Player Matchup

He Bo
He Bo
KiaMalifa
He Bo
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 38L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Tobadyerbad
Cthulhu
Level 45
God Stats
7W - 3L
1,692 SR
Queue Stats
110W - 108L
1,518 Elo+
Solo
Rama
Rama
iTempted
Rama
Level 168
God Stats
5W - 1L
1,782 SR
Queue Stats
86W - 77L
1,558 Elo+
Party 1
Anubis
Anubis
imanaveragejoe
Anubis
Level 125
God Stats
23W - 12L
1,741 SR
Queue Stats
73W - 52L
1,597 Elo+
Solo
Atlas
Atlas
xM4ST3RxB41T3Rx
Atlas
Level 34
God Stats
3W - 0L
1,876 SR
Queue Stats
25W - 17L
1,612 Elo+
Solo
Team Averages
Level 102
1,718 SR
1,576 Elo+

VS

Team Averages
Level 99
1,503 SR
1,536 Elo+
Khepri
Khepri
ASneakyBabyMaker
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
Gaulivant
Shiva
Level 127
God Stats
29W - 21L
1,577 SR
Queue Stats
211W - 197L
1,588 Elo+
Party 3
Fenrir
Fenrir
JackxLegoshi
Fenrir
Level 43
God Stats
0W - 1L
1,475 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Schnoorkle
Morgan Le Fay
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 72L
1,552 Elo+
Party 3
Serqet
Serqet
asphaltLicker
Serqet
Level 78
God Stats
1W - 2L
1,466 SR
Queue Stats
115W - 116L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KiaMalifa
He Bo
13
2 / 2 / 6
7,485
535
5,681
8,696
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Tobadyerbad
Cthulhu
13
1 / 3 / 2
7,447
532
3,942
9,155
7,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
14
8 / 2 / 4
8,447
603
14,535
10,914
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 5
7,542
539
7,864
7,945
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 0 / 9
8,499
607
5,745
11,504
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,708
479
3,051
13,719
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Gaulivant
Shiva
14
3 / 3 / 0
8,046
575
8,298
13,818
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
10
1 / 5 / 1
6,259
447
5,568
10,047
5,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Schnoorkle
Morgan Le Fay
14
2 / 4 / 1
7,816
558
8,012
9,009
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,014
501
2,439
12,119
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
8
8
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Shiva
Gaulivant
Shiva
3
3
0
1
L
Fenrir
1
5
1
0.3
W
He Bo
KiaMalifa
He Bo
2
2
6
2.5
L
Morgan Le Fay
Schnoorkle
Morgan Le Fay
2
4
1
0.63
W
Cthulhu
Tobadyerbad
Cthulhu
1
3
2
0.67
L
1
5
2
0.4
W
Rama
8
2
4
5
W
3
1
5
5.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,767
Damage
27,368
48,214
Taken
58,712
29,474
Mitigated
32,294
13,481
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,051
353
156
3,216
13,719
10,310
0
3,775
9,944
24,521
0
L
Shiva
Gaulivant
Shiva
8,298
1,826
0
6,230
13,818
8,302
0
4,988
8,243
0
61,056
L
Fenrir
5,568
2,386
0
1,632
10,047
5,135
0
3,237
6,810
0
29,933
W
He Bo
KiaMalifa
He Bo
5,681
186
0
375
8,696
3,281
58
4,203
4,493
53,271
0
L
Morgan Le Fay
Schnoorkle
Morgan Le Fay
8,012
388
0
712
9,009
3,448
0
6,488
2,521
57,375
1,308
W
Cthulhu
Tobadyerbad
Cthulhu
3,942
516
0
2,180
9,155
7,775
0
0
8,287
40,959
1,788
L
2,439
258
0
250
12,119
5,099
0
4,157
7,962
0
51,840
W
Rama
14,535
11,545
0
3,556
10,914
4,520
913
3,100
7,763
0
61,826
W
7,864
284
0
4,186
7,945
3,583
154
411
7,303
63,400
0
W
5,745
2,148
0
3,184
11,504
10,315
0
2,922
8,482
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
35,843
392
Minions Killed
380
0
Camps Cleared
0
1,392,792
Distance Traveled
1,450,261
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,708
479
22
2
0
287,479
0
L
Shiva
8,046
575
105
8
0
302,787
5
L
Fenrir
6,259
447
56
4
0
257,222
0
W
He Bo
7,485
535
82
6
0
263,045
2
L
Morgan Le Fay
7,816
558
112
8
0
290,106
0
W
Cthulhu
7,447
532
81
6
0
283,930
0
L
Serqet
7,014
501
85
6
0
312,667
1
W
Rama
8,447
603
96
7
0
257,460
0
W
Anubis
7,542
539
104
7
0
299,314
0
W
Atlas
8,499
607
29
2
0
289,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role