Player Matchup

Ao Kuang
Ao Kuang
EscobalSilva
Ao Kuang
Level 67
God Stats
17W - 16L
1,552 SR
Queue Stats
97W - 105L
1,452 Elo+
Party 2
Discordia
Discordia
LakydeP
Discordia
Level 68
God Stats
7W - 7L
1,715 SR
Queue Stats
100W - 84L
1,580 Elo+
Party 1
Ymir
Ymir
MacacoFalante
Ymir
Level 100
God Stats
5W - 2L
1,294 SR
Queue Stats
126W - 103L
1,583 Elo+
Party 1
King Arthur
King Arthur
Master Neumann
King Arthur
Level 144
God Stats
2W - 2L
1,693 SR
Queue Stats
184W - 198L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
PACHORROO
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 105L
1,595 Elo+
Party 1
Team Averages
Level 98
1,551 SR
1,533 Elo+

VS

Team Averages
Level 98
1,500 SR
1,521 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlackD2
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,746 Elo+
Party 3
Hades
Hades
Lacalecita
Hades
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
746W - 800L
1,447 Elo+
Solo
Nox
Nox
Qin-Shi-Huang-40
Nox
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 39L
1,451 Elo+
Solo
Lancelot
Lancelot
Яasta
Lancelot
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 48L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EscobalSilva
Ao Kuang
11
1 / 1 / 3
5,789
526
1,381
8,402
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
LakydeP
Discordia
11
1 / 1 / 2
6,354
578
3,193
4,116
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 4
6,609
601
6,008
9,832
6,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Master Neumann
King Arthur
12
1 / 2 / 1
6,774
616
2,191
5,624
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PACHORROO
Danzaburou
12
5 / 3 / 4
7,375
670
11,370
9,409
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 4 / 1
5,405
491
5,246
11,894
9,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
BlackD2
Medusa
11
1 / 5 / 4
5,709
519
5,926
8,384
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
1
0 / 0 / 0
3,636
331
0
0
0
12
1 / 0 / 0
6,048
550
1,878
4,338
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Яasta
Lancelot
13
4 / 3 / 3
6,791
617
6,778
9,371
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
8
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
1
0.63
L
Medusa
BlackD2
Medusa
1
5
4
0.6
W
Ao Kuang
EscobalSilva
Ao Kuang
1
1
3
2.5
L
Hades
0
0
0
0
W
Discordia
LakydeP
Discordia
1
1
2
2
W
4
1
4
6
W
King Arthur
Master Neumann
King Arthur
1
2
1
0.75
W
Danzaburou
PACHORROO
Danzaburou
5
3
4
2.33
L
1
0
0
1
L
Lancelot
Яasta
Lancelot
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
19,828
37,383
Taken
33,987
18,847
Mitigated
19,918
7,972
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,246
2,206
0
2,056
11,894
9,826
0
3,466
8,428
21,585
0
L
Medusa
BlackD2
Medusa
5,926
2,437
0
783
8,384
3,841
0
2,179
6,205
0
34,426
W
Ao Kuang
EscobalSilva
Ao Kuang
1,381
576
0
2,791
8,402
3,184
0
594
7,808
27,506
13,139
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
LakydeP
Discordia
3,193
120
0
408
4,116
1,435
0
1,631
2,485
36,622
1,640
W
6,008
2,714
0
2,193
9,832
6,893
0
3,562
6,270
20,201
0
W
King Arthur
Master Neumann
King Arthur
2,191
51
0
270
5,624
3,508
0
528
5,096
0
42,135
W
Danzaburou
PACHORROO
Danzaburou
11,370
7,723
0
2,310
9,409
3,827
675
809
8,600
0
55,974
L
1,878
167
0
1,250
4,338
1,812
0
2,819
1,519
39,471
0
L
Lancelot
Яasta
Lancelot
6,778
1,418
0
943
9,371
4,439
0
1,720
7,651
0
49,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
27,589
311
Minions Killed
238
0
Camps Cleared
0
1,121,261
Distance Traveled
934,617
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,405
491
32
3
0
216,838
0
L
Medusa
5,709
519
53
5
0
221,595
0
W
Ao Kuang
5,789
526
75
7
0
257,402
0
L
Hades
3,636
331
0
0
0
0
0
W
Discordia
6,354
578
71
6
0
225,004
0
W
Ymir
6,609
601
31
3
0
229,316
2
W
King Arthur
6,774
616
62
6
0
202,144
0
W
Danzaburou
7,375
670
72
7
0
207,395
0
L
Nox
6,048
550
78
7
0
230,166
4
L
Lancelot
6,791
617
75
7
0
266,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role