Player Matchup

Zhong Kui
Zhong Kui
DanzaburousBallz
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
WhitendChocolate
Xing Tian
Level 78
God Stats
32W - 22L
1,680 SR
Queue Stats
250W - 242L
1,423 Elo+
Party 1
Arachne
Arachne
kirbydabeast69
Arachne
Level 47
God Stats
15W - 15L
1,273 SR
Queue Stats
199W - 234L
1,416 Elo+
Party 1
Team Averages
Level 51
1,484 SR
1,419 Elo+

VS

Team Averages
Level 73
1,354 SR
1,417 Elo+
Nemesis
Nemesis
ALCA777
Nemesis
Level 56
God Stats
6W - 5L
1,510 SR
Queue Stats
122W - 124L
1,401 Elo+
Solo
Arachne
Arachne
Albathaslayer
Arachne
Level 83
God Stats
5W - 5L
1,053 SR
Queue Stats
88W - 92L
1,368 Elo+
Solo
Hel
Hel
kingkill9988
Hel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
6 / 2 / 10
9,649
965
10,657
9,896
7,643
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
12
4 / 2 / 9
8,100
810
9,446
14,426
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 2 / 8
9,482
948
12,380
11,581
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALCA777
Nemesis
13
4 / 4 / 1
8,433
843
12,577
13,184
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
12
2 / 7 / 2
7,561
756
6,254
14,872
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 2
6,526
653
4,154
10,201
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
6
6
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALCA777
Nemesis
4
4
1
1.13
L
Arachne
2
7
2
0.43
W
Zhong Kui
6
2
10
5.5
W
Xing Tian
4
2
9
4.25
L
0
7
2
0.14
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
22,985
35,903
Taken
38,257
27,041
Mitigated
25,537
9,602
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALCA777
Nemesis
12,577
5,524
0
2,675
13,184
6,714
0
6,693
6,091
1,123
33,979
L
Arachne
6,254
3,324
0
3,734
14,872
14,575
0
6,434
8,252
0
21,721
W
Zhong Kui
10,657
2,313
0
2,706
9,896
7,643
486
1,779
7,907
31,763
826
W
Xing Tian
9,446
863
0
2,250
14,426
13,717
0
1,416
12,783
18,143
3,315
L
4,154
538
1,482
2,102
10,201
4,248
0
4,650
5,293
20,894
0
W
12,380
9,465
0
4,646
11,581
5,681
200
1,788
9,464
0
31,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
22,520
135
Minions Killed
126
0
Camps Cleared
0
597,778
Distance Traveled
535,475
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,433
843
56
6
0
212,895
0
L
Arachne
7,561
756
34
3
0
166,827
0
W
Zhong Kui
9,649
965
60
6
0
179,890
3
W
Xing Tian
8,100
810
23
2
0
206,308
4
L
Hel
6,526
653
36
4
0
155,753
0
W
Arachne
9,482
948
52
5
0
211,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role