Player Matchup

Chang'e
Chang'e
PyriteDreams
Chang'e
Level 176
God Stats
6W - 5L
1,535 SR
Queue Stats
139W - 117L
1,557 Elo+
Party 1
Izanami
Izanami
Redhorn70
Izanami
Level 123
God Stats
17W - 8L
1,720 SR
Queue Stats
111W - 86L
1,589 Elo+
Party 1
Surtr
Surtr
Stellf
Surtr
Level 158
God Stats
3W - 2L
1,742 SR
Queue Stats
24W - 33L
1,440 Elo+
Party 1
Loki
Loki
TheBurningPyro
Loki
Level 137
God Stats
4W - 0L
1,809 SR
Queue Stats
128W - 93L
1,570 Elo+
Solo
Janus
Janus
ZeroFamilon123
Janus
Level 157
God Stats
3W - 1L
1,715 SR
Queue Stats
16W - 7L
1,616 Elo+
Solo
Team Averages
Level 150
1,704 SR
1,554 Elo+

VS

Team Averages
Level 131
1,553 SR
1,566 Elo+
Ix Chel
Ix Chel
CBC2000
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,627 Elo+
Solo
Apollo
Apollo
Kaideriel
Apollo
Level 109
God Stats
16W - 15L
1,342 SR
Queue Stats
140W - 135L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
SGKharma
Sylvanus
Level 100
God Stats
2W - 3L
1,537 SR
Queue Stats
244W - 220L
1,524 Elo+
Party 2
Mercury
Mercury
lnfinis
Mercury
Level 150
God Stats
6W - 4L
1,937 SR
Queue Stats
164W - 151L
1,614 Elo+
Solo
Medusa
Medusa
toxicmobaplayer
Medusa
Level 149
God Stats
6W - 8L
1,450 SR
Queue Stats
69W - 50L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PyriteDreams
Chang'e
15
4 / 2 / 4
9,342
623
12,169
14,716
8,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
Redhorn70
Izanami
16
2 / 1 / 3
9,190
613
6,052
6,734
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Stellf
Surtr
15
6 / 0 / 5
8,542
569
11,335
12,457
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 6
8,047
536
8,558
10,725
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 2
8,954
597
8,206
7,297
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CBC2000
Ix Chel
14
1 / 2 / 0
8,024
535
5,092
8,940
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Kaideriel
Apollo
14
1 / 2 / 1
7,790
519
3,168
9,925
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SGKharma
Sylvanus
12
0 / 5 / 0
6,310
421
5,302
15,141
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
lnfinis
Mercury
13
0 / 3 / 0
6,992
466
4,888
13,181
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
2 / 6 / 0
8,998
600
10,849
17,335
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
4
4
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CBC2000
Ix Chel
1
2
0
0.5
L
Apollo
Kaideriel
Apollo
1
2
1
0.75
W
Chang'e
PyriteDreams
Chang'e
4
2
4
3
W
Izanami
Redhorn70
Izanami
2
1
3
3.5
L
Sylvanus
SGKharma
Sylvanus
0
5
0
0
W
Surtr
Stellf
Surtr
6
0
5
8.5
W
4
0
6
7
W
2
1
2
3
L
Mercury
lnfinis
Mercury
0
3
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,320
Damage
29,299
51,929
Taken
64,522
26,894
Mitigated
28,098
15,104
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CBC2000
Ix Chel
5,092
795
526
915
8,940
3,036
0
4,001
4,660
65,519
648
L
Apollo
Kaideriel
Apollo
3,168
2,317
0
3,295
9,925
3,198
0
180
9,705
0
60,872
W
Chang'e
PyriteDreams
Chang'e
12,169
909
984
6,811
14,716
8,902
23
356
14,360
56,996
2,414
W
Izanami
Redhorn70
Izanami
6,052
4,717
0
2,387
6,734
2,445
2,794
906
5,828
0
88,753
L
Sylvanus
SGKharma
Sylvanus
5,302
1,846
944
3,808
15,141
9,795
0
3,428
11,027
29,266
12,481
W
Surtr
Stellf
Surtr
11,335
4,385
0
1,807
12,457
6,976
178
1,195
11,262
2,957
69,582
W
8,558
2,044
0
1,750
10,725
6,017
0
2,856
7,869
0
36,600
W
8,206
260
0
1,365
7,297
2,554
0
4,356
2,941
76,102
771
L
Mercury
lnfinis
Mercury
4,888
2,635
0
532
13,181
5,665
0
2,249
10,783
0
68,459
L
10,849
4,717
0
6,300
17,335
6,404
0
8,024
7,648
0
84,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
38,114
550
Minions Killed
566
0
Camps Cleared
0
1,573,068
Distance Traveled
1,488,359
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,024
535
136
9
0
273,427
0
L
Apollo
7,790
519
118
8
0
297,414
0
W
Chang'e
9,342
623
110
7
0
297,452
5
W
Izanami
9,190
613
154
10
0
285,874
1
L
Sylvanus
6,310
421
65
4
0
300,322
0
W
Surtr
8,542
569
89
6
0
365,498
4
W
Loki
8,047
536
42
3
0
333,530
0
W
Janus
8,954
597
155
10
0
290,714
7
L
Mercury
6,992
466
113
8
0
366,553
0
L
Medusa
8,998
600
134
9
0
250,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role