Player Matchup

Rama
Rama
Gozar
Rama
Level 127
God Stats
1W - 0L
1,729 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 1
Geb
Geb
GrampaLucky
Geb
Level 37
God Stats
2W - 0L
1,825 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 1
Sol
Sol
undeadpsycho
Sol
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,289 Elo+
Party 1
Team Averages
Level 82
1,685 SR
1,401 Elo+

VS

Team Averages
Level 74
1,777 SR
1,479 Elo+
Merlin
Merlin
God_mode0686
Merlin
Level 59
God Stats
9W - 4L
1,931 SR
Queue Stats
408W - 411L
1,439 Elo+
Solo
Hun Batz
Hun Batz
JiggaLouie
Hun Batz
Level 81
God Stats
9W - 6L
1,668 SR
Queue Stats
120W - 119L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
Nizzy3931
Erlang Shen
Level 81
God Stats
4W - 2L
1,732 SR
Queue Stats
122W - 120L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gozar
Rama
9
1 / 0 / 5
5,360
1,072
2,080
3,413
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 2 / 3
5,157
1,031
1,126
5,417
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 3
5,818
1,164
5,569
3,429
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 2 / 0
3,778
756
919
2,132
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JiggaLouie
Hun Batz
8
0 / 4 / 2
4,575
915
1,931
6,169
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Erlang Shen
Nizzy3931
Erlang Shen
5
0 / 1 / 0
3,653
731
1,084
2,670
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
0
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
W
Rama
Gozar
Rama
1
0
5
3.5
W
2
2
3
1.75
L
Hun Batz
JiggaLouie
Hun Batz
0
4
2
0.25
L
Erlang Shen
Nizzy3931
Erlang Shen
0
1
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,775
Damage
3,934
12,259
Taken
10,971
5,643
Mitigated
4,333
3,348
Healing
1,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
919
65
35
325
2,132
632
0
722
1,365
6,434
166
W
Rama
Gozar
Rama
2,080
1,482
0
2,093
3,413
1,101
153
44
3,369
0
24,988
W
1,126
0
0
144
5,417
3,489
591
612
4,805
4,935
1,050
L
Hun Batz
JiggaLouie
Hun Batz
1,931
224
0
309
6,169
2,679
0
3,843
2,265
0
11,527
L
Erlang Shen
Nizzy3931
Erlang Shen
1,084
404
0
507
2,670
1,022
0
2,026
608
0
2,264
W
5,569
2,805
0
1,111
3,429
1,053
2,114
256
3,173
14,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,335
Gold Earned
12,006
84
Minions Killed
39
0
Camps Cleared
0
257,382
Distance Traveled
170,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,778
756
10
2
0
43,305
0
W
Rama
5,360
1,072
46
9
0
86,403
0
W
Geb
5,157
1,031
4
1
0
91,939
0
L
Hun Batz
4,575
915
26
5
0
94,322
0
L
Erlang Shen
3,653
731
3
1
0
32,891
0
W
Sol
5,818
1,164
34
7
0
79,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role