Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LT Baker53
Nu Wa
Level 126
God Stats
20W - 33L
1,382 SR
Queue Stats
175W - 173L
1,389 Elo+
Party 1
Thor
Thor
MrItalianLodbrok
Thor
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
347W - 320L
1,549 Elo+
Party 1
Bacchus
Bacchus
TurbidD
Bacchus
Level 6
God Stats
39W - 49L
1,577 SR
Queue Stats
64W - 75L
1,550 Elo+
Party 1
Surtr
Surtr
iDiviinityx
Surtr
Level 112
God Stats
0W - 2L
1,248 SR
Queue Stats
92W - 84L
1,499 Elo+
Party 1
Team Averages
Level 85
1,442 SR
1,497 Elo+

VS

Team Averages
Level 60
1,435 SR
1,447 Elo+
Cliodhna
Cliodhna
Duhnurt
Cliodhna
Level 41
God Stats
30W - 37L
1,431 SR
Queue Stats
288W - 263L
1,394 Elo+
Solo
Cthulhu
Cthulhu
JewishDoober
Cthulhu
Level 18
God Stats
1W - 1L
1,256 SR
Queue Stats
36W - 40L
1,424 Elo+
Party 2
Ravana
Ravana
MrWonderCheese19
Ravana
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
398W - 392L
1,514 Elo+
Solo
Osiris
Osiris
ThePhantomDonut
Osiris
Level 45
God Stats
5W - 7L
1,490 SR
Queue Stats
60W - 49L
1,456 Elo+
Party 2
Vulcan
Vulcan
ThePhantomDonut2
Vulcan
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 134L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 1 / 1
5,412
492
5,642
8,467
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
10
1 / 3 / 0
5,877
534
4,682
5,341
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
5,607
510
1,957
7,868
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TurbidD
Bacchus
9
0 / 1 / 4
5,249
477
2,140
8,527
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 7 / 0
5,150
468
3,573
10,927
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Duhnurt
Cliodhna
10
1 / 2 / 1
5,652
514
5,835
9,244
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
JewishDoober
Cthulhu
9
0 / 3 / 1
5,078
462
4,506
8,306
5,036
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 2
6,058
551
5,579
3,223
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 2
7,288
663
6,861
7,818
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 0
6,030
548
2,730
5,308
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
12
12
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
1
1
3.5
W
Cliodhna
Duhnurt
Cliodhna
1
2
1
0.75
W
Cthulhu
JewishDoober
Cthulhu
0
3
1
0.17
L
Nu Wa
1
3
0
0.33
L
1
0
0
1
W
4
0
2
5
W
5
1
2
6
W
2
0
0
2
L
Bacchus
TurbidD
Bacchus
0
1
4
2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
25,511
41,130
Taken
33,899
21,040
Mitigated
15,771
11,170
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,642
3,280
0
3,547
8,467
2,783
0
2,267
6,200
0
33,511
W
Cliodhna
Duhnurt
Cliodhna
5,835
587
0
2,499
9,244
3,339
0
1,365
7,879
0
44,293
W
Cthulhu
JewishDoober
Cthulhu
4,506
608
0
540
8,306
5,036
0
1,371
6,935
26,939
786
L
Nu Wa
4,682
2,717
10
336
5,341
1,704
0
2,213
3,128
37,085
1,591
L
1,957
401
0
2,668
7,868
2,682
0
462
7,406
0
35,390
W
5,579
1,389
0
2,208
3,223
1,248
0
131
3,092
0
33,362
W
6,861
2,316
0
1,961
7,818
4,620
538
383
7,062
0
43,054
W
2,730
497
0
2,240
5,308
1,528
0
3,616
1,692
45,334
1,265
L
Bacchus
TurbidD
Bacchus
2,140
507
211
2,677
8,527
6,785
0
2,129
6,398
10,388
0
L
3,573
1,433
0
1,721
10,927
7,086
0
0
10,927
318
31,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
30,106
266
Minions Killed
326
0
Camps Cleared
0
999,697
Distance Traveled
1,046,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,412
492
68
6
0
183,166
0
W
Cliodhna
5,652
514
63
6
0
225,185
0
W
Cthulhu
5,078
462
31
3
0
210,090
0
L
Nu Wa
5,877
534
73
7
0
192,218
0
L
Thor
5,607
510
62
6
0
249,730
0
W
Ravana
6,058
551
58
5
0
228,888
4
W
Osiris
7,288
663
79
7
0
180,286
0
W
Vulcan
6,030
548
95
9
0
202,011
0
L
Bacchus
5,249
477
13
1
0
201,502
0
L
Surtr
5,150
468
50
5
0
173,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role