Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Kukuljuan108
Hun Batz
Level 66
God Stats
3W - 1L
1,833 SR
Queue Stats
84W - 80L
1,522 Elo+
Solo
Ares
Ares
ShangTiger
Ares
Level 46
God Stats
9W - 10L
1,540 SR
Queue Stats
79W - 92L
1,492 Elo+
Party 3
King Arthur
King Arthur
XxxYuukixX
King Arthur
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 1
Anubis
Anubis
rfahres
Anubis
Level 42
God Stats
8W - 7L
1,637 SR
Queue Stats
73W - 96L
1,436 Elo+
Party 3
Team Averages
Level 83
1,602 SR
1,491 Elo+

VS

Team Averages
Level 72
1,509 SR
1,373 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
FINNISHFLASH966
Erlang Shen
Level 44
God Stats
8W - 6L
1,845 SR
Queue Stats
40W - 44L
1,429 Elo+
Solo
Agni
Agni
ItsCilest
Agni
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
KoMa92
Sylvanus
Level 46
God Stats
1W - 1L
1,198 SR
Queue Stats
35W - 49L
1,383 Elo+
Party 2
Fenrir
Fenrir
slynght
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 6 / 1
6,617
441
6,405
11,759
6,380
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Kukuljuan108
Hun Batz
16
2 / 1 / 0
8,360
557
3,299
11,119
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 4
8,392
559
8,102
14,120
13,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
XxxYuukixX
King Arthur
11
1 / 2 / 1
7,101
473
7,406
16,191
15,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
rfahres
Anubis
10
1 / 4 / 0
6,701
447
1,925
5,667
2,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 3
7,919
528
5,805
7,994
3,530
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
FINNISHFLASH966
Erlang Shen
13
2 / 1 / 0
7,682
512
4,162
14,104
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
12
2 / 1 / 3
7,664
511
8,321
7,091
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
KoMa92
Sylvanus
12
1 / 2 / 2
7,479
499
3,974
11,759
9,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
slynght
Fenrir
16
8 / 1 / 3
9,140
609
9,669
11,316
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
16
16
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
1
0.25
W
Neith
 
Neith
3
3
3
1.5
W
Erlang Shen
FINNISHFLASH966
Erlang Shen
2
1
0
2
W
Agni
2
1
3
3.5
W
Sylvanus
KoMa92
Sylvanus
1
2
2
1
L
Hun Batz
Kukuljuan108
Hun Batz
2
1
0
2
L
2
3
4
1.33
L
King Arthur
XxxYuukixX
King Arthur
1
2
1
0.75
L
Anubis
rfahres
Anubis
1
4
0
0.25
W
Fenrir
slynght
Fenrir
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,137
Damage
31,931
58,856
Taken
52,264
42,774
Mitigated
32,903
6,586
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,405
1,991
155
1,049
11,759
6,380
144
1,477
10,098
0
32,731
W
Neith
 
Neith
5,805
1,801
157
1,261
7,994
3,530
1,854
3,559
4,435
0
51,957
W
Erlang Shen
FINNISHFLASH966
Erlang Shen
4,162
2,047
0
4,873
14,104
11,528
258
1,214
12,890
0
36,651
W
Agni
8,321
438
0
2,387
7,091
2,453
1,455
1,110
5,981
39,962
3,052
W
Sylvanus
KoMa92
Sylvanus
3,974
1,625
1,628
3,168
11,759
9,013
11
1,904
9,855
22,551
2,224
L
Hun Batz
Kukuljuan108
Hun Batz
3,299
452
0
0
11,119
5,375
0
2,411
8,188
0
67,788
L
8,102
664
258
3,177
14,120
13,607
728
2,290
11,651
43,041
0
L
King Arthur
XxxYuukixX
King Arthur
7,406
1,364
0
1,203
16,191
15,058
4
1,911
13,855
1,559
37,874
L
Anubis
rfahres
Anubis
1,925
228
0
744
5,667
2,354
126
2,078
3,113
24,280
485
W
Fenrir
slynght
Fenrir
9,669
3,111
0
2,164
11,316
6,379
0
2,591
8,725
0
77,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
39,884
317
Minions Killed
385
0
Camps Cleared
0
1,304,379
Distance Traveled
1,373,050
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,617
441
50
3
0
259,267
0
W
Neith
7,919
528
83
6
0
239,172
0
W
Erlang Shen
7,682
512
58
4
0
255,775
4
W
Agni
7,664
511
83
6
0
274,735
0
W
Sylvanus
7,479
499
34
2
0
258,936
0
L
Hun Batz
8,360
557
113
8
0
332,042
0
L
Ares
8,392
559
66
4
0
290,961
0
L
King Arthur
7,101
473
49
3
0
301,773
0
L
Anubis
6,701
447
39
3
0
120,336
0
W
Fenrir
9,140
609
127
8
0
344,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role