Player Matchup

Hachiman
Hachiman
DabaRooGumbo
Hachiman
Level 61
God Stats
2W - 3L
1,749 SR
Queue Stats
14W - 20L
1,383 Elo+
Solo
Atlas
Atlas
RenyP
Atlas
Level 45
God Stats
0W - 1L
1,722 SR
Queue Stats
33W - 40L
1,384 Elo+
Solo
Merlin
Merlin
RockAtm513
Merlin
Level 151
God Stats
18W - 32L
1,387 SR
Queue Stats
218W - 215L
1,511 Elo+
Solo
Team Averages
Level 86
1,620 SR
1,426 Elo+

VS

Team Averages
Level 98
1,568 SR
1,370 Elo+
Guan Yu
Guan Yu
DUCEYPACNB1G
Guan Yu
Level 107
God Stats
1W - 0L
1,312 SR
Queue Stats
4W - 0L
1,739 Elo+
Solo
Medusa
Medusa
Matr1X N1nja
Medusa
Level 125
God Stats
2W - 0L
1,811 SR
Queue Stats
11W - 13L
1,288 Elo+
Solo
Merlin
Merlin
dabutcha420247
Merlin
Level 62
God Stats
1W - 2L
1,582 SR
Queue Stats
8W - 19L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DabaRooGumbo
Hachiman
15
3 / 7 / 8
10,909
642
13,590
17,825
6,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Atlas
RenyP
Atlas
13
2 / 7 / 7
10,616
624
9,888
18,434
8,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
RockAtm513
Merlin
19
9 / 1 / 4
13,946
820
24,572
12,465
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DUCEYPACNB1G
Guan Yu
18
6 / 2 / 9
12,227
719
9,509
22,035
20,019
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
19
7 / 2 / 8
12,966
763
20,370
16,186
6,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 10 / 10
12,018
707
10,268
19,022
6,995
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
15
15
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DUCEYPACNB1G
Guan Yu
6
2
9
5.25
L
Hachiman
DabaRooGumbo
Hachiman
3
7
8
1
W
Medusa
7
2
8
5.5
L
Atlas
RenyP
Atlas
2
7
7
0.79
L
Merlin
RockAtm513
Merlin
9
1
4
11
W
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
40,147
48,724
Taken
57,243
20,382
Mitigated
33,728
5,775
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DUCEYPACNB1G
Guan Yu
9,509
1,214
3,187
4,122
22,035
20,019
646
10,221
10,964
0
30,553
L
Hachiman
DabaRooGumbo
Hachiman
13,590
7,931
336
3,784
17,825
6,758
1,182
2,781
14,946
0
36,510
W
Medusa
20,370
7,439
0
0
16,186
6,714
2,395
11,073
4,375
0
83,929
L
Atlas
RenyP
Atlas
9,888
2,582
0
0
18,434
8,539
0
3,952
14,279
22,022
0
L
Merlin
RockAtm513
Merlin
24,572
515
0
1,655
12,465
5,085
681
3,452
8,904
59,580
1,032
W
10,268
2,185
0
365
19,022
6,995
611
10,815
7,591
42,853
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
37,211
166
Minions Killed
212
0
Camps Cleared
0
771,293
Distance Traveled
863,848
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,227
719
40
2
0
342,298
0
L
Hachiman
10,909
642
41
2
0
252,111
0
W
Medusa
12,966
763
105
6
0
300,483
0
L
Atlas
10,616
624
15
1
0
232,780
0
L
Merlin
13,946
820
110
6
0
286,402
1
W
Merlin
12,018
707
67
4
0
221,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role