Player Matchup

Neith
Neith
GluttonousGuPPy
Neith
Level 110
God Stats
3W - 1L
1,624 SR
Queue Stats
83W - 85L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrwickedWolf
Tsukuyomi
Level 41
God Stats
2W - 1L
1,735 SR
Queue Stats
6W - 11L
1,510 Elo+
Party 2
Maui
Maui
Roundhead789
Maui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,512 Elo+
Party 2
Cerberus
Cerberus
Shyguy300
Cerberus
Level 24
God Stats
2W - 0L
1,737 SR
Queue Stats
27W - 34L
1,447 Elo+
Party 2
Bacchus
Bacchus
WheresMyChippy8
Bacchus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,380 Elo+
Party 2
Team Averages
Level 66
1,619 SR
1,465 Elo+

VS

Team Averages
Level 60
1,414 SR
1,348 Elo+
Kuzenbo
Kuzenbo
Aerodynvmic
Kuzenbo
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
30W - 41L
1,409 Elo+
Solo
Shiva
Shiva
BlackLAmb7
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,534 Elo+
Solo
Artemis
Artemis
Garbear6969
Artemis
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
34W - 47L
1,255 Elo+
Party 1
Lancelot
Lancelot
Hubzie
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,164 Elo+
Party 1
Chaac
Chaac
floodedjesus
Chaac
Level 66
God Stats
2W - 2L
1,496 SR
Queue Stats
204W - 219L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
10,739
826
15,236
14,402
10,078
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tsukuyomi
MrwickedWolf
Tsukuyomi
17
8 / 4 / 12
10,777
829
15,463
16,148
10,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
4 / 0 / 18
10,042
772
6,145
12,494
14,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Shyguy300
Cerberus
16
2 / 4 / 18
9,546
734
10,421
23,188
30,212
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 2 / 16
9,951
765
5,515
16,540
28,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aerodynvmic
Kuzenbo
16
3 / 3 / 6
9,254
712
11,859
14,951
19,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
7
0 / 4 / 2
6,543
503
4,612
6,678
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Garbear6969
Artemis
18
6 / 6 / 2
10,414
801
19,376
13,617
7,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
Hubzie
Lancelot
9
0 / 5 / 2
6,783
522
3,642
7,364
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 6
9,539
734
17,289
17,632
19,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
22
Kills
11
11
Deaths
22
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aerodynvmic
Kuzenbo
3
3
6
2
L
Shiva
0
4
2
0.25
L
Artemis
Garbear6969
Artemis
6
6
2
1.17
W
6
1
13
12.5
L
Lancelot
Hubzie
Lancelot
0
5
2
0.2
W
Tsukuyomi
MrwickedWolf
Tsukuyomi
8
4
12
3.5
W
4
0
18
13
W
Cerberus
Shyguy300
Cerberus
2
4
18
2.75
W
2
2
16
5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,780
Damage
56,778
82,772
Taken
60,242
93,414
Mitigated
55,965
28,819
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aerodynvmic
Kuzenbo
11,859
3,989
2,079
2,923
14,951
19,232
23
5,473
9,478
16,276
1,258
L
Shiva
4,612
620
360
779
6,678
5,237
0
1,749
4,929
0
6,878
L
Artemis
Garbear6969
Artemis
19,376
8,278
230
1,427
13,617
7,816
127
3,987
9,630
0
39,257
W
15,236
5,692
1,243
4,861
14,402
10,078
2,105
1,892
12,471
0
34,332
L
Lancelot
Hubzie
Lancelot
3,642
600
42
208
7,364
4,001
0
2,649
4,715
0
5,779
W
Tsukuyomi
MrwickedWolf
Tsukuyomi
15,463
4,489
590
3,906
16,148
10,326
3,616
1,726
14,227
0
30,758
W
6,145
1,682
2,237
1,584
12,494
14,630
826
2,266
10,151
15,222
0
W
Cerberus
Shyguy300
Cerberus
10,421
831
2,695
7,515
23,188
30,212
1,137
3,947
19,241
27,044
817
W
5,515
494
1,298
2,890
16,540
28,168
859
1,589
14,881
12,598
1,111
L
17,289
1,104
291
5,615
17,632
19,679
0
7,144
10,488
0
32,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,055
Gold Earned
42,533
193
Minions Killed
97
0
Camps Cleared
0
1,140,916
Distance Traveled
822,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,254
712
9
1
0
221,296
0
L
Shiva
6,543
503
2
0
0
96,174
0
L
Artemis
10,414
801
48
4
0
173,085
0
W
Neith
10,739
826
51
4
0
211,745
0
L
Lancelot
6,783
522
4
0
0
99,632
0
W
Tsukuyomi
10,777
829
34
3
0
226,672
0
W
Maui
10,042
772
18
1
0
247,332
0
W
Cerberus
9,546
734
73
6
0
193,099
0
W
Bacchus
9,951
765
17
1
0
262,068
0
L
Chaac
9,539
734
34
3
0
232,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role