Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PeachRose72
Morgan Le Fay
Level 65
God Stats
3W - 7L
1,680 SR
Queue Stats
227W - 296L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
XxRageMoneyxX
Danzaburou
Level 64
God Stats
2W - 1L
1,371 SR
Queue Stats
99W - 128L
1,477 Elo+
Party 1
Mulan
Mulan
daddymogi
Mulan
Level 85
God Stats
37W - 27L
1,605 SR
Queue Stats
227W - 225L
1,537 Elo+
Party 1
Nemesis
Nemesis
spitfirelouis56
Nemesis
Level 145
God Stats
5W - 4L
1,431 SR
Queue Stats
195W - 267L
1,448 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,475 Elo+

VS

Team Averages
Level 114
1,495 SR
1,460 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BernkasteL9978
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,370 Elo+
Party 2
Hades
Hades
Lord-_-Hermann
Hades
Level 118
God Stats
10W - 12L
1,476 SR
Queue Stats
246W - 242L
1,501 Elo+
Solo
Osiris
Osiris
RoninIXI
Osiris
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,336 Elo+
Party 2
Arachne
Arachne
namechanged8925
Arachne
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 9
9,320
491
7,094
15,572
13,055
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
PeachRose72
Morgan Le Fay
14
0 / 4 / 1
8,192
431
7,790
10,628
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
XxRageMoneyxX
Danzaburou
17
2 / 2 / 3
10,250
539
11,350
17,203
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Mulan
daddymogi
Mulan
19
7 / 2 / 2
11,768
619
23,425
23,303
23,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
7 / 1 / 4
10,326
543
13,878
15,323
9,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 2 / 2
8,754
461
10,113
16,113
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 2
8,647
455
8,557
13,377
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 2 / 1
9,337
491
11,636
14,224
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Osiris
RoninIXI
Osiris
14
1 / 4 / 3
8,708
458
12,136
23,031
27,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 5 / 4
9,131
481
9,695
19,631
8,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
11
11
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
9
2.25
L
Anhur
 
Anhur
2
2
2
1.5
L
3
3
2
1.33
L
1
2
1
0.75
W
Morgan Le Fay
PeachRose72
Morgan Le Fay
0
4
1
0.13
L
Osiris
RoninIXI
Osiris
1
4
3
0.63
W
Danzaburou
XxRageMoneyxX
Danzaburou
2
2
3
1.75
W
Mulan
daddymogi
Mulan
7
2
2
4
L
4
5
4
1.2
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,537
Damage
52,137
82,029
Taken
86,376
59,339
Mitigated
62,615
32,895
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,094
1,274
3,525
4,025
15,572
13,055
0
6,132
9,440
36,358
0
L
Anhur
 
Anhur
10,113
2,881
0
3,769
16,113
6,309
0
2,646
13,467
0
62,397
L
8,557
3,282
225
2,621
13,377
12,136
0
3,613
9,666
28,074
2,939
L
11,636
509
395
7,805
14,224
8,356
312
4,834
9,230
80,409
1,706
W
Morgan Le Fay
PeachRose72
Morgan Le Fay
7,790
625
0
1,072
10,628
4,715
247
5,941
4,687
55,171
3,166
L
Osiris
RoninIXI
Osiris
12,136
6,120
0
6,986
23,031
27,338
0
1,013
20,331
0
63,045
W
Danzaburou
XxRageMoneyxX
Danzaburou
11,350
5,713
0
9,517
17,203
8,254
1,527
2,969
14,234
0
100,754
W
Mulan
daddymogi
Mulan
23,425
4,762
0
13,642
23,303
23,868
310
3,554
19,749
172
100,563
L
9,695
6,531
0
1,692
19,631
8,476
0
2,831
16,575
0
54,600
W
13,878
6,307
0
1,114
15,323
9,447
164
1,138
14,185
0
116,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
44,577
612
Minions Killed
462
0
Camps Cleared
0
1,848,816
Distance Traveled
1,720,707
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,320
491
5
0
0
397,531
0
L
Anhur
8,754
461
109
6
0
341,092
4
L
Atlas
8,647
455
30
2
0
341,816
4
L
Hades
9,337
491
153
8
0
323,716
5
W
Morgan Le Fay
8,192
431
100
5
0
347,234
0
L
Osiris
8,708
458
102
5
0
337,613
5
W
Danzaburou
10,250
539
169
9
0
329,802
0
W
Mulan
11,768
619
179
9
0
323,319
2
L
Arachne
9,131
481
68
4
0
376,470
0
W
Nemesis
10,326
543
159
8
0
450,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role