Player Matchup

Ix Chel
Ix Chel
Asiza
Ix Chel
Level 43
God Stats
18W - 28L
1,438 SR
Queue Stats
29W - 37L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
Bluxub
Danzaburou
Level 122
God Stats
3W - 5L
1,565 SR
Queue Stats
32W - 40L
1,539 Elo+
Party 2
Terra
Terra
MrTeaPot_21
Terra
Level 126
God Stats
5W - 5L
1,508 SR
Queue Stats
27W - 24L
1,704 Elo+
Party 2
Loki
Loki
Panchoxp
Loki
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
TipsyMusician31
Gilgamesh
Level 48
God Stats
2W - 3L
1,412 SR
Queue Stats
108W - 72L
1,578 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,554 Elo+

VS

Team Averages
Level 101
1,604 SR
1,544 Elo+
Vulcan
Vulcan
FRANCARLO
Vulcan
Level 87
God Stats
370W - 343L
1,552 SR
Queue Stats
628W - 609L
1,506 Elo+
Solo
Cupid
Cupid
Master0fDisastr
Cupid
Level 95
God Stats
2W - 0L
1,781 SR
Queue Stats
55W - 51L
1,519 Elo+
Party 1
Bakasura
Bakasura
Nooblate
Bakasura
Level 64
God Stats
7W - 6L
1,543 SR
Queue Stats
80W - 51L
1,650 Elo+
Solo
Ymir
Ymir
POLOCR8ZY89
Ymir
Level 142
God Stats
2W - 4L
1,430 SR
Queue Stats
228W - 250L
1,494 Elo+
Solo
Ravana
Ravana
Unvext
Ravana
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 35L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Asiza
Ix Chel
12
0 / 2 / 0
6,608
944
2,697
6,085
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Bluxub
Danzaburou
12
0 / 0 / 2
6,848
978
3,515
5,168
2,612
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
7,760
1,109
6,922
8,712
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
2 / 7 / 0
7,371
1,053
6,926
10,423
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TipsyMusician31
Gilgamesh
12
0 / 3 / 2
6,702
957
3,647
6,768
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FRANCARLO
Vulcan
13
3 / 0 / 5
7,727
1,104
10,895
2,704
1,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 9
7,791
1,113
6,334
4,343
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Nooblate
Bakasura
13
2 / 0 / 8
7,900
1,129
6,780
6,956
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 10
8,246
1,178
4,379
7,380
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Unvext
Ravana
13
7 / 0 / 4
9,074
1,296
5,041
4,717
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
2
Kills
15
15
Deaths
2
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Asiza
Ix Chel
0
2
0
0
L
Danzaburou
Bluxub
Danzaburou
0
0
2
1
W
Vulcan
FRANCARLO
Vulcan
3
0
5
5.5
W
2
1
9
6.5
L
0
3
2
0.33
W
Bakasura
Nooblate
Bakasura
2
0
8
6
W
1
1
10
6
L
Loki
2
7
0
0.29
L
Gilgamesh
TipsyMusician31
Gilgamesh
0
3
2
0.33
W
Ravana
Unvext
Ravana
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
33,429
37,156
Taken
26,100
23,716
Mitigated
16,635
3,607
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Asiza
Ix Chel
2,697
436
918
516
6,085
3,273
0
1,849
3,943
17,057
0
L
Danzaburou
Bluxub
Danzaburou
3,515
852
0
397
5,168
2,612
0
2,957
2,101
0
14,435
W
Vulcan
FRANCARLO
Vulcan
10,895
2,770
0
0
2,704
1,121
0
1,186
1,518
20,201
425
W
6,334
3,624
184
1,135
4,343
1,790
0
550
3,748
0
20,491
L
6,922
337
359
997
8,712
8,024
0
3,589
4,245
21,667
2,248
W
Bakasura
Nooblate
Bakasura
6,780
3,949
0
1,916
6,956
4,083
0
2,435
4,407
0
14,341
W
4,379
818
0
615
7,380
7,528
0
3,324
3,936
9,719
0
L
Loki
6,926
1,137
0
30
10,423
4,512
0
2,978
6,749
0
24,552
L
Gilgamesh
TipsyMusician31
Gilgamesh
3,647
723
0
390
6,768
5,295
0
3,621
2,882
0
10,374
W
Ravana
Unvext
Ravana
5,041
1,993
0
679
4,717
2,113
0
1,106
3,486
0
15,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
40,738
156
Minions Killed
129
4
Camps Cleared
8
600,386
Distance Traveled
690,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,608
944
46
7
1
115,593
0
L
Danzaburou
6,848
978
24
3
0
122,135
0
W
Vulcan
7,727
1,104
25
4
0
141,676
0
W
Cupid
7,791
1,113
30
4
0
122,519
0
L
Terra
7,760
1,109
39
6
1
139,583
0
W
Bakasura
7,900
1,129
37
5
4
168,368
0
W
Ymir
8,246
1,178
13
2
0
113,481
0
L
Loki
7,371
1,053
28
4
2
128,193
0
L
Gilgamesh
6,702
957
19
3
0
94,882
0
W
Ravana
9,074
1,296
24
3
4
144,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role