Player Matchup

Xbalanque
Xbalanque
BingleDeBear
Xbalanque
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,534 Elo+
Party 3
Bake Kujira
Bake Kujira
BoreHarD
Bake Kujira
Level 177
God Stats
13W - 17L
1,309 SR
Queue Stats
85W - 87L
1,458 Elo+
Solo
Serqet
Serqet
MrDork3y
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,471 Elo+
Party 1
Hel
Hel
SparkingMezil
Hel
Level 67
God Stats
1W - 2L
1,781 SR
Queue Stats
29W - 18L
1,479 Elo+
Party 1
Khepri
Khepri
j0shwah6
Khepri
Level 153
God Stats
2W - 0L
1,709 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 3
Team Averages
Level 131
1,560 SR
1,493 Elo+

VS

Team Averages
Level 124
1,768 SR
1,433 Elo+
Xing Tian
Xing Tian
Bri_theFry_guy
Xing Tian
Level 152
God Stats
3W - 2L
1,789 SR
Queue Stats
101W - 99L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
FestusSauce
Gilgamesh
Level 168
God Stats
10W - 9L
1,944 SR
Queue Stats
62W - 54L
1,503 Elo+
Party 2
Artemis
Artemis
Steamin_Bman
Artemis
Level 147
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 7L
1,245 Elo+
Party 2
Merlin
Merlin
Vette0204
Merlin
Level 89
God Stats
0W - 1L
1,714 SR
Queue Stats
33W - 35L
1,427 Elo+
Solo
Lancelot
Lancelot
coolcould
Lancelot
Level 66
God Stats
4W - 9L
1,645 SR
Queue Stats
182W - 194L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BingleDeBear
Xbalanque
18
4 / 2 / 4
11,521
576
10,913
13,205
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
BoreHarD
Bake Kujira
18
2 / 2 / 4
11,723
586
15,701
21,734
37,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
MrDork3y
Serqet
19
11 / 1 / 5
11,672
584
13,882
19,350
10,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 10
11,053
553
13,719
12,649
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
j0shwah6
Khepri
15
1 / 1 / 8
10,048
502
5,775
14,129
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bri_theFry_guy
Xing Tian
13
1 / 3 / 2
8,695
435
4,107
20,046
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
FestusSauce
Gilgamesh
17
1 / 2 / 2
10,586
529
18,015
24,801
18,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Steamin_Bman
Artemis
15
0 / 5 / 0
9,091
455
8,562
18,518
7,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
Vette0204
Merlin
15
1 / 5 / 2
8,886
444
6,854
11,410
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
coolcould
Lancelot
13
5 / 8 / 1
8,668
433
14,153
17,850
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
8
9
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BingleDeBear
Xbalanque
4
2
4
3
W
Bake Kujira
BoreHarD
Bake Kujira
2
2
4
2
L
Xing Tian
Bri_theFry_guy
Xing Tian
1
3
2
0.67
L
Gilgamesh
FestusSauce
Gilgamesh
1
2
2
1
W
Serqet
MrDork3y
Serqet
11
1
5
13.5
W
5
3
10
3.33
L
Artemis
Steamin_Bman
Artemis
0
5
0
0
L
Merlin
Vette0204
Merlin
1
5
2
0.4
L
Lancelot
coolcould
Lancelot
5
8
1
0.69
W
Khepri
j0shwah6
Khepri
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,990
Damage
51,691
81,067
Taken
92,625
73,251
Mitigated
54,658
24,876
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BingleDeBear
Xbalanque
10,913
5,617
0
4,921
13,205
5,758
4,124
910
12,295
0
104,951
W
Bake Kujira
BoreHarD
Bake Kujira
15,701
8,357
0
4,086
21,734
37,587
204
990
20,744
85,796
880
L
Xing Tian
Bri_theFry_guy
Xing Tian
4,107
314
0
3,961
20,046
17,674
0
7,553
11,733
27,904
0
L
Gilgamesh
FestusSauce
Gilgamesh
18,015
5,872
0
3,695
24,801
18,006
0
12,676
10,665
0
102,368
W
Serqet
MrDork3y
Serqet
13,882
4,083
0
3,524
19,350
10,945
1,085
3,531
15,819
0
108,991
W
13,719
2,571
2,713
4,420
12,649
5,312
699
3,526
9,123
68,702
2,839
L
Artemis
Steamin_Bman
Artemis
8,562
4,856
0
5,201
18,518
7,754
1,543
2,712
15,806
0
81,604
L
Merlin
Vette0204
Merlin
6,854
177
0
405
11,410
4,219
0
5,220
5,497
64,360
0
L
Lancelot
coolcould
Lancelot
14,153
1,631
0
2,637
17,850
7,005
0
4,666
12,669
0
57,655
W
Khepri
j0shwah6
Khepri
5,775
821
425
4,787
14,129
13,649
709
3,310
10,819
28,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,017
Gold Earned
45,926
550
Minions Killed
468
0
Camps Cleared
0
1,961,540
Distance Traveled
1,792,591
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,521
576
142
7
0
372,520
0
W
Bake Kujira
11,723
586
151
8
0
321,997
3
L
Xing Tian
8,695
435
25
1
0
326,339
1
L
Gilgamesh
10,586
529
148
7
0
392,206
2
W
Serqet
11,672
584
114
6
0
473,016
0
W
Hel
11,053
553
123
6
0
394,004
0
L
Artemis
9,091
455
109
5
0
319,075
0
L
Merlin
8,886
444
106
5
0
343,014
0
L
Lancelot
8,668
433
80
4
0
411,957
0
W
Khepri
10,048
502
20
1
0
400,003
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role