Player Matchup

Awilix
Awilix
Chaseybear223
Awilix
Level 159
God Stats
18W - 18L
1,655 SR
Queue Stats
68W - 66L
1,517 Elo+
Solo
Anubis
Anubis
IzzzyTheDino
Anubis
Level 128
God Stats
7W - 6L
1,443 SR
Queue Stats
447W - 463L
1,474 Elo+
Solo
Hades
Hades
ToxickSupport
Hades
Level 32
God Stats
3W - 1L
1,538 SR
Queue Stats
5W - 2L
1,624 Elo+
Solo
Nut
Nut
sus_Yermingt0n
Nut
Level 128
God Stats
9W - 10L
1,618 SR
Queue Stats
339W - 339L
1,562 Elo+
Solo
Surtr
Surtr
xKingBobby
Surtr
Level 65
God Stats
35W - 25L
1,618 SR
Queue Stats
348W - 305L
1,566 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,548 Elo+

VS

Team Averages
Level 120
1,464 SR
1,527 Elo+
Fenrir
Fenrir
BOOMBOOMBAROOON
Fenrir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
435W - 372L
1,577 Elo+
Solo
Ra
Ra
ScorchiePumaBoy
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,539 Elo+
Party 1
Terra
Terra
TheMainMan01
Terra
Level 156
God Stats
8W - 12L
1,287 SR
Queue Stats
216W - 210L
1,541 Elo+
Party 1
Loki
Loki
Victor13dvd
Loki
Level 138
God Stats
11W - 17L
1,533 SR
Queue Stats
255W - 228L
1,503 Elo+
Solo
Ullr
Ullr
qwitowwis
Ullr
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 85L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,543
595
2,783
5,212
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
11
0 / 2 / 1
6,707
610
4,817
6,386
3,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 1
6,170
561
3,818
9,678
4,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 1
7,112
647
7,966
6,580
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
12
1 / 0 / 4
7,883
717
6,823
9,134
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,218
474
4,786
11,213
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,305
482
2,034
5,758
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,820
529
3,034
9,540
5,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 3
5,812
528
4,879
9,248
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
10
1 / 1 / 1
5,774
525
2,568
7,465
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
4
4
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
1
5.5
W
Anubis
0
2
1
0.25
L
0
2
1
0.25
L
2
0
0
2
W
1
1
1
1.5
L
1
1
3
2.5
L
Ullr
1
1
1
1.5
W
1
1
1
1.5
W
Surtr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
17,301
36,990
Taken
43,224
20,317
Mitigated
19,248
14,982
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,786
1,799
0
5,030
11,213
5,948
0
947
9,600
0
31,835
W
2,783
957
0
410
5,212
2,255
0
232
4,935
0
43,034
W
Anubis
4,817
100
0
2,937
6,386
3,291
0
2,598
3,720
52,955
2,127
L
2,034
237
324
1,382
5,758
1,832
0
2,771
2,987
39,922
752
L
3,034
858
1,480
2,490
9,540
5,752
0
2,819
6,577
23,097
0
W
3,818
298
140
5,367
9,678
4,423
627
465
9,168
51,039
0
L
4,879
1,862
0
321
9,248
3,350
0
1,457
7,791
0
44,659
L
Ullr
2,568
716
0
213
7,465
2,366
0
869
6,596
0
33,646
W
7,966
5,551
0
2,786
6,580
3,207
0
848
5,732
0
57,141
W
Surtr
6,823
2,037
0
3,342
9,134
7,141
29
800
7,879
1,760
53,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
27,929
447
Minions Killed
293
0
Camps Cleared
0
1,121,502
Distance Traveled
1,175,869
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,218
474
57
5
0
203,741
2
W
Awilix
6,543
595
72
7
0
285,490
0
W
Anubis
6,707
610
97
9
0
209,710
0
L
Ra
5,305
482
75
7
0
221,248
0
L
Terra
5,820
529
29
3
0
271,364
2
W
Hades
6,170
561
85
8
0
230,750
0
L
Loki
5,812
528
71
6
0
247,337
0
L
Ullr
5,774
525
61
6
0
232,179
2
W
Nut
7,112
647
95
9
0
196,307
4
W
Surtr
7,883
717
98
9
0
199,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role