Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
dhon_wick
Set
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 173L
1,369 Elo+
Party 1
Freya
Freya
matoso_20Mata
Freya
Level 42
God Stats
1W - 3L
1,395 SR
Queue Stats
54W - 140L
1,259 Elo+
Party 1
Team Averages
Level 61
1,465 SR
1,376 Elo+

VS

Team Averages
Level 129
1,566 SR
1,428 Elo+
Medusa
Medusa
Jitsü
Medusa
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 2
Hercules
Hercules
Ovrr
Hercules
Level 155
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 7L
1,284 Elo+
Party 2
Merlin
Merlin
Steinahus
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 4 / 0
6,630
603
3,681
13,068
12,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 0
7,282
662
4,119
9,734
5,190
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
6,499
591
1,961
10,069
4,128
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jitsü
Medusa
15
5 / 1 / 6
9,426
857
11,902
7,395
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Ovrr
Hercules
14
4 / 0 / 6
8,563
778
9,041
12,279
12,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Steinahus
Merlin
15
2 / 0 / 6
8,803
800
7,146
2,957
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
0
0
W
Medusa
Jitsü
Medusa
5
1
6
8
W
Hercules
Ovrr
Hercules
4
0
6
7
W
Merlin
Steinahus
Merlin
2
0
6
5
L
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,761
Damage
28,089
32,871
Taken
22,631
21,525
Mitigated
16,302
3,002
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,681
334
247
1,899
13,068
12,207
0
3,173
9,467
1,504
13,142
W
Medusa
Jitsü
Medusa
11,902
6,288
0
1,776
7,395
3,022
1,477
950
6,445
0
41,170
W
Hercules
Ovrr
Hercules
9,041
2,500
0
6,910
12,279
12,132
26
1,389
10,890
0
27,154
W
Merlin
Steinahus
Merlin
7,146
816
0
348
2,957
1,148
78
367
2,590
41,444
0
L
4,119
1,345
0
413
9,734
5,190
0
1,998
7,486
0
31,964
L
1,961
649
0
443
10,069
4,128
0
2,016
7,746
11,882
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
26,792
93
Minions Killed
172
0
Camps Cleared
0
621,129
Distance Traveled
651,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,630
603
25
2
0
213,357
0
W
Medusa
9,426
857
62
6
0
190,864
0
W
Hercules
8,563
778
34
3
0
251,813
0
W
Merlin
8,803
800
76
7
0
208,526
0
L
Set
7,282
662
52
5
0
213,118
0
L
Freya
6,499
591
16
1
0
194,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role