Player Matchup

Yemoja
Yemoja
LeifLake
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 104L
1,490 Elo+
Party 1
Chaac
Chaac
SAUCEDO272026
Chaac
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 99L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkadiDzntNo
Morgan Le Fay
Level 82
God Stats
0W - 3L
1,587 SR
Queue Stats
47W - 71L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
Zag
Gilgamesh
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
390W - 410L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
iKoalaWala
Baba Yaga
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 211L
1,534 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,549 Elo+

VS

Team Averages
Level 121
1,584 SR
1,570 Elo+
Cthulhu
Cthulhu
Agnesi
Cthulhu
Level 126
God Stats
1W - 0L
1,731 SR
Queue Stats
29W - 22L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Danielomar22
Zhong Kui
Level 151
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 72L
1,726 Elo+
Solo
Yemoja
Yemoja
Ghanty1439
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
SardonOpt
Erlang Shen
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 143L
1,505 Elo+
Solo
Hera
Hera
Tu_Papu-Jr
Hera
Level 155
God Stats
4W - 2L
1,691 SR
Queue Stats
140W - 158L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LeifLake
Yemoja
15
0 / 5 / 8
9,175
573
7,025
21,167
19,334
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
5 / 4 / 6
10,746
672
17,936
24,335
29,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
SkadiDzntNo
Morgan Le Fay
14
0 / 7 / 7
8,681
543
10,186
15,220
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Zag
Gilgamesh
17
7 / 6 / 6
11,226
702
18,415
23,569
25,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
iKoalaWala
Baba Yaga
19
3 / 3 / 10
10,891
681
23,919
16,067
9,479
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agnesi
Cthulhu
19
3 / 5 / 15
12,062
754
18,538
20,010
32,161
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Danielomar22
Zhong Kui
16
4 / 4 / 9
10,416
651
13,705
15,110
13,946
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
Ghanty1439
Yemoja
19
4 / 2 / 15
12,173
761
13,075
16,698
15,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
SardonOpt
Erlang Shen
20
10 / 2 / 13
11,990
749
22,680
22,197
23,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 15
11,180
699
19,987
13,862
7,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
15
Kills
25
25
Deaths
16
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agnesi
Cthulhu
3
5
15
2.1
W
Zhong Kui
Danielomar22
Zhong Kui
4
4
9
2.13
W
Yemoja
Ghanty1439
Yemoja
4
2
15
5.75
L
Yemoja
LeifLake
Yemoja
0
5
8
0.8
L
5
4
6
2
W
Erlang Shen
SardonOpt
Erlang Shen
10
2
13
8.25
L
Morgan Le Fay
SkadiDzntNo
Morgan Le Fay
0
7
7
0.5
W
4
3
15
3.83
L
Gilgamesh
Zag
Gilgamesh
7
6
6
1.67
L
Baba Yaga
iKoalaWala
Baba Yaga
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
87,985
100,358
Taken
87,877
91,055
Mitigated
93,086
36,335
Healing
37,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agnesi
Cthulhu
18,538
1,233
2,972
2,082
20,010
32,161
360
9,822
10,188
37,631
0
W
Zhong Kui
Danielomar22
Zhong Kui
13,705
2,318
332
2,376
15,110
13,946
3,276
7,265
7,845
23,505
388
W
Yemoja
Ghanty1439
Yemoja
13,075
1,994
11,396
3,998
16,698
15,570
1,076
8,476
8,222
25,620
0
L
Yemoja
LeifLake
Yemoja
7,025
2,262
6,676
3,722
21,167
19,334
479
13,479
6,916
14,646
0
L
17,936
2,187
2,868
8,651
24,335
29,961
480
13,458
9,893
0
40,311
W
Erlang Shen
SardonOpt
Erlang Shen
22,680
12,351
1,994
6,473
22,197
23,771
1,543
8,239
13,958
0
26,330
L
Morgan Le Fay
SkadiDzntNo
Morgan Le Fay
10,186
1,957
0
1,456
15,220
6,767
505
11,556
2,965
21,644
855
W
19,987
4,493
2,115
3,500
13,862
7,638
1,528
6,630
7,232
42,552
996
L
Gilgamesh
Zag
Gilgamesh
18,415
3,959
3,077
3,331
23,569
25,514
457
14,542
8,071
0
29,567
L
Baba Yaga
iKoalaWala
Baba Yaga
23,919
1,867
1,943
4,611
16,067
9,479
1,470
9,957
5,676
44,130
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,719
Gold Earned
57,821
157
Minions Killed
159
0
Camps Cleared
0
1,446,767
Distance Traveled
1,391,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,062
754
47
3
0
280,275
0
W
Zhong Kui
10,416
651
28
2
0
242,989
0
W
Yemoja
12,173
761
20
1
0
280,923
0
L
Yemoja
9,175
573
10
1
0
265,197
0
L
Chaac
10,746
672
30
2
0
317,048
0
W
Erlang Shen
11,990
749
8
1
0
326,269
0
L
Morgan Le Fay
8,681
543
29
2
0
276,659
0
W
Hera
11,180
699
56
4
0
260,840
0
L
Gilgamesh
11,226
702
18
1
0
280,334
0
L
Baba Yaga
10,891
681
70
4
0
307,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role