Player Matchup

Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mizichi
Heimdallr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,331 Elo+
Party 1
Odin
Odin
YoSoyOpi
Odin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 3
Ymir
Ymir
angeluxzdd
Ymir
Level 102
God Stats
2W - 0L
1,724 SR
Queue Stats
52W - 47L
1,508 Elo+
Party 3
Ix Chel
Ix Chel
oneeyedspider
Ix Chel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,331 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,432 Elo+

VS

Team Averages
Level 99
1,443 SR
1,545 Elo+
Jing Wei
Jing Wei
FatherIdiot
Jing Wei
Level 109
God Stats
0W - 3L
1,298 SR
Queue Stats
38W - 32L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
SidWhicked
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 273L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
TitanKhrono
Kukulkan
Level 104
God Stats
45W - 49L
1,508 SR
Queue Stats
186W - 179L
1,547 Elo+
Solo
Izanami
Izanami
jaybone214
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 75L
1,597 Elo+
Party 2
Horus
Horus
macbear2332
Horus
Level 102
God Stats
4W - 7L
1,408 SR
Queue Stats
368W - 331L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 3
5,816
646
5,048
7,567
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Mizichi
Heimdallr
9
3 / 0 / 1
5,345
594
6,701
6,311
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
1 / 0 / 1
5,938
660
4,307
7,057
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 3
5,882
654
3,156
7,853
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
10
1 / 2 / 3
5,335
593
2,874
5,034
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FatherIdiot
Jing Wei
9
0 / 0 / 0
4,545
505
3,349
4,289
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
SidWhicked
Kuzenbo
6
0 / 4 / 0
4,292
477
3,124
9,022
8,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TitanKhrono
Kukulkan
9
1 / 4 / 0
5,415
602
4,590
6,846
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jaybone214
Izanami
10
1 / 2 / 0
5,296
588
4,659
8,616
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,804
534
3,612
7,248
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
L
Jing Wei
FatherIdiot
Jing Wei
0
0
0
0
W
Heimdallr
Mizichi
Heimdallr
3
0
1
3.5
L
Kuzenbo
SidWhicked
Kuzenbo
0
4
0
0
L
Kukulkan
TitanKhrono
Kukulkan
1
4
0
0.25
W
Odin
1
0
1
1.5
W
2
0
3
3.5
L
Izanami
jaybone214
Izanami
1
2
0
0.5
L
0
2
0
0
W
Ix Chel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
19,334
33,822
Taken
36,021
17,091
Mitigated
19,297
12,107
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,048
1,644
0
4,050
7,567
2,755
0
1,985
5,582
0
36,661
L
Jing Wei
FatherIdiot
Jing Wei
3,349
1,957
0
2,455
4,289
1,301
0
519
3,770
0
30,727
W
Heimdallr
Mizichi
Heimdallr
6,701
3,310
0
1,679
6,311
2,467
408
1,755
4,556
0
37,914
L
Kuzenbo
SidWhicked
Kuzenbo
3,124
1,137
76
1,587
9,022
8,794
32
1,617
7,405
11,885
575
L
Kukulkan
TitanKhrono
Kukulkan
4,590
753
0
190
6,846
2,542
392
2,767
4,079
36,312
983
W
Odin
4,307
1,350
0
2,142
7,057
5,127
177
0
6,593
0
38,213
W
3,156
858
252
2,489
7,853
4,745
168
1,093
6,760
23,592
0
L
Izanami
jaybone214
Izanami
4,659
2,231
0
2,095
8,616
2,998
13
1,127
7,489
0
49,781
L
3,612
1,983
0
3,653
7,248
3,662
0
0
6,815
0
28,402
W
Ix Chel
2,874
924
405
1,090
5,034
1,997
0
2,769
2,265
31,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
24,352
286
Minions Killed
256
0
Camps Cleared
0
887,933
Distance Traveled
871,960
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,816
646
65
7
0
196,426
2
L
Jing Wei
4,545
505
48
5
0
215,682
2
W
Heimdallr
5,345
594
54
6
0
191,549
0
L
Kuzenbo
4,292
477
12
1
0
179,895
0
L
Kukulkan
5,415
602
62
7
0
148,087
0
W
Odin
5,938
660
72
8
0
150,136
2
W
Ymir
5,882
654
44
5
0
171,433
6
L
Izanami
5,296
588
85
9
0
177,227
0
L
Horus
4,804
534
49
5
0
151,069
0
W
Ix Chel
5,335
593
51
6
0
178,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role