Player Matchup

Bellona
Bellona
Flamecaster09
Bellona
Level 68
God Stats
0W - 2L
1,491 SR
Queue Stats
120W - 105L
1,506 Elo+
Party 1
Ymir
Ymir
Flamemoose
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
Zilpha
Aphrodite
Level 103
God Stats
4W - 7L
1,476 SR
Queue Stats
77W - 67L
1,680 Elo+
Party 1
Team Averages
Level 80
1,489 SR
1,573 Elo+

VS

Team Averages
Level 78
1,522 SR
1,531 Elo+
Anhur
Anhur
Gumoni
Anhur
Level 158
God Stats
2W - 2L
1,538 SR
Queue Stats
202W - 186L
1,609 Elo+
Solo
Cerberus
Cerberus
Poper1102
Cerberus
Level 36
God Stats
3W - 4L
1,372 SR
Queue Stats
31W - 29L
1,509 Elo+
Solo
Discordia
Discordia
xDarkerGhost
Discordia
Level 39
God Stats
4W - 2L
1,655 SR
Queue Stats
117W - 120L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 4 / 1
9,472
631
10,922
16,702
14,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
8,779
585
7,530
18,273
18,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Aphrodite
Zilpha
Aphrodite
16
1 / 3 / 0
9,834
656
12,417
14,934
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gumoni
Anhur
17
5 / 3 / 5
11,580
772
12,290
12,986
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Poper1102
Cerberus
17
4 / 0 / 9
11,054
737
14,575
21,642
26,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xDarkerGhost
Discordia
17
4 / 0 / 8
11,606
774
17,239
6,061
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
13
13
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
4
1
0.63
L
0
6
1
0.08
W
Anhur
Gumoni
Anhur
5
3
5
2.5
W
Cerberus
Poper1102
Cerberus
4
0
9
8.5
L
Aphrodite
Zilpha
Aphrodite
1
3
0
0.33
W
Discordia
xDarkerGhost
Discordia
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
44,104
49,909
Taken
40,689
39,645
Mitigated
35,229
14,443
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,922
2,197
0
1,523
16,702
14,981
0
9,303
7,325
0
28,476
L
7,530
845
0
216
18,273
18,114
0
10,259
7,936
25,507
562
W
Anhur
Gumoni
Anhur
12,290
6,245
0
1,176
12,986
6,151
1,491
4,659
7,942
0
65,427
W
Cerberus
Poper1102
Cerberus
14,575
901
0
10,347
21,642
26,139
528
10,188
10,511
33,029
898
L
Aphrodite
Zilpha
Aphrodite
12,417
1,589
4,913
7,791
14,934
6,550
0
11,596
3,272
44,937
0
W
Discordia
xDarkerGhost
Discordia
17,239
640
318
997
6,061
2,939
731
3,574
2,319
55,241
146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
34,240
160
Minions Killed
236
0
Camps Cleared
0
773,358
Distance Traveled
821,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,472
631
32
2
0
261,618
0
L
Ymir
8,779
585
26
2
0
246,005
0
W
Anhur
11,580
772
97
6
0
248,784
2
W
Cerberus
11,054
737
54
4
0
294,390
0
L
Aphrodite
9,834
656
102
7
0
265,735
0
W
Discordia
11,606
774
85
6
0
277,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role