2,891
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Hun Batz
 
Hun Batz
0
0
0
0
L
Chaac
 
Chaac
0
1
0
0
L
Danzaburou
BRUNOEM1599
Danzaburou
0
1
1
0.5
W
1
0
0
1
W
Neith
GhighSD
Neith
0
1
0
0
L
Kuzenbo
Megaserio
Kuzenbo
1
0
0
1
L
Tsukuyomi
QTrunx
Tsukuyomi
1
0
0
1
W
1
0
0
1
L
Ra
gnza
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,320
Damage
7,308
20,400
Taken
17,472
8,151
Mitigated
7,910
8,637
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,276
299
1,354
2,136
3,973
1,775
0
1,011
2,962
8,823
602
W
Hun Batz
 
Hun Batz
1,238
217
0
750
4,818
1,719
0
584
4,126
0
21,441
L
Chaac
 
Chaac
250
57
0
290
1,442
854
0
0
1,376
0
4,877
L
Danzaburou
BRUNOEM1599
Danzaburou
2,100
799
0
1,172
4,480
1,565
0
3,315
1,165
0
20,815
W
1,113
729
0
1,326
3,083
1,908
26
0
3,083
779
28,832
W
Neith
GhighSD
Neith
1,738
315
0
680
3,389
1,084
0
306
2,959
0
27,694
L
Kuzenbo
Megaserio
Kuzenbo
2,203
839
0
1,348
4,190
3,282
0
2,585
1,605
9,649
0
L
Tsukuyomi
QTrunx
Tsukuyomi
1,659
272
0
2,624
4,469
1,328
0
0
4,428
0
19,825
W
4,955
2,654
0
2,391
5,137
1,665
0
1,067
4,070
30,162
3,114
L
Ra
gnza
Ra
1,096
0
180
1,033
2,891
881
0
0
2,891
22,138
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
18,127
231
Minions Killed
139
0
Camps Cleared
0
642,603
Distance Traveled
560,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,947
658
14
2
0
124,946
0
W
Hun Batz
3,734
622
45
8
0
147,364
0
L
Chaac
2,933
489
8
1
0
33,647
0
L
Danzaburou
3,695
616
34
6
0
118,571
0
W
Surtr
5,089
848
59
10
0
119,010
0
W
Neith
4,127
688
51
9
0
119,864
1
L
Kuzenbo
3,880
647
10
2
0
137,253
2
L
Tsukuyomi
3,753
626
39
7
0
148,711
0
W
Sol
3,896
649
62
10
0
131,419
0
L
Ra
3,866
644
48
8
0
122,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role