Player Matchup

Tiamat
Tiamat
Clamz_19
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,490 Elo+
Party 3
Izanami
Izanami
GregDeLaGhetto
Izanami
Level 58
God Stats
15W - 11L
1,550 SR
Queue Stats
80W - 76L
1,511 Elo+
Solo
Nut
Nut
SouIIace
Nut
Level 148
God Stats
0W - 7L
1,203 SR
Queue Stats
60W - 65L
1,469 Elo+
Party 3
Yemoja
Yemoja
TheIronKnight02
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,471 Elo+
Party 3
Loki
Loki
toxichaker21
Loki
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
289W - 266L
1,502 Elo+
Solo
Team Averages
Level 126
1,450 SR
1,489 Elo+

VS

Team Averages
Level 123
1,497 SR
1,497 Elo+
Amaterasu
Amaterasu
Assassinate567
Amaterasu
Level 104
God Stats
6W - 6L
1,791 SR
Queue Stats
303W - 285L
1,488 Elo+
Party 1
Ares
Ares
DarkzShadowz92
Ares
Level 89
God Stats
4W - 8L
1,194 SR
Queue Stats
477W - 478L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
Donchepe21
Cernunnos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,513 Elo+
Solo
Ne Zha
Ne Zha
NICH0S
Ne Zha
Level 138
God Stats
1W - 1L
1,300 SR
Queue Stats
66W - 81L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
bucky343
Nu Wa
Level 124
God Stats
3W - 0L
1,701 SR
Queue Stats
41W - 52L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clamz_19
Tiamat
11
0 / 5 / 0
6,579
439
4,250
9,745
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
8,343
556
8,496
12,110
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 0
7,354
490
12,053
14,057
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
6,586
439
3,771
13,471
8,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 0
7,630
509
6,544
15,066
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Assassinate567
Amaterasu
16
2 / 1 / 4
9,570
638
8,437
17,463
13,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 4
8,100
540
5,666
15,039
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Donchepe21
Cernunnos
15
1 / 2 / 2
8,623
575
6,699
6,991
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
NICH0S
Ne Zha
15
7 / 1 / 8
8,960
597
12,152
13,091
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
bucky343
Nu Wa
15
4 / 0 / 10
8,994
600
15,239
7,483
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
17
17
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Assassinate567
Amaterasu
2
1
4
4
L
Tiamat
Clamz_19
Tiamat
0
5
0
0
W
3
2
4
2.5
W
Cernunnos
Donchepe21
Cernunnos
1
2
2
1
L
1
2
2
1
W
Ne Zha
NICH0S
Ne Zha
7
1
8
11
L
0
3
0
0
L
0
3
2
0.33
W
Nu Wa
bucky343
Nu Wa
4
0
10
9
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
48,193
64,449
Taken
60,067
28,243
Mitigated
39,500
21,534
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Assassinate567
Amaterasu
8,437
3,464
0
10,988
17,463
13,074
0
274
17,189
0
85,054
L
Tiamat
Clamz_19
Tiamat
4,250
319
0
1,217
9,745
4,943
0
4,804
4,941
44,974
1,100
W
5,666
485
0
3,291
15,039
13,842
97
3,172
11,867
28,380
0
W
Cernunnos
Donchepe21
Cernunnos
6,699
3,114
0
2,520
6,991
2,961
1,784
239
6,752
0
83,622
L
8,496
5,827
0
4,400
12,110
5,127
1,008
2,182
9,928
0
86,960
W
Ne Zha
NICH0S
Ne Zha
12,152
4,866
0
2,661
13,091
6,549
0
1,672
11,419
0
71,174
L
12,053
7,564
0
4,804
14,057
5,145
0
1,843
12,214
0
65,100
L
3,771
1,164
3,305
3,517
13,471
8,033
0
7,360
6,111
16,008
0
W
Nu Wa
bucky343
Nu Wa
15,239
6,353
0
887
7,483
3,074
195
2,559
4,924
74,681
0
L
6,544
1,277
0
4,291
15,066
4,995
0
4,716
10,350
0
56,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
44,247
455
Minions Killed
493
0
Camps Cleared
0
1,412,205
Distance Traveled
1,599,102
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,570
638
135
9
0
305,834
6
L
Tiamat
6,579
439
81
5
0
282,044
4
W
Ares
8,100
540
31
2
0
304,495
4
W
Cernunnos
8,623
575
115
8
0
278,651
3
L
Izanami
8,343
556
158
11
0
254,606
3
W
Ne Zha
8,960
597
97
6
0
399,576
0
L
Nut
7,354
490
116
8
0
259,115
3
L
Yemoja
6,586
439
15
1
0
284,728
4
W
Nu Wa
8,994
600
115
8
0
310,546
0
L
Loki
7,630
509
85
6
0
331,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role