Player Matchup

Horus
Horus
Silver I
FavorableTester
Horus
Silver I
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,601 MMR
Party 1
Cupid
Cupid
Silver I
Studdle
Cupid
Silver I
Level 165
God Stats
2W - 0L
1,281 SR
Queue Stats
8W - 3L
1,601 MMR
Party 1
Raijin
Raijin
Silver I
scopes chillin
Raijin
Silver I
Level 158
God Stats
3W - 0L
1,533 SR
Queue Stats
8W - 3L
1,601 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 173
1,438 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,500 SR
1,539 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold II
MONKEYSTYLEz187
Ares
Gold II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,617 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
9,420
725
7,549
15,618
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Studdle
Cupid
17
10 / 0 / 4
11,440
880
14,803
13,675
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 9
10,367
797
12,205
10,629
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditeAchillesBaron SamediNe ZhaAthena

VS

Bans
Bake KujiraPoseidonAtlasKukulkanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 6 / 1
9,079
698
8,639
12,124
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
13
2 / 4 / 3
8,959
689
8,918
10,290
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 4
7,901
608
8,305
17,621
13,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
1
0.58
L
Hou Yi
 
Hou Yi
2
4
3
0.88
W
1
2
11
3.25
L
0
4
4
0.5
W
Cupid
Studdle
Cupid
10
0
4
12
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
25,862
39,922
Taken
40,035
27,896
Mitigated
21,595
18,762
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,639
491
0
695
12,124
4,083
0
5,150
6,421
46,610
402
L
Hou Yi
 
Hou Yi
8,918
4,825
0
1,969
10,290
4,027
0
1,744
8,130
0
40,718
W
7,549
3,062
2,756
5,840
15,618
15,633
343
4,963
10,603
0
15,923
L
8,305
187
0
2,319
17,621
13,485
0
4,321
12,704
14,063
0
W
Cupid
Studdle
Cupid
14,803
10,204
948
7,294
13,675
7,349
2,482
5,737
7,861
0
58,695
W
12,205
1,606
0
1,924
10,629
4,914
553
6,005
4,492
45,101
3,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
25,939
173
Minions Killed
153
0
Camps Cleared
0
748,098
Distance Traveled
636,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,079
698
81
6
0
179,352
0
L
Hou Yi
8,959
689
63
5
0
210,789
0
W
Horus
9,420
725
18
1
0
267,881
1
L
Ares
7,901
608
9
1
0
246,150
0
W
Cupid
11,440
880
74
6
0
249,153
0
W
Raijin
10,367
797
81
6
0
231,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role