Player Matchup

Ra
Ra
Boot_To_The_Face
Ra
Level 47
God Stats
40W - 40L
1,345 SR
Queue Stats
302W - 305L
1,263 Elo+
Party 2
Cerberus
Cerberus
Death_Knight1179
Cerberus
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 107L
1,286 Elo+
Party 2
Awilix
Awilix
P4NC4K3_DR4G0N_
Awilix
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 219L
1,224 Elo+
Party 2
Team Averages
Level 73
1,448 SR
1,258 Elo+

VS

Team Averages
Level 48
1,569 SR
1,308 Elo+
Bastet
Bastet
Blackberry00811
Bastet
Level 43
God Stats
4W - 5L
1,625 SR
Queue Stats
8W - 27L
1,210 Elo+
Party 1
Ullr
Ullr
Peacemaker22617
Ullr
Level 55
God Stats
8W - 7L
1,358 SR
Queue Stats
105W - 124L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
post-marchoso1
Kukulkan
Level 46
God Stats
7W - 6L
1,725 SR
Queue Stats
111W - 134L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,566
797
5,891
6,287
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 8
9,637
803
12,899
13,493
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 6
10,211
851
8,841
11,569
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,897
658
6,894
12,149
4,125
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 1
7,848
654
5,044
14,428
4,229
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
1 / 2 / 1
7,966
664
7,073
5,036
1,999
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
1
8
7
W
4
1
8
8
W
6
2
6
4.5
L
1
5
1
0.3
L
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
19,011
31,349
Taken
31,613
18,498
Mitigated
10,353
10,293
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
1,315
0
680
12,149
4,125
0
5,856
5,701
0
15,869
W
5,891
601
1,406
1,741
6,287
2,503
1,022
1,732
4,555
35,099
0
W
12,899
739
398
3,763
13,493
11,198
410
3,027
10,466
28,950
4,142
W
8,841
3,924
0
2,985
11,569
4,797
1,271
2,555
9,014
0
41,943
L
5,044
4,502
0
2,090
14,428
4,229
266
9,006
4,861
0
24,814
L
Kukulkan
7,073
763
0
0
5,036
1,999
0
1,616
3,293
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
23,711
200
Minions Killed
115
0
Camps Cleared
0
677,575
Distance Traveled
587,383
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,897
658
20
2
0
228,716
0
W
Ra
9,566
797
70
6
0
200,132
0
W
Cerberus
9,637
803
69
6
0
237,196
5
W
Awilix
10,211
851
61
5
0
240,247
0
L
Ullr
7,848
654
40
3
0
198,235
0
L
Kukulkan
7,966
664
55
5
0
160,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role