Player Matchup

Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Icey-Ant
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,445 Elo+
Solo
Odin
Odin
Throwgoz
Odin
Level 41
God Stats
3W - 5L
1,385 SR
Queue Stats
89W - 93L
1,377 Elo+
Party 2
Hades
Hades
ckwc4
Hades
Level 107
God Stats
7W - 6L
1,758 SR
Queue Stats
130W - 124L
1,389 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l3nnonn
Morgan Le Fay
Level 76
God Stats
6W - 12L
1,019 SR
Queue Stats
40W - 59L
1,364 Elo+
Solo
Team Averages
Level 72
1,432 SR
1,415 Elo+

VS

Team Averages
Level 77
1,540 SR
1,410 Elo+
Thanatos
Thanatos
DIESEL_RG306
Thanatos
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
52W - 52L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
GlaterGhast
Danzaburou
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
140W - 137L
1,386 Elo+
Party 1
Anubis
Anubis
Miguelito011566
Anubis
Level 59
God Stats
7W - 19L
1,187 SR
Queue Stats
126W - 157L
1,328 Elo+
Solo
Chaac
Chaac
Rhyul-
Chaac
Level 85
God Stats
1W - 1L
1,703 SR
Queue Stats
160W - 145L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
itsoldboobear
Cthulhu
Level 105
God Stats
1W - 3L
1,592 SR
Queue Stats
39W - 36L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 0
7,975
532
9,291
15,654
17,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
Icey-Ant
Nemesis
12
2 / 0 / 5
7,028
469
4,014
11,776
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
0 / 0 / 7
6,300
420
9,368
9,710
5,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ckwc4
Hades
12
4 / 2 / 3
7,196
480
6,492
9,480
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
l3nnonn
Morgan Le Fay
15
5 / 1 / 0
8,802
587
10,879
11,714
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DIESEL_RG306
Thanatos
11
2 / 0 / 0
6,647
443
4,417
7,786
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GlaterGhast
Danzaburou
10
0 / 4 / 2
6,578
439
5,408
10,715
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
7,750
517
8,547
13,465
6,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Rhyul-
Chaac
12
0 / 4 / 1
6,958
464
8,406
14,591
12,614
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
1 / 2 / 1
6,911
461
8,540
16,839
12,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
0
3
L
Thanatos
DIESEL_RG306
Thanatos
2
0
0
2
L
Danzaburou
GlaterGhast
Danzaburou
0
4
2
0.25
W
Nemesis
Icey-Ant
Nemesis
2
0
5
4.5
L
1
4
1
0.38
L
Chaac
Rhyul-
Chaac
0
4
1
0.13
W
Odin
0
0
7
3.5
W
Hades
ckwc4
Hades
4
2
3
2.75
L
Cthulhu
1
2
1
0.75
W
Morgan Le Fay
l3nnonn
Morgan Le Fay
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
35,318
58,334
Taken
63,396
36,480
Mitigated
38,590
21,412
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,291
4,138
0
6,463
15,654
17,295
7
0
15,654
0
56,460
L
Thanatos
DIESEL_RG306
Thanatos
4,417
1,399
0
7,843
7,786
2,906
0
596
7,190
0
37,364
L
Danzaburou
GlaterGhast
Danzaburou
5,408
1,525
0
2,003
10,715
3,872
236
2,954
7,761
0
44,036
W
Nemesis
Icey-Ant
Nemesis
4,014
1,424
19
4,211
11,776
5,060
223
2,501
9,275
0
41,826
L
8,547
1,107
0
5,154
13,465
6,847
0
9,660
3,805
68,766
1,366
L
Chaac
Rhyul-
Chaac
8,406
2,561
0
6,347
14,591
12,614
0
1,100
13,491
0
47,781
W
Odin
9,368
2,381
96
830
9,710
5,227
276
3,670
6,040
0
32,149
W
Hades
ckwc4
Hades
6,492
908
1,050
2,986
9,480
5,393
204
3,875
5,605
43,999
0
L
Cthulhu
8,540
637
1,466
3,710
16,839
12,351
0
3,036
13,803
38,796
0
W
Morgan Le Fay
l3nnonn
Morgan Le Fay
10,879
2,976
0
5,757
11,714
3,505
0
6,871
4,843
64,767
1,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
34,844
381
Minions Killed
357
0
Camps Cleared
0
1,337,828
Distance Traveled
1,325,651
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,975
532
90
6
0
265,182
0
L
Thanatos
6,647
443
59
4
0
277,889
0
L
Danzaburou
6,578
439
60
4
0
268,842
0
W
Nemesis
7,028
469
59
4
0
268,232
0
L
Anubis
7,750
517
115
8
0
227,932
0
L
Chaac
6,958
464
74
5
0
262,984
1
W
Odin
6,300
420
49
3
0
305,597
4
W
Hades
7,196
480
84
6
0
261,175
3
L
Cthulhu
6,911
461
49
3
0
288,004
0
W
Morgan Le Fay
8,802
587
99
7
0
237,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role